diff --git a/api/UniGLTF.MeshImporter.MeshContext.html b/api/UniGLTF.MeshImporter.MeshContext.html index 34a214ba5..db00abac6 100644 --- a/api/UniGLTF.MeshImporter.MeshContext.html +++ b/api/UniGLTF.MeshImporter.MeshContext.html @@ -93,7 +93,7 @@ Improve this Doc - View Source + View Source

MeshContext(String, Int32)

@@ -132,7 +132,7 @@ Improve this Doc - View Source + View Source

BlendShapes

@@ -162,7 +162,7 @@ Improve this Doc - View Source + View Source

BoneWeights

@@ -192,7 +192,7 @@ Improve this Doc - View Source + View Source

Colors

@@ -222,7 +222,7 @@ Improve this Doc - View Source + View Source

MaterialIndices

@@ -252,7 +252,7 @@ Improve this Doc - View Source + View Source

name

@@ -282,7 +282,7 @@ Improve this Doc - View Source + View Source

Normals

@@ -312,7 +312,7 @@ Improve this Doc - View Source + View Source

Positions

@@ -342,7 +342,7 @@ Improve this Doc - View Source + View Source

SubMeshes

@@ -372,7 +372,7 @@ Improve this Doc - View Source + View Source

Tangetns

@@ -403,7 +403,7 @@ public List<Vector4> Tangetns { get; } Improve this Doc - View Source + View Source

UV

@@ -433,7 +433,7 @@ public List<Vector4> Tangetns { get; } Improve this Doc - View Source + View Source

UV2

@@ -465,7 +465,7 @@ public List<Vector4> Tangetns { get; } Improve this Doc - View Source + View Source

DropUnusedVertices()

@@ -480,7 +480,7 @@ public List<Vector4> Tangetns { get; } Improve this Doc - View Source + View Source

ImportMeshIndependentVertexBuffer(glTF, glTFMesh, IAxisInverter)

@@ -525,7 +525,7 @@ glTF 的にはありうる。

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ImportMeshSharingVertexBuffer(glTF, glTFMesh, IAxisInverter)

@@ -568,7 +568,7 @@ glTF 的にはありうる。

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NormalizeBoneWeight(BoneWeight)

@@ -615,7 +615,7 @@ glTF 的にはありうる。

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RenameBlendShape(glTFMesh)

@@ -653,7 +653,7 @@ glTF 的にはありうる。

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  • diff --git a/api/UniGLTF.MeshImporter.html b/api/UniGLTF.MeshImporter.html index 3849ec957..332799a1e 100644 --- a/api/UniGLTF.MeshImporter.html +++ b/api/UniGLTF.MeshImporter.html @@ -93,7 +93,7 @@ Improve this Doc - View Source + View Source

    BuildMeshAsync(IAwaitCaller, Func<Int32, Material>, MeshImporter.MeshContext)

    @@ -150,7 +150,7 @@ Improve this Doc - View Source + View Source

    ReadMesh(glTF, Int32, IAxisInverter)

    @@ -213,7 +213,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/manifest.json b/manifest.json index 2701b25da..39d181515 100644 --- a/manifest.json +++ b/manifest.json @@ -1404,7 +1404,7 @@ "output": { ".html": { "relative_path": "api/UniGLTF.MeshImporter.MeshContext.html", - "hash": "mR6GFF2ZeYyv2PoVYEeT/sPWgAU3nZrSkuVBPvaB8As=" + "hash": "pV4RjC9MqzN4soJK7xFP2QIBX2l86NSbLurfVXNFzsE=" } }, "is_incremental": false, @@ -1416,7 +1416,7 @@ "output": { ".html": { "relative_path": "api/UniGLTF.MeshImporter.html", - "hash": "4qfK0AtcAWIOV1zIN5sDQu6624XMn/NXgqE1dkJ5Ss0=" + "hash": "feMIEdxQaZhZO00iFIGkzdBupt0DKsT4aQj9fD58cQU=" } }, "is_incremental": false,