diff --git a/Assets/VRM10/Runtime/IO/Vrm10Exporter.cs b/Assets/VRM10/Runtime/IO/Vrm10Exporter.cs index b4dc9903a..6b94a4926 100644 --- a/Assets/VRM10/Runtime/IO/Vrm10Exporter.cs +++ b/Assets/VRM10/Runtime/IO/Vrm10Exporter.cs @@ -321,6 +321,7 @@ namespace UniVRM10 // node var node = converter.Nodes[y.gameObject]; var nodeIndex = model.Nodes.IndexOf(node); + colliders.Add(nodeIndex); var gltfNode = Storage.Gltf.nodes[nodeIndex]; // VRMC_node_collider