diff --git a/docs/release/100/v0.108.0.md b/docs/release/100/v0.108.0.md index 1f36bed84..75160495f 100644 --- a/docs/release/100/v0.108.0.md +++ b/docs/release/100/v0.108.0.md @@ -1,16 +1,16 @@ # v0.108.0: Assets直下の Import がエラーになるバグの修正 -# 🐛 バグ修正 +## 🐛 バグ修正 * [[\#1941](https://github.com/vrm-c/UniVRM/pull/1941)] [107] Assets 直下に vrm を配置すると例外になるのを修正 -# gltf +## gltf * [[\#1949](https://github.com/vrm-c/UniVRM/pull/1949)] Implement interleaved vertex layout with byteStride -# openxr +## openxr * [[\#1937](https://github.com/vrm-c/UniVRM/pull/1937)] Fix10/fix openxr rig * [[\#1933](https://github.com/vrm-c/UniVRM/pull/1933)] [1.0] XR_EXT_hand_tracking の Rotation に対応した ControlRig の生成 -# materialリファクタリング +## materialリファクタリング * [[\#1945](https://github.com/vrm-c/UniVRM/pull/1945)] Specify a Shader instead of a string in MaterialDescriptor. * [[\#1944](https://github.com/vrm-c/UniVRM/pull/1944)] Remove concrete VRM shader's info from UniGLTF. * [[\#1942](https://github.com/vrm-c/UniVRM/pull/1942)] Refactor MaterialDesciptorGenerator @@ -19,7 +19,7 @@ * Merge branch 'master' of https://github.com/vrm-c/UniVRM into refactorMaterialImport * [[\#1920](https://github.com/vrm-c/UniVRM/pull/1920)] Fix the error of emissiveFactor when importing into URP Lit shader. -# その他 +## その他 * [[\#1943](https://github.com/vrm-c/UniVRM/pull/1943)] UniVRM-0.108.0 * [[\#1946](https://github.com/vrm-c/UniVRM/pull/1946)] fix test * [[\#1947](https://github.com/vrm-c/UniVRM/pull/1947)] `help wanted` ラベルを時限クローズ