From 7b9d604810fa0b16f85befff5d282985b975ad62 Mon Sep 17 00:00:00 2001 From: ousttrue Date: Tue, 25 Aug 2020 20:54:53 +0900 Subject: [PATCH] README.md --- Assets/MeshUtility/README.md | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/Assets/MeshUtility/README.md b/Assets/MeshUtility/README.md index fa403cc9b..dadbfcd4a 100644 --- a/Assets/MeshUtility/README.md +++ b/Assets/MeshUtility/README.md @@ -2,7 +2,9 @@ Mesh processing tool in Unity platform. -## MeshSeparator +## Utilities + +### MeshSeparator Separate the target mesh into different categories based on given conditions. @@ -10,6 +12,15 @@ Currently support BlendShape mesh separation. See [documentation](Documentation/ +### MeshIntegrator + +Integrate all mesh in hierarchy. + +### MeshNormalizer + +Bake hierarchy. This is VRM normalize backend. +MeshNormalizer can do blendShape bake. + ## Import MeshUtility There are two ways to import MeshUtility into a Unity project.