diff --git a/Assets/VRM10/Runtime/Migration/Materials/MigrationLegacyUnlitMaterial.cs b/Assets/VRM10/Runtime/Migration/Materials/MigrationLegacyUnlitMaterial.cs index 58bb79d86..dd07b5cd9 100644 --- a/Assets/VRM10/Runtime/Migration/Materials/MigrationLegacyUnlitMaterial.cs +++ b/Assets/VRM10/Runtime/Migration/Materials/MigrationLegacyUnlitMaterial.cs @@ -10,7 +10,7 @@ namespace UniVRM10 /// 過去の UniVRM において、KHR_materials_unlit 拡張を使わず、VRM 拡張を用いて Unlit を表現していた Material をマイグレーションする。 /// KHR_materials_unlit を用いてマイグレーションする. /// - public static class MigrationLegacyUnlitMaterial + internal static class MigrationLegacyUnlitMaterial { public static bool Migrate(glTF gltf, IReadOnlyList vrm0XMaterials) { diff --git a/Assets/VRM10/Runtime/Migration/Materials/MigrationMToonMaterial.cs b/Assets/VRM10/Runtime/Migration/Materials/MigrationMToonMaterial.cs index 673ef5dc8..34a19099d 100644 --- a/Assets/VRM10/Runtime/Migration/Materials/MigrationMToonMaterial.cs +++ b/Assets/VRM10/Runtime/Migration/Materials/MigrationMToonMaterial.cs @@ -12,7 +12,7 @@ using RenderMode = MToon.RenderMode; namespace UniVRM10 { - public static class MigrationMToonMaterial + internal static class MigrationMToonMaterial { private const string MigrationMToon10SpecVersion = "1.0-draft"; diff --git a/Assets/VRM10/Runtime/Migration/Materials/MigrationUnlitTransparentZWriteMaterial.cs b/Assets/VRM10/Runtime/Migration/Materials/MigrationUnlitTransparentZWriteMaterial.cs index 06c965078..6339a17e6 100644 --- a/Assets/VRM10/Runtime/Migration/Materials/MigrationUnlitTransparentZWriteMaterial.cs +++ b/Assets/VRM10/Runtime/Migration/Materials/MigrationUnlitTransparentZWriteMaterial.cs @@ -11,7 +11,7 @@ namespace UniVRM10 /// 過去の UniVRM の "VRM/UnlitTransparentZWrite" シェーダをマイグレーションする. /// 他の Unlit シェーダと違い、VRMC_materials_mtoon を用いてマイグレーションする. /// - public static class MigrationUnlitTransparentZWriteMaterial + internal static class MigrationUnlitTransparentZWriteMaterial { private const string MigrationMToon10SpecVersion = "1.0-draft"; // NOTE: vrm-1.0 spec private const int MaxRenderQueueOffset = 9; // NOTE: vrm-1.0 spec