diff --git a/Assets/UniGLTF/Runtime/UniGLTF/IO/ImporterContext.cs b/Assets/UniGLTF/Runtime/UniGLTF/IO/ImporterContext.cs index d4eaac827..ae0d35d5d 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/IO/ImporterContext.cs +++ b/Assets/UniGLTF/Runtime/UniGLTF/IO/ImporterContext.cs @@ -335,7 +335,7 @@ namespace UniGLTF #region Imported protected GameObject Root; public List Nodes = new List(); - public bool TryGetNode(int index, out Transform node) + protected bool TryGetNode(int index, out Transform node) { if (index < 0 || index >= Nodes.Count) {