mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-05-23 03:16:12 -05:00
Merge pull request #445 from PoChang007/PreventInvalidFileName
check invalid file name
This commit is contained in:
commit
a5aa74fe09
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@ -1,4 +1,5 @@
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using System.IO;
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using System.Text.RegularExpressions;
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using UnityEngine;
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namespace UniGLTF
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@ -63,6 +64,8 @@ namespace UniGLTF
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};
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public static string EscapeFilePath(this string path)
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{
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path = Regex.Replace(path, @"[\u0000-\u001F\u007F]", "+");
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foreach(var x in EscapeChars)
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{
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path = path.Replace(x, '+');
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@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using UniGLTF;
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using UnityEditor;
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using UnityEngine;
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@ -92,6 +93,11 @@ namespace VRM
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public bool RemoveVertexColor = false;
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#endregion
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public static bool IsFileNameLengthTooLong(string fileName)
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{
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return fileName.Length > 64;
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}
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public struct Validation
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{
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/// <summary>
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@ -190,7 +196,7 @@ namespace VRM
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if (ReduceBlendshape && Source.GetComponent<VRMBlendShapeProxy>() == null)
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{
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yield return Validation.Error("ReduceBlendshapeSize is need VRMBlendShapeProxy, you need to convert to VRM once.");
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yield return Validation.Error("ReduceBlendshapeSize needs VRMBlendShapeProxy. You need to convert to VRM once.");
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}
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var vertexColor = Source.GetComponentsInChildren<SkinnedMeshRenderer>().Any(x => x.sharedMesh.colors.Length > 0);
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@ -228,6 +234,61 @@ namespace VRM
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yield return Validation.Warning(string.Format("unknown material '{0}' is used. this will export as `Standard` fallback", material.shader.name));
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}
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foreach (var material in materials)
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{
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if (IsFileNameLengthTooLong(material.name))
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yield return Validation.Error(string.Format("FileName '{0}' is too long. ", material.name));
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}
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var textureNameList = new List<string>();
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foreach (var material in materials)
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{
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var shader = material.shader;
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int propertyCount = ShaderUtil.GetPropertyCount(shader);
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for (int i = 0; i < propertyCount; i++)
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{
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if (ShaderUtil.GetPropertyType(shader, i) == ShaderUtil.ShaderPropertyType.TexEnv)
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{
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if ((material.GetTexture(ShaderUtil.GetPropertyName(shader, i)) != null))
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{
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var textureName = material.GetTexture(ShaderUtil.GetPropertyName(shader, i)).name;
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if (!textureNameList.Contains(textureName))
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textureNameList.Add(textureName);
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}
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}
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}
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}
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foreach (var textureName in textureNameList)
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{
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if (IsFileNameLengthTooLong(textureName))
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yield return Validation.Error(string.Format("FileName '{0}' is too long. ", textureName));
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}
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var vrmMeta = Source.GetComponent<VRMMeta>();
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if (vrmMeta != null && vrmMeta.Meta != null && vrmMeta.Meta.Thumbnail != null)
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{
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var thumbnailName = vrmMeta.Meta.Thumbnail.name;
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if (IsFileNameLengthTooLong(thumbnailName))
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yield return Validation.Error(string.Format("FileName '{0}' is too long. ", thumbnailName));
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}
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var meshFilters = Source.GetComponentsInChildren<MeshFilter>();
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var meshesName = meshFilters.Select(x => x.sharedMesh.name).Distinct();
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foreach (var meshName in meshesName)
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{
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if (IsFileNameLengthTooLong(meshName))
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yield return Validation.Error(string.Format("FileName '{0}' is too long. ", meshName));
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}
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var skinnedmeshRenderers = Source.GetComponentsInChildren<SkinnedMeshRenderer>();
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var skinnedmeshesName = skinnedmeshRenderers.Select(x => x.sharedMesh.name).Distinct();
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foreach (var skinnedmeshName in skinnedmeshesName)
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{
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if (IsFileNameLengthTooLong(skinnedmeshName))
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yield return Validation.Error(string.Format("FileName '{0}' is too long. ", skinnedmeshName));
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}
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}
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/// <summary>
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48
Assets/VRM/UniVRM/Editor/Tests/InvalidFileNameTest.cs
Normal file
48
Assets/VRM/UniVRM/Editor/Tests/InvalidFileNameTest.cs
Normal file
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@ -0,0 +1,48 @@
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using NUnit.Framework;
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using System.Linq;
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using System.IO;
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namespace VRM
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{
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public class InvalidFileNameTest
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{
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[Test]
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[TestCase("VRMVRMVRMVRMVRMVRMVRMVRMVRMVRMVRMVRMVRMVRMVRMVRMVRMVRMVRMVRMVRMVRMV", true)]
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[TestCase("VRMFormatVRMFormatVRMFormatVRMFormatVRMFormatVRMFormatVRMFormat", false)]
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[TestCase("UniVRMUniVRMUniVRMUniVRMUniVRMUniVRMUniVRMUniVRMUniVRMUniVRMUniVRM", true)]
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[TestCase("UniVRMUniVRMUniVRMUniVRMUniVRMUniVRMUniVRMUniVRMUniVRMUniVRMUniV", false)]
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[TestCase("AliciaAliciaAliciaAliciaAliciaAliciaAliciaAliciaAliciaAliciaAliciaAlicia", true)]
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public void DetectFileNameLength(string fileName, bool isIllegal)
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{
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var result = VRMExportSettings.IsFileNameLengthTooLong(fileName);
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Assert.AreEqual(result, isIllegal);
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}
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[Test]
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[TestCase("\u0000\u0042\u0062", true)]
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[TestCase("\u0045\u0046\u0047\u0065\u0068\u0036", false)]
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[TestCase("\u0043\u0045\u0047\u007F", true)]
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[TestCase("\u0000\u0042\u0062", true)]
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[TestCase("\u003A\u0039\u005C\u0060\u0074", false)]
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[TestCase("\u005D\u006F\u001C\u007A\u0036\u0049", true)]
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public void DetectControlCharacters(string fileName, bool isIllegal)
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{
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var result = fileName.Any(x => char.IsControl(x));
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Assert.AreEqual(result, isIllegal);
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}
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[Test]
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[TestCase("VRM|Alicia?VRM", true)]
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[TestCase("UniVRMUniVRM:UniVRM", true)]
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[TestCase("VRMIsVRFileFormat", false)]
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[TestCase("Alicia<Alicia>Alicia", true)]
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[TestCase("UniVRMIsVRMImplementationInUnityPlatform", false)]
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[TestCase("Avator*Avator/Avator", true)]
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public void DetectInvalidCharacters(string fileName, bool isIllegal)
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{
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char[] invalidPathChars = Path.GetInvalidFileNameChars();
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var result = fileName.Any(x => invalidPathChars.Contains(x));
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Assert.AreEqual(result, isIllegal);
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}
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}
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}
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11
Assets/VRM/UniVRM/Editor/Tests/InvalidFileNameTest.cs.meta
Normal file
11
Assets/VRM/UniVRM/Editor/Tests/InvalidFileNameTest.cs.meta
Normal file
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 8511ed091b59bca4da4fd280693b7c82
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -2,7 +2,8 @@
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"name": "UniVRM.Editor.Tests",
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"references": [
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"VRM",
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"UniJSON"
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"UniJSON",
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"UniVRM.Editor"
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],
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"optionalUnityReferences": [
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"TestAssemblies"
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@ -11,5 +12,9 @@
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": []
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}
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