diff --git a/Assets/VRM10/Editor/Vrm10InstanceEditor.cs b/Assets/VRM10/Editor/Vrm10InstanceEditor.cs index 878bbf029..8a57829f4 100644 --- a/Assets/VRM10/Editor/Vrm10InstanceEditor.cs +++ b/Assets/VRM10/Editor/Vrm10InstanceEditor.cs @@ -169,5 +169,94 @@ namespace UniVRM10 base.OnInspectorGUI(); } + + public void OnSceneGUI() + { + // 親指のガイド + DrawThumbGuide(target as Vrm10Instance); + } + + static void DrawThumbGuide(Vrm10Instance instance) + { + if (instance == null) + { + return; + } + if (instance.TryGetBoneTransform(HumanBodyBones.LeftThumbProximal, out var l0)) + { + if (instance.TryGetBoneTransform(HumanBodyBones.LeftThumbIntermediate, out var l1)) + { + if (instance.TryGetBoneTransform(HumanBodyBones.LeftThumbDistal, out var l2)) + { + var color = new Color(0.5f, 1.0f, 0.0f, 1.0f); + var thumbDir = (Vector3.forward + Vector3.left).normalized; + var nailNormal = (Vector3.forward + Vector3.right).normalized; + DrawThumbGuide(l0.position, l2.position, thumbDir, nailNormal, color); + } + } + } + if (instance.TryGetBoneTransform(HumanBodyBones.RightThumbProximal, out var r0)) + { + if (instance.TryGetBoneTransform(HumanBodyBones.RightThumbIntermediate, out var r1)) + { + if (instance.TryGetBoneTransform(HumanBodyBones.RightThumbDistal, out var r2)) + { + var color = new Color(0.5f, 1.0f, 0.0f, 1.0f); + var thumbDir = (Vector3.forward + Vector3.right).normalized; + var nailNormal = (Vector3.forward + Vector3.left).normalized; + DrawThumbGuide(r0.position, r2.position, thumbDir, nailNormal, color); + } + } + } + } + static void DrawThumbGuide(Vector3 metacarpalPos, Vector3 distalPos, Vector3 thumbDir, Vector3 nailNormal, Color color) + { + Handles.color = color; + Handles.matrix = Matrix4x4.identity; + + var thumbVector = distalPos - metacarpalPos; + var thumbLength = thumbVector.magnitude * 1.5f; + var thickness = thumbLength * 0.1f; + var tipCenter = metacarpalPos + thumbDir * (thumbLength - thickness); + var crossVector = Vector3.Cross(thumbDir, nailNormal); + + // 指の形を描く + Handles.DrawLine(metacarpalPos + crossVector * thickness, tipCenter + crossVector * thickness); + Handles.DrawLine(metacarpalPos - crossVector * thickness, tipCenter - crossVector * thickness); + Handles.DrawWireArc(tipCenter, nailNormal, crossVector, 180f, thickness); + + Handles.DrawLine(metacarpalPos + nailNormal * thickness, tipCenter + nailNormal * thickness); + Handles.DrawLine(metacarpalPos - nailNormal * thickness, tipCenter - nailNormal * thickness); + Handles.DrawWireArc(tipCenter, crossVector, -nailNormal, 180f, thickness); + + Handles.DrawWireDisc(metacarpalPos, thumbDir, thickness); + Handles.DrawWireDisc(tipCenter, thumbDir, thickness); + + // 爪の方向に伸びる線を描く + Handles.DrawDottedLine(tipCenter, tipCenter + nailNormal * thickness * 8.0f, 1.0f); + + // 爪を描く + Vector2[] points2 = { + new Vector2(-0.2f, -0.5f), + new Vector2(0.2f, -0.5f), + new Vector2(0.5f, -0.3f), + new Vector2(0.5f, 0.3f), + new Vector2(0.2f, 0.5f), + new Vector2(-0.2f, 0.5f), + new Vector2(-0.5f, 0.3f), + new Vector2(-0.5f, -0.3f), + new Vector2(-0.2f, -0.5f), + }; + Vector3[] points = points2 + .Select(v => tipCenter + (nailNormal + crossVector * v.x + thumbDir * v.y) * thickness) + .ToArray(); + + Handles.DrawAAPolyLine(points); + Handles.color = color * new Color(1.0f, 1.0f, 1.0f, 0.1f); + Handles.DrawAAConvexPolygon(points); + + // 文字ラベルを描く + Handles.Label(tipCenter + nailNormal * thickness * 6.0f, "Thumb nail direction"); + } } } diff --git a/Assets/VRM10/Runtime/Components/Vrm10Instance/Vrm10Instance.cs b/Assets/VRM10/Runtime/Components/Vrm10Instance/Vrm10Instance.cs index f2a0b1028..d1397552e 100644 --- a/Assets/VRM10/Runtime/Components/Vrm10Instance/Vrm10Instance.cs +++ b/Assets/VRM10/Runtime/Components/Vrm10Instance/Vrm10Instance.cs @@ -148,5 +148,7 @@ namespace UniVRM10 } return true; } + + } }