diff --git a/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneJointEditor.cs b/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneJointEditor.cs index f28dd88e7..5f2e5329e 100644 --- a/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneJointEditor.cs +++ b/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneJointEditor.cs @@ -4,6 +4,7 @@ using UnityEngine; namespace UniVRM10 { [CustomEditor(typeof(VRM10SpringBoneJoint))] + [CanEditMultipleObjects] class VRM10SpringBoneJointEditor : Editor { private VRM10SpringBoneJoint m_target;