diff --git a/Assets/VRM10/Runtime/Migration/MeshUpdater.cs b/Assets/VRM10/Runtime/Migration/MeshUpdater.cs index 325c83b1b..50aef5cb9 100644 --- a/Assets/VRM10/Runtime/Migration/MeshUpdater.cs +++ b/Assets/VRM10/Runtime/Migration/MeshUpdater.cs @@ -152,6 +152,9 @@ namespace UniVRM10 gltfNode.rotation = node.LocalRotation.ToFloat4(); gltfNode.scale = node.LocalScaling.ToFloat3(); + // remove matrix properties because TRS is used + gltfNode.matrix = null; + if (gltfNode.mesh >= 0) { if (gltfNode.skin >= 0)