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https://github.com/vrm-c/UniVRM.git
synced 2026-08-28 05:44:48 -05:00
mv VRMShaders namespace to UniGLTF
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@@ -3,7 +3,7 @@ using UnityEngine;
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using UniGLTF;
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using System;
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using VRM10.Settings;
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using VRMShaders;
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#if UNITY_2020_2_OR_NEWER
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using UnityEditor.AssetImporters;
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#else
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@@ -47,7 +47,7 @@ namespace UniVRM10
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// settings TextureImporters
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foreach (var textureInfo in loader.TextureDescriptorGenerator.Get().GetEnumerable())
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{
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VRMShaders.TextureImporterConfigurator.Configure(textureInfo, loader.TextureFactory.ExternalTextures);
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TextureImporterConfigurator.Configure(textureInfo, loader.TextureFactory.ExternalTextures);
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}
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var loaded = loader.Load();
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