diff --git a/Assets/UniGLTF/Runtime/UniGLTF/IO/MaterialIO/URP/Import/Materials/UrpGltfPbrMaterialImporter.cs b/Assets/UniGLTF/Runtime/UniGLTF/IO/MaterialIO/URP/Import/Materials/UrpGltfPbrMaterialImporter.cs index c72e5b884..be38188d8 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/IO/MaterialIO/URP/Import/Materials/UrpGltfPbrMaterialImporter.cs +++ b/Assets/UniGLTF/Runtime/UniGLTF/IO/MaterialIO/URP/Import/Materials/UrpGltfPbrMaterialImporter.cs @@ -79,7 +79,7 @@ namespace UniGLTF if (src.pbrMetallicRoughness.metallicRoughnessTexture != null && src.pbrMetallicRoughness.metallicRoughnessTexture.index != -1 && standardTexDesc.HasValue) { - actions.Add(material => material.EnableKeyword("_METALLICGLOSSMAP")); + actions.Add(material => material.EnableKeyword("_METALLICSPECGLOSSMAP")); textureSlots.Add("_MetallicGlossMap", standardTexDesc.Value); // Set 1.0f as hard-coded. See: https://github.com/dwango/UniVRM/issues/212. floatValues.Add("_Metallic", 1.0f);