vrm1 の Extract 先を vrm0 と別になるように修正。VRm10ExpressionAvatar が MonoBehaviour になった修正

This commit is contained in:
ousttrue
2021-05-10 15:33:35 +09:00
parent 5c6b99ba78
commit a19e737662
5 changed files with 21 additions and 31 deletions

View File

@@ -1,6 +1,7 @@
using UnityEditor;
using UnityEngine;
using UniGLTF;
using System.IO;
#if UNITY_2020_2_OR_NEWER
using UnityEditor.AssetImporters;
#else
@@ -68,7 +69,9 @@ namespace UniVRM10
case Tabs.Materials:
if (m_parser != null)
{
EditorMaterial.OnGUI(m_importer, m_parser, Vrm10TextureEnumerator.EnumerateAllTexturesDistinct);
EditorMaterial.OnGUI(m_importer, m_parser, Vrm10TextureEnumerator.EnumerateAllTexturesDistinct,
assetPath => $"{Path.GetFileNameWithoutExtension(assetPath)}.vrm1.Textures",
assetPath => $"{Path.GetFileNameWithoutExtension(assetPath)}.vrm1.Materials");
}
break;