From bb68ebaa892de25a6f11f6bc2e6bce3939f3322e Mon Sep 17 00:00:00 2001 From: yoship1639 Date: Fri, 21 Jul 2023 18:17:53 +0900 Subject: [PATCH] =?UTF-8?q?ShadowCasterPass=E3=81=AEAlphaClipUV=E5=BA=A7?= =?UTF-8?q?=E6=A8=99=E3=81=8C=E6=AD=A3=E3=81=97=E3=81=8F=E3=81=AA=E3=81=84?= =?UTF-8?q?=E5=95=8F=E9=A1=8C=E3=82=92=E4=BF=AE=E6=AD=A3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../VRM10/vrmc_materials_mtoon_shadowcaster_vertex.hlsl | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Assets/VRMShaders/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_shadowcaster_vertex.hlsl b/Assets/VRMShaders/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_shadowcaster_vertex.hlsl index d156fa266..28311104a 100644 --- a/Assets/VRMShaders/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_shadowcaster_vertex.hlsl +++ b/Assets/VRMShaders/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_shadowcaster_vertex.hlsl @@ -41,10 +41,9 @@ Varyings MToonShadowCasterVertex(const Attributes v) float3 normalWS = TransformObjectToWorldNormal(v.normalOS); const VertexPositionInfo position = MToon_GetShadowCasterVertex(v.vertex.xyz, normalWS); + output.pos = position.positionCS; - output.positionWS = position.positionWS.xyz; - output.normalWS = TransformObjectToWorldNormal(normalWS); - output.viewDirWS = MToon_GetWorldSpaceNormalizedViewDir(output.positionWS); + output.uv = v.texcoord0; return output; }