diff --git a/Assets/UniGLTF/Runtime/MeshUtility/MeshFreezer.cs b/Assets/UniGLTF/Runtime/MeshUtility/MeshFreezer.cs index 56b1a01fe..5f159a1d0 100644 --- a/Assets/UniGLTF/Runtime/MeshUtility/MeshFreezer.cs +++ b/Assets/UniGLTF/Runtime/MeshUtility/MeshFreezer.cs @@ -194,7 +194,6 @@ namespace UniGLTF.MeshUtility for (int i = 0; i < srcMesh.blendShapeCount; ++i) { backcup.Add(src.GetBlendShapeWeight(i)); - src.SetBlendShapeWeight(i, 0); } var meshVertices = mesh.vertices;