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mv SubAssetKey
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@@ -4,6 +4,7 @@ using UniGLTF;
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using System.IO;
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using System;
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using UniJSON;
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using VRMShaders;
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#if UNITY_2020_2_OR_NEWER
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using UnityEditor.AssetImporters;
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#else
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@@ -39,7 +40,7 @@ namespace UniVRM10
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return "vrm1 not found";
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}
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// try migrateion
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// try migrateion
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Byte[] migrated = default;
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try
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{
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