diff --git a/Assets/VRM10/Runtime/Components/Expression/MaterialValueBindingMerger.cs b/Assets/VRM10/Runtime/Components/Expression/MaterialValueBindingMerger.cs index bdd6b20bd..495ccfd90 100644 --- a/Assets/VRM10/Runtime/Components/Expression/MaterialValueBindingMerger.cs +++ b/Assets/VRM10/Runtime/Components/Expression/MaterialValueBindingMerger.cs @@ -115,7 +115,7 @@ namespace UniVRM10 { foreach (var kv in m_materialMap) { - kv.Value.RestoreInitialValues(); + kv.Value.Clear(); } } #endregion diff --git a/Assets/VRM10/Runtime/Components/Expression/PreviewMaterialItem.cs b/Assets/VRM10/Runtime/Components/Expression/PreviewMaterialItem.cs index 707223bf4..ae98b9a77 100644 --- a/Assets/VRM10/Runtime/Components/Expression/PreviewMaterialItem.cs +++ b/Assets/VRM10/Runtime/Components/Expression/PreviewMaterialItem.cs @@ -71,14 +71,6 @@ namespace UniVRM10 set; } - public void RestoreInitialValues() - { - foreach (var prop in PropMap) - { - Material.SetColor(prop.Value.Name, prop.Value.DefaultValues); - } - } - public static readonly string COLOR_PROPERTY = MToon10Prop.BaseColorFactor.ToUnityShaderLabName(); public static readonly string EMISSION_COLOR_PROPERTY = MToon10Prop.EmissiveFactor.ToUnityShaderLabName(); public static readonly string RIM_COLOR_PROPERTY = MToon10Prop.ParametricRimColorFactor.ToUnityShaderLabName();