diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/MToonValidator.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/MToonValidator.cs index 58143cb66..b14d7fc82 100644 --- a/Assets/VRMShaders/VRM10/MToon10/Runtime/MToonValidator.cs +++ b/Assets/VRMShaders/VRM10/MToon10/Runtime/MToonValidator.cs @@ -16,15 +16,15 @@ namespace VRMShaders.VRM10.MToon10.Runtime public void Validate() { - var alphaMode = (AlphaMode) _material.GetInt(MToon10Prop.AlphaMode); - var zWriteMode = (TransparentWithZWriteMode) _material.GetInt(MToon10Prop.TransparentWithZWrite); + var alphaMode = (MToon10AlphaMode) _material.GetInt(MToon10Prop.AlphaMode); + var zWriteMode = (MToon10TransparentWithZWriteMode) _material.GetInt(MToon10Prop.TransparentWithZWrite); var renderQueueOffset = _material.GetInt(MToon10Prop.RenderQueueOffsetNumber); - var doubleSidedMode = (DoubleSidedMode) _material.GetInt(MToon10Prop.DoubleSided); + var doubleSidedMode = (MToon10DoubleSidedMode) _material.GetInt(MToon10Prop.DoubleSided); SetUnityShaderPassSettings(_material, alphaMode, zWriteMode, renderQueueOffset, doubleSidedMode); SetUnityShaderVariants(_material); } - private static void SetUnityShaderPassSettings(Material material, AlphaMode alphaMode, TransparentWithZWriteMode zWriteMode, int renderQueueOffset, DoubleSidedMode doubleSidedMode) + private static void SetUnityShaderPassSettings(Material material, MToon10AlphaMode alphaMode, MToon10TransparentWithZWriteMode zWriteMode, int renderQueueOffset, MToon10DoubleSidedMode doubleSidedMode) { material.SetInt(MToon10Prop.AlphaMode, (int) alphaMode); material.SetInt(MToon10Prop.TransparentWithZWrite, (int) zWriteMode); @@ -32,7 +32,7 @@ namespace VRMShaders.VRM10.MToon10.Runtime switch (alphaMode) { - case AlphaMode.Opaque: + case MToon10AlphaMode.Opaque: material.SetOverrideTag(UnityRenderTag.Key, UnityRenderTag.OpaqueValue); material.SetInt(MToon10Prop.UnitySrcBlend, (int) BlendMode.One); material.SetInt(MToon10Prop.UnityDstBlend, (int) BlendMode.Zero); @@ -42,7 +42,7 @@ namespace VRMShaders.VRM10.MToon10.Runtime renderQueueOffset = 0; material.renderQueue = (int) RenderQueue.Geometry; break; - case AlphaMode.Cutout: + case MToon10AlphaMode.Cutout: material.SetOverrideTag(UnityRenderTag.Key, UnityRenderTag.TransparentCutoutValue); material.SetInt(MToon10Prop.UnitySrcBlend, (int) BlendMode.One); material.SetInt(MToon10Prop.UnityDstBlend, (int) BlendMode.Zero); @@ -52,7 +52,7 @@ namespace VRMShaders.VRM10.MToon10.Runtime renderQueueOffset = 0; material.renderQueue = (int) RenderQueue.AlphaTest; break; - case AlphaMode.Transparent when zWriteMode == TransparentWithZWriteMode.Off: + case MToon10AlphaMode.Transparent when zWriteMode == MToon10TransparentWithZWriteMode.Off: material.SetOverrideTag(UnityRenderTag.Key, UnityRenderTag.TransparentValue); material.SetInt(MToon10Prop.UnitySrcBlend, (int) BlendMode.SrcAlpha); material.SetInt(MToon10Prop.UnityDstBlend, (int) BlendMode.OneMinusSrcAlpha); @@ -62,7 +62,7 @@ namespace VRMShaders.VRM10.MToon10.Runtime renderQueueOffset = Mathf.Clamp(renderQueueOffset, -9, 0); material.renderQueue = (int) RenderQueue.Transparent + renderQueueOffset; break; - case AlphaMode.Transparent when zWriteMode == TransparentWithZWriteMode.On: + case MToon10AlphaMode.Transparent when zWriteMode == MToon10TransparentWithZWriteMode.On: material.SetOverrideTag(UnityRenderTag.Key, UnityRenderTag.TransparentValue); material.SetInt(MToon10Prop.UnitySrcBlend, (int) BlendMode.SrcAlpha); material.SetInt(MToon10Prop.UnityDstBlend, (int) BlendMode.OneMinusSrcAlpha); @@ -78,10 +78,10 @@ namespace VRMShaders.VRM10.MToon10.Runtime switch (doubleSidedMode) { - case DoubleSidedMode.Off: + case MToon10DoubleSidedMode.Off: material.SetInt(MToon10Prop.UnityCullMode, (int) CullMode.Back); break; - case DoubleSidedMode.On: + case MToon10DoubleSidedMode.On: material.SetInt(MToon10Prop.UnityCullMode, (int) CullMode.Off); break; default: @@ -92,7 +92,7 @@ namespace VRMShaders.VRM10.MToon10.Runtime material.SetInt(MToon10Prop.RenderQueueOffsetNumber, renderQueueOffset); } - private static void SetUnityCullingSettings(Material material, DoubleSidedMode doubleSidedMode) + private static void SetUnityCullingSettings(Material material, MToon10DoubleSidedMode doubleSidedMode) { } @@ -101,42 +101,42 @@ namespace VRMShaders.VRM10.MToon10.Runtime { material.SetKeyword( UnityAlphaModeKeyword.AlphaTest, - (AlphaMode) material.GetInt(MToon10Prop.AlphaMode) == AlphaMode.Cutout + (MToon10AlphaMode) material.GetInt(MToon10Prop.AlphaMode) == MToon10AlphaMode.Cutout ); material.SetKeyword( UnityAlphaModeKeyword.AlphaBlend, - (AlphaMode) material.GetInt(MToon10Prop.AlphaMode) == AlphaMode.Transparent + (MToon10AlphaMode) material.GetInt(MToon10Prop.AlphaMode) == MToon10AlphaMode.Transparent ); material.SetKeyword( UnityAlphaModeKeyword.AlphaPremultiply, false ); material.SetKeyword( - NormalMapKeyword.On, + MToon10NormalMapKeyword.On, material.GetTexture(MToon10Prop.NormalTexture) != null ); material.SetKeyword( - EmissiveMapKeyword.On, + MToon10EmissiveMapKeyword.On, material.GetTexture(MToon10Prop.EmissiveTexture) != null ); material.SetKeyword( - RimMapKeyword.On, + MToon10RimMapKeyword.On, material.GetTexture(MToon10Prop.MatcapTexture) != null || // Matcap material.GetTexture(MToon10Prop.RimMultiplyTexture) != null // Rim ); material.SetKeyword( - ParameterMapKeyword.On, + MToon10ParameterMapKeyword.On, material.GetTexture(MToon10Prop.ShadingShiftTexture) != null || // Shading Shift (R) material.GetTexture(MToon10Prop.OutlineWidthMultiplyTexture) != null || // Outline Width (G) material.GetTexture(MToon10Prop.UvAnimationMaskTexture) != null // UV Anim Mask (B) ); material.SetKeyword( - OutlineModeKeyword.World, - (OutlineMode) material.GetInt(MToon10Prop.OutlineWidthMode) == OutlineMode.World + MToon10OutlineModeKeyword.World, + (MToon10OutlineMode) material.GetInt(MToon10Prop.OutlineWidthMode) == MToon10OutlineMode.World ); material.SetKeyword( - OutlineModeKeyword.Screen, - (OutlineMode) material.GetInt(MToon10Prop.OutlineWidthMode) == OutlineMode.Screen + MToon10OutlineModeKeyword.Screen, + (MToon10OutlineMode) material.GetInt(MToon10Prop.OutlineWidthMode) == MToon10OutlineMode.Screen ); } } diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/AlphaMode.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10AlphaMode.cs similarity index 78% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/AlphaMode.cs rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10AlphaMode.cs index 801577b7f..fce84b9c8 100644 --- a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/AlphaMode.cs +++ b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10AlphaMode.cs @@ -1,6 +1,6 @@ namespace VRMShaders.VRM10.MToon10.Runtime { - public enum AlphaMode + public enum MToon10AlphaMode { Opaque = 0, Cutout = 1, diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/AlphaMode.cs.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10AlphaMode.cs.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/AlphaMode.cs.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10AlphaMode.cs.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/DoubleSidedMode.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10DoubleSidedMode.cs similarity index 69% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/DoubleSidedMode.cs rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10DoubleSidedMode.cs index aef0bf38a..0f487f06c 100644 --- a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/DoubleSidedMode.cs +++ b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10DoubleSidedMode.cs @@ -1,6 +1,6 @@ namespace VRMShaders.VRM10.MToon10.Runtime { - public enum DoubleSidedMode + public enum MToon10DoubleSidedMode { Off = 0, On = 1, diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/DoubleSidedMode.cs.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10DoubleSidedMode.cs.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/DoubleSidedMode.cs.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10DoubleSidedMode.cs.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/EmissiveMapKeyword.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10EmissiveMapKeyword.cs similarity index 69% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/EmissiveMapKeyword.cs rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10EmissiveMapKeyword.cs index d528adb7f..e5885d888 100644 --- a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/EmissiveMapKeyword.cs +++ b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10EmissiveMapKeyword.cs @@ -1,6 +1,6 @@ namespace VRMShaders.VRM10.MToon10.Runtime { - public static class EmissiveMapKeyword + public static class MToon10EmissiveMapKeyword { public const string On = "_MTOON_EMISSIVEMAP"; } diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/EmissiveMapKeyword.cs.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10EmissiveMapKeyword.cs.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/EmissiveMapKeyword.cs.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10EmissiveMapKeyword.cs.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/NormalMapKeyword.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10NormalMapKeyword.cs similarity index 68% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/NormalMapKeyword.cs rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10NormalMapKeyword.cs index d6e39c522..2ae3edc7a 100644 --- a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/NormalMapKeyword.cs +++ b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10NormalMapKeyword.cs @@ -1,6 +1,6 @@ namespace VRMShaders.VRM10.MToon10.Runtime { - public static class NormalMapKeyword + public static class MToon10NormalMapKeyword { public const string On = "_NORMALMAP"; } diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/NormalMapKeyword.cs.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10NormalMapKeyword.cs.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/NormalMapKeyword.cs.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10NormalMapKeyword.cs.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/OutlineMode.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10OutlineMode.cs similarity index 76% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/OutlineMode.cs rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10OutlineMode.cs index 536403a30..05c2da674 100644 --- a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/OutlineMode.cs +++ b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10OutlineMode.cs @@ -1,6 +1,6 @@ namespace VRMShaders.VRM10.MToon10.Runtime { - public enum OutlineMode + public enum MToon10OutlineMode { None = 0, World = 1, diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/OutlineMode.cs.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10OutlineMode.cs.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/OutlineMode.cs.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10OutlineMode.cs.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/OutlineModeKeyword.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10OutlineModeKeyword.cs similarity index 78% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/OutlineModeKeyword.cs rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10OutlineModeKeyword.cs index d4f1f4e19..87ce3de3e 100644 --- a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/OutlineModeKeyword.cs +++ b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10OutlineModeKeyword.cs @@ -1,6 +1,6 @@ namespace VRMShaders.VRM10.MToon10.Runtime { - public static class OutlineModeKeyword + public static class MToon10OutlineModeKeyword { public const string World = "_MTOON_OUTLINE_WORLD"; public const string Screen = "_MTOON_OUTLINE_SCREEN"; diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/OutlineModeKeyword.cs.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10OutlineModeKeyword.cs.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/OutlineModeKeyword.cs.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10OutlineModeKeyword.cs.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/ParameterMapKeyword.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10ParameterMapKeyword.cs similarity index 69% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/ParameterMapKeyword.cs rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10ParameterMapKeyword.cs index 7acea68a2..785e2c538 100644 --- a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/ParameterMapKeyword.cs +++ b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10ParameterMapKeyword.cs @@ -1,6 +1,6 @@ namespace VRMShaders.VRM10.MToon10.Runtime { - public static class ParameterMapKeyword + public static class MToon10ParameterMapKeyword { public const string On = "_MTOON_PARAMETERMAP"; } diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/ParameterMapKeyword.cs.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10ParameterMapKeyword.cs.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/ParameterMapKeyword.cs.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10ParameterMapKeyword.cs.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/RimMapKeyword.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10RimMapKeyword.cs similarity index 70% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/RimMapKeyword.cs rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10RimMapKeyword.cs index d9d19c698..0e81947d1 100644 --- a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/RimMapKeyword.cs +++ b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10RimMapKeyword.cs @@ -1,6 +1,6 @@ namespace VRMShaders.VRM10.MToon10.Runtime { - public static class RimMapKeyword + public static class MToon10RimMapKeyword { public const string On = "_MTOON_RIMMAP"; } diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/RimMapKeyword.cs.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10RimMapKeyword.cs.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/RimMapKeyword.cs.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10RimMapKeyword.cs.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/TransparentWithZWriteMode.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10TransparentWithZWriteMode.cs similarity index 65% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/TransparentWithZWriteMode.cs rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10TransparentWithZWriteMode.cs index 7c1194eb8..188d273c5 100644 --- a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/TransparentWithZWriteMode.cs +++ b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10TransparentWithZWriteMode.cs @@ -1,6 +1,6 @@ namespace VRMShaders.VRM10.MToon10.Runtime { - public enum TransparentWithZWriteMode + public enum MToon10TransparentWithZWriteMode { Off = 0, On = 1, diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/TransparentWithZWriteMode.cs.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10TransparentWithZWriteMode.cs.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValue/TransparentWithZWriteMode.cs.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10TransparentWithZWriteMode.cs.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties.meta new file mode 100644 index 000000000..3b5652ab8 --- /dev/null +++ b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: d1d968d263d340c48c2bebaca85bbbbe +timeCreated: 1623308194 \ No newline at end of file diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/MToon10Meta.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Meta.cs similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/MToon10Meta.cs rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Meta.cs diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/MToon10Meta.cs.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Meta.cs.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/MToon10Meta.cs.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Meta.cs.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToon10Prop.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Prop.cs similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToon10Prop.cs rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Prop.cs diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToon10Prop.cs.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Prop.cs.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToon10Prop.cs.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Prop.cs.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToon10Properties.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Properties.cs similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToon10Properties.cs rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Properties.cs diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToon10Properties.cs.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Properties.cs.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/MToon10Properties.cs.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Properties.cs.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/UnityDefinedValue.meta b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/ShaderLabDefinedValues.meta similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/UnityDefinedValue.meta rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/ShaderLabDefinedValues.meta diff --git a/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/UnityDefinedValue/UnityAlphaModeKeyword.cs b/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/ShaderLabDefinedValues/UnityAlphaModeKeyword.cs similarity index 100% rename from Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/UnityDefinedValue/UnityAlphaModeKeyword.cs rename to Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/ShaderLabDefinedValues/UnityAlphaModeKeyword.cs diff --git 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