From ea796cd342d64b54bb86dce5a2baf23bf735900b Mon Sep 17 00:00:00 2001 From: ousttrue Date: Tue, 25 May 2021 14:25:08 +0900 Subject: [PATCH 1/3] fix GetPrefab --- .../Expression/ExpressionEditorBase.cs | 29 +------------------ .../Expression/VRM10ExpressionAvatarEditor.cs | 6 ++++ 2 files changed, 7 insertions(+), 28 deletions(-) diff --git a/Assets/VRM10/Editor/Components/Expression/ExpressionEditorBase.cs b/Assets/VRM10/Editor/Components/Expression/ExpressionEditorBase.cs index 766093048..ef66e85f9 100644 --- a/Assets/VRM10/Editor/Components/Expression/ExpressionEditorBase.cs +++ b/Assets/VRM10/Editor/Components/Expression/ExpressionEditorBase.cs @@ -83,34 +83,7 @@ namespace UniVRM10 } } - protected virtual GameObject GetPrefab() - { - var assetPath = AssetDatabase.GetAssetPath(target); - if (string.IsNullOrEmpty(assetPath)) - { - return null; - } - - var mainObject = AssetDatabase.LoadMainAssetAtPath(assetPath); - if (mainObject != null) - { - //return mainObject; - } - - var prefab = AssetDatabase.LoadAssetAtPath(assetPath); - if (prefab != null) return prefab; - - var parent = UnityPath.FromUnityPath(assetPath).Parent; - var prefabPath = parent.Parent.Child(parent.FileNameWithoutExtension + ".prefab"); - prefab = UnityEditor.AssetDatabase.LoadAssetAtPath(prefabPath.Value); - if (prefab != null) return prefab; - - var parentParent = UnityPath.FromUnityPath(assetPath).Parent.Parent; - var vrmPath = parent.Parent.Child(parent.FileNameWithoutExtension + ".vrm"); - prefab = UnityEditor.AssetDatabase.LoadAssetAtPath(vrmPath.Value); - - return prefab; - } + protected abstract GameObject GetPrefab(); protected virtual void OnEnable() { diff --git a/Assets/VRM10/Editor/Components/Expression/VRM10ExpressionAvatarEditor.cs b/Assets/VRM10/Editor/Components/Expression/VRM10ExpressionAvatarEditor.cs index 1788a64e7..6f9fadc1e 100644 --- a/Assets/VRM10/Editor/Components/Expression/VRM10ExpressionAvatarEditor.cs +++ b/Assets/VRM10/Editor/Components/Expression/VRM10ExpressionAvatarEditor.cs @@ -1,4 +1,5 @@ using UnityEditor; +using UnityEngine; namespace UniVRM10 { @@ -23,6 +24,11 @@ namespace UniVRM10 } } + protected override GameObject GetPrefab() + { + return PrefabUtility.GetCorrespondingObjectFromSource(target as VRM10ExpressionAvatar)?.gameObject; + } + /// /// 選択中の Expression のエディタ /// From 3e16a2f492160ee79d730bdfc79cd4a9eb5cd92d Mon Sep 17 00:00:00 2001 From: ousttrue Date: Tue, 25 May 2021 14:55:35 +0900 Subject: [PATCH 2/3] =?UTF-8?q?LoadDivided=20=E3=81=AB=20BlendShape=20impo?= =?UTF-8?q?rt=20=E3=81=AE=E5=AE=9F=E8=A3=85=E3=81=8C=E7=84=A1=E3=81=8B?= =?UTF-8?q?=E3=81=A3=E3=81=9F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Runtime/IO/Model/MeshImporterDivided.cs | 22 +++++++++++++++++-- 1 file changed, 20 insertions(+), 2 deletions(-) diff --git a/Assets/VRM10/Runtime/IO/Model/MeshImporterDivided.cs b/Assets/VRM10/Runtime/IO/Model/MeshImporterDivided.cs index 56dcfba8b..64c646c71 100644 --- a/Assets/VRM10/Runtime/IO/Model/MeshImporterDivided.cs +++ b/Assets/VRM10/Runtime/IO/Model/MeshImporterDivided.cs @@ -45,9 +45,8 @@ namespace UniVRM10 }); } } - - // TODO: BlendShape } + dst.name = src.Name; dst.vertices = positions.ToArray(); dst.normals = normals.ToArray(); @@ -80,6 +79,25 @@ namespace UniVRM10 dst.RecalculateBounds(); dst.RecalculateTangents(); + + // + // blendshape + // + var blendShapeCount = src.Meshes[0].MorphTargets.Count; + for (int i = 0; i < blendShapeCount; ++i) + { + positions.Clear(); + normals.Clear(); + var name = src.Meshes[0].MorphTargets[i].Name; + for (int meshIndex = 0; meshIndex < src.Meshes.Count; ++meshIndex) + { + var morphTarget = src.Meshes[meshIndex].MorphTargets[i]; + positions.AddRange(morphTarget.VertexBuffer.Positions.GetSpan()); + normals.AddRange(morphTarget.VertexBuffer.Normals.GetSpan()); + } + dst.AddBlendShapeFrame(name, 100.0f, positions.ToArray(), normals.ToArray(), null); + } + return dst; } } From e40fd2296a603cc2e7a25cd20af13d2355075b4b Mon Sep 17 00:00:00 2001 From: ousttrue Date: Tue, 25 May 2021 16:03:36 +0900 Subject: [PATCH 3/3] =?UTF-8?q?preview=20scene=20=E3=81=AE=E7=A0=B4?= =?UTF-8?q?=E6=A3=84=E3=82=BF=E3=82=A4=E3=83=9F=E3=83=B3=E3=82=B0=E3=82=92?= =?UTF-8?q?=E5=A4=89=E6=9B=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Editor/Components/Expression/ExpressionEditorBase.cs | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Assets/VRM10/Editor/Components/Expression/ExpressionEditorBase.cs b/Assets/VRM10/Editor/Components/Expression/ExpressionEditorBase.cs index ef66e85f9..ddb4ab1ad 100644 --- a/Assets/VRM10/Editor/Components/Expression/ExpressionEditorBase.cs +++ b/Assets/VRM10/Editor/Components/Expression/ExpressionEditorBase.cs @@ -99,10 +99,6 @@ namespace UniVRM10 m_renderer.Dispose(); m_renderer = null; } - } - - protected virtual void OnDestroy() - { if (m_scene != null) { //Debug.LogFormat("OnDestroy");