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mv VRMShaders namespace to UniGLTF
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@@ -2,10 +2,10 @@ namespace UniGLTF.GltfViewer
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{
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public static class OpenFileDialog
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{
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public static VRMShaders.PathObject Show(string title, params string[] extensions)
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public static PathObject Show(string title, params string[] extensions)
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{
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#if UNITY_STANDALONE_WIN
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return VRMShaders.PathObject.FromFullPath(FileDialogForWindows.FileDialog(title, extensions));
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return PathObject.FromFullPath(FileDialogForWindows.FileDialog(title, extensions));
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#else
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UnityEngine.Debug.LogWarning("Non-Windows runtime file dialogs are not yet implemented.");
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return default;
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