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implement BlendShape LookAt
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@@ -18,7 +18,7 @@ namespace VRM
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void OnSceneGUI()
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{
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if (!Application.isPlaying) return;
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//if (!Application.isPlaying) return;
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if (!m_target.DrawGizmo) return;
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if (m_target.Target == null) return;
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if (m_target.Head.Transform == null) return;
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