diff --git a/Assets/VRM10/Runtime/Components/Vrm10Runtime/ControlRig/Rigs/XR_EXT_hand_tracking.cs b/Assets/VRM10/Runtime/Components/Vrm10Runtime/ControlRig/Rigs/XR_EXT_hand_tracking.cs index a563e59bd..e5b29cfd1 100644 --- a/Assets/VRM10/Runtime/Components/Vrm10Runtime/ControlRig/Rigs/XR_EXT_hand_tracking.cs +++ b/Assets/VRM10/Runtime/Components/Vrm10Runtime/ControlRig/Rigs/XR_EXT_hand_tracking.cs @@ -34,12 +34,12 @@ namespace UniVRM10 /// /// 親指は XZ 平面45度です。 /// - public static Quaternion LeftThumb = GetRotation((Vector3.forward + Vector3.left).normalized, (Vector3.right + Vector3.forward).normalized); + public static Quaternion LeftThumb = GetRotation((Vector3.forward + Vector3.right).normalized, (Vector3.left + Vector3.forward).normalized); /// /// 親指は XZ 平面45度です。 /// - public static Quaternion RightThumb = GetRotation((Vector3.forward + Vector3.right).normalized, (Vector3.left + Vector3.forward).normalized); + public static Quaternion RightThumb = GetRotation((Vector3.forward + Vector3.left).normalized, (Vector3.right + Vector3.forward).normalized); /// /// VRM-1.0 の T-Pose の定義から各指はX軸と並行です。親指はXZ平面に45度です。