diff --git a/Assets/UniGLTF/Editor/GltfImportMenu.cs b/Assets/UniGLTF/Editor/GltfImportMenu.cs index 913dd69dc..cbc19bdfc 100644 --- a/Assets/UniGLTF/Editor/GltfImportMenu.cs +++ b/Assets/UniGLTF/Editor/GltfImportMenu.cs @@ -6,18 +6,9 @@ namespace UniGLTF { public static class GltfImportMenu { - public const string MENU_NAME = "Import glTF... (*.gltf|*.glb|*.zip)"; public static void ImportGltfFileToGameObject() { - var path = EditorUtility.OpenFilePanel(MENU_NAME + ": open glb", "", -#if UNITY_EDITOR_OSX - // https://github.com/vrm-c/UniVRM/issues/1837 - "glb" -#else - "gltf,glb,zip" -#endif -); - if (string.IsNullOrEmpty(path)) + if(!UniGltfEditorDialog.TryOpenFilePanel("", out var path)) { return; } diff --git a/Assets/UniGLTF/Editor/TopMenu.cs b/Assets/UniGLTF/Editor/TopMenu.cs index f5e4e9cdf..0d6e4f678 100644 --- a/Assets/UniGLTF/Editor/TopMenu.cs +++ b/Assets/UniGLTF/Editor/TopMenu.cs @@ -23,7 +23,7 @@ namespace UniGLTF private static void ExportGameObjectToGltf() => GltfExportWindow.ExportGameObjectToGltfFile(); - [MenuItem(UserGltfMenuPrefix + "/" + GltfImportMenu.MENU_NAME, priority = 2)] + [MenuItem(UserGltfMenuPrefix + "/" + UniGltfEditorDialog.IMPORT_MENU_NAME, priority = 2)] private static void ImportGltfFile() => GltfImportMenu.ImportGltfFileToGameObject(); diff --git a/Assets/UniGLTF/Editor/UniGLTF/ExportDialog/ExportDialogBase.cs b/Assets/UniGLTF/Editor/UniGLTF/ExportDialog/ExportDialogBase.cs index eb67943ea..41631f61a 100644 --- a/Assets/UniGLTF/Editor/UniGLTF/ExportDialog/ExportDialogBase.cs +++ b/Assets/UniGLTF/Editor/UniGLTF/ExportDialog/ExportDialogBase.cs @@ -156,8 +156,7 @@ namespace UniGLTF if (GUILayout.Button("Export", GUILayout.MinWidth(100))) { - var path = SaveFileDialog.GetPath(SaveTitle, SaveName, SaveExtensions); - if (!string.IsNullOrEmpty(path)) + if (UniGltfEditorDialog.TrySaveFilePanel(SaveTitle, SaveName, SaveExtensions, out var path)) { ExportPath(path); // close diff --git a/Assets/UniGLTF/Editor/UniGLTF/ExportDialog/SaveFileDialog.cs b/Assets/UniGLTF/Editor/UniGLTF/ExportDialog/SaveFileDialog.cs deleted file mode 100644 index 9ac7cea24..000000000 --- a/Assets/UniGLTF/Editor/UniGLTF/ExportDialog/SaveFileDialog.cs +++ /dev/null @@ -1,55 +0,0 @@ -using System.IO; -using UnityEditor; -using UnityEngine; - -namespace UniGLTF -{ - public static class SaveFileDialog - { - static string m_lastExportDir; - - static string extensionString(string[] extensions) - { -#if UNITY_EDITOR_OSX - // in OSX multi extension cause exception. - // https://github.com/vrm-c/UniVRM/issues/1837 - return extensions.Length > 0 ? extensions[0] : ""; -#else - return string.Join(",", extensions); -#endif - } - - public static string GetPath(string title, string name, params string[] extensions) - { - string directory = m_lastExportDir; - if (string.IsNullOrEmpty(directory)) - { - directory = Directory.GetParent(Application.dataPath).ToString(); - } - - var path = EditorUtility.SaveFilePanel(title, directory, name, extensionString(extensions)); - if (!string.IsNullOrEmpty(path)) - { - m_lastExportDir = Path.GetDirectoryName(path).Replace("\\", "/"); - } - return path; - } - - public static string GetDir(string title, string dir = null) - { - string directory = string.IsNullOrEmpty(dir) ? m_lastExportDir : dir; - if (string.IsNullOrEmpty(directory)) - { - directory = Directory.GetParent(Application.dataPath).ToString(); - } - - var path = EditorUtility.SaveFolderPanel(title, directory, null); - if (!string.IsNullOrEmpty(path)) - { - m_lastExportDir = Path.GetDirectoryName(path).Replace("\\", "/"); - } - - return path; - } - } -} diff --git a/Assets/UniGLTF/Editor/UniGltfEditorDialog.cs b/Assets/UniGLTF/Editor/UniGltfEditorDialog.cs new file mode 100644 index 000000000..d11f08d4e --- /dev/null +++ b/Assets/UniGLTF/Editor/UniGltfEditorDialog.cs @@ -0,0 +1,78 @@ +using System.IO; +using UnityEditor; +using UnityEngine; + +namespace UniGLTF +{ + public static class UniGltfEditorDialog + { + public const string IMPORT_MENU_NAME = "Import glTF... (*.gltf|*.glb|*.zip)"; + + static string extensionString(string[] extensions) + { + if (Application.platform == RuntimePlatform.WindowsEditor) + { + return string.Join(",", extensions); + } + else + { + // in OSX multi extension cause exception. + // https://github.com/vrm-c/UniVRM/issues/1837 + // in Linux + // https://github.com/vrm-c/UniVRM/issues/2515 + return extensions.Length > 0 ? extensions[0] : ""; + } + } + + public static bool TryOpenFilePanel(string directory, out string path) + { + path = EditorUtility.OpenFilePanel(IMPORT_MENU_NAME, directory, + // https://github.com/vrm-c/UniVRM/issues/1837 + Application.platform == RuntimePlatform.WindowsEditor ? "gltf,glb,zip" : "glb" + ); + if (string.IsNullOrEmpty(path)) + { + return false; + } + + return true; + } + + static string s_lastExportDir; + public static bool TrySaveFilePanel(string title, string name, string[] extensions, out string path) + { + string directory = s_lastExportDir; + if (string.IsNullOrEmpty(directory)) + { + directory = Directory.GetParent(Application.dataPath).ToString(); + } + + path = EditorUtility.SaveFilePanel(title, directory, name, extensionString(extensions)); + if (string.IsNullOrEmpty(path)) + { + return false; + } + + s_lastExportDir = Path.GetDirectoryName(path).Replace("\\", "/"); + return true; + } + + public static bool TryGetDir(string title, string dir, out string path) + { + string directory = string.IsNullOrEmpty(dir) ? s_lastExportDir : dir; + if (string.IsNullOrEmpty(directory)) + { + directory = Directory.GetParent(Application.dataPath).ToString(); + } + + path = EditorUtility.SaveFolderPanel(title, directory, null); + if (string.IsNullOrEmpty(path)) + { + return false; + } + + s_lastExportDir = Path.GetDirectoryName(path).Replace("\\", "/"); + return true; + } + } +} \ No newline at end of file diff --git a/Assets/UniGLTF/Editor/UniGLTF/ExportDialog/SaveFileDialog.cs.meta b/Assets/UniGLTF/Editor/UniGltfEditorDialog.cs.meta similarity index 83% rename from Assets/UniGLTF/Editor/UniGLTF/ExportDialog/SaveFileDialog.cs.meta rename to Assets/UniGLTF/Editor/UniGltfEditorDialog.cs.meta index 1135ac002..e8b6cdfeb 100644 --- a/Assets/UniGLTF/Editor/UniGLTF/ExportDialog/SaveFileDialog.cs.meta +++ b/Assets/UniGLTF/Editor/UniGltfEditorDialog.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 35dc28badc82c5e4a8aa813ddd3369fe +guid: 20581dc53a52e174cbaec605148d3e78 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/UniGLTF/Runtime/SpringBoneJobs/FastSpringBoneBufferCombiner.cs b/Assets/UniGLTF/Runtime/SpringBoneJobs/FastSpringBoneBufferCombiner.cs index cc4a9da2d..f22112b5e 100644 --- a/Assets/UniGLTF/Runtime/SpringBoneJobs/FastSpringBoneBufferCombiner.cs +++ b/Assets/UniGLTF/Runtime/SpringBoneJobs/FastSpringBoneBufferCombiner.cs @@ -4,6 +4,8 @@ using Unity.Jobs; using UnityEngine.Profiling; using UniGLTF.SpringBoneJobs.InputPorts; using UnityEngine; +using Unity.Collections; +using System.Linq; namespace UniGLTF.SpringBoneJobs { @@ -20,19 +22,17 @@ namespace UniGLTF.SpringBoneJobs private FastSpringBoneCombinedBuffer _combinedBuffer; public FastSpringBoneCombinedBuffer Combined => _combinedBuffer; private readonly LinkedList _buffers = new LinkedList(); - private bool _isDirty; + private Queue<(bool isAdd, FastSpringBoneBuffer buffer)> _request = new(); public bool HasBuffer => _buffers.Count > 0 && _combinedBuffer != null; public void Register(FastSpringBoneBuffer buffer) { - _buffers.AddLast(buffer); - _isDirty = true; + _request.Enqueue((true, buffer)); } public void Unregister(FastSpringBoneBuffer buffer) { - _buffers.Remove(buffer); - _isDirty = true; + _request.Enqueue((false, buffer)); } /// @@ -40,14 +40,45 @@ namespace UniGLTF.SpringBoneJobs /// public JobHandle ReconstructIfDirty(JobHandle handle) { - if (_isDirty) + if (_request.Count == 0) { - var result = ReconstructBuffers(handle); - _isDirty = false; - return result; + return handle; } - return handle; + if (_combinedBuffer is FastSpringBoneCombinedBuffer combined) + { + // index が変わる前に シミュレーションの状態を保存する。 + // 状態の保存場所が BlittableJoint から CurrentTails に移動しているのでここでやる。 + var logicsIndex = 0; + foreach (var buffer in _buffers) + { + if (_request.Any(x => !x.isAdd && x.buffer == buffer)) + { + // 削除するので skip + continue; + } + buffer.BackupCurrentTails(combined.CurrentTails, combined.NextTails, logicsIndex); + logicsIndex += buffer.Logics.Length; + } + } + + // buffer 増減 + while (_request.Count > 0) + { + var (isAdd, buffer) = _request.Dequeue(); + if (isAdd) + { + // 速度 0 にする + _buffers.AddLast(buffer); + } + else + { + _buffers.Remove(buffer); + } + } + + // 再構築 + return ReconstructBuffers(handle); } /// @@ -60,10 +91,6 @@ namespace UniGLTF.SpringBoneJobs Profiler.BeginSample("FastSpringBone.ReconstructBuffers.DisposeBuffers"); if (_combinedBuffer is FastSpringBoneCombinedBuffer combined) { - Profiler.BeginSample("FastSpringBone.ReconstructBuffers.SaveToSourceBuffer"); - combined.SaveToSourceBuffer(); - Profiler.EndSample(); - // TODO: Dispose せずに再利用? combined.Dispose(); } diff --git a/Assets/UniGLTF/Runtime/SpringBoneJobs/FastSpringBoneConbinedBuffer.cs b/Assets/UniGLTF/Runtime/SpringBoneJobs/FastSpringBoneConbinedBuffer.cs index d6bd83c05..f06f3f70a 100644 --- a/Assets/UniGLTF/Runtime/SpringBoneJobs/FastSpringBoneConbinedBuffer.cs +++ b/Assets/UniGLTF/Runtime/SpringBoneJobs/FastSpringBoneConbinedBuffer.cs @@ -97,7 +97,7 @@ namespace UniGLTF.SpringBoneJobs springsCount += buffer.Springs.Length; collidersCount += buffer.Colliders.Length; logicsCount += buffer.Logics.Length; - transformsCount += buffer.BlittableTransforms.Length; + transformsCount += buffer.Transforms.Length; } Profiler.EndSample(); @@ -112,6 +112,24 @@ namespace UniGLTF.SpringBoneJobs private JobHandle Batching(JobHandle handle) { + // TransformAccessArrayの構築 + Profiler.BeginSample("FastSpringBone.ReconstructBuffers.LoadTransformAccessArray"); + var transforms = new Transform[_transforms.Length]; + var transformAccessArrayOffset = 0; + foreach (var buffer in _batchedBuffers) + { + Array.Copy(buffer.Transforms, 0, transforms, transformAccessArrayOffset, buffer.Transforms.Length); + transformAccessArrayOffset += buffer.Transforms.Length; + } + _transformAccessArray = new TransformAccessArray(transforms); + Profiler.EndSample(); + + // Transforms を更新。後続の InitCurrentTails で使う + handle = new PullTransformJob + { + Transforms = Transforms + }.Schedule(TransformAccessArray, handle); + Profiler.BeginSample("FastSpringBone.ReconstructBuffers.ScheduleLoadBufferJobs"); var springsOffset = 0; var collidersOffset = 0; @@ -129,13 +147,8 @@ namespace UniGLTF.SpringBoneJobs _jointMap.Add(buffer.Transforms[head], logicsOffset + j); } - // バッファの読み込みをスケジュール - handle = new LoadTransformsJob - { - SrcTransforms = buffer.BlittableTransforms, - DestTransforms = new NativeSlice(_transforms, transformOffset, - buffer.BlittableTransforms.Length) - }.Schedule(buffer.BlittableTransforms.Length, 1, handle); + // 速度の維持 + buffer.RestoreCurrentTails(_currentTails, _nextTails, logicsOffset); handle = new LoadSpringsJob { @@ -165,26 +178,10 @@ namespace UniGLTF.SpringBoneJobs springsOffset += buffer.Springs.Length; collidersOffset += buffer.Colliders.Length; logicsOffset += buffer.Logics.Length; - transformOffset += buffer.BlittableTransforms.Length; + transformOffset += buffer.Transforms.Length; } handle = InitCurrentTails(handle); - - // TransformAccessArrayの構築と並行してJobを行うため、この時点で走らせておく - JobHandle.ScheduleBatchedJobs(); - Profiler.EndSample(); - - // TransformAccessArrayの構築 - Profiler.BeginSample("FastSpringBone.ReconstructBuffers.LoadTransformAccessArray"); - var transforms = new Transform[_transforms.Length]; - var transformAccessArrayOffset = 0; - foreach (var buffer in _batchedBuffers) - { - Array.Copy(buffer.Transforms, 0, transforms, transformAccessArrayOffset, buffer.Transforms.Length); - transformAccessArrayOffset += buffer.BlittableTransforms.Length; - } - - _transformAccessArray = new TransformAccessArray(transforms); Profiler.EndSample(); return handle; @@ -208,25 +205,6 @@ namespace UniGLTF.SpringBoneJobs if (_transformAccessArray.isCreated) _transformAccessArray.Dispose(); } - /// - /// バッチングされたバッファから、個々のバッファへと値を戻す - /// Logics to _batchedBuffers[].Logics - /// バッファの再構築前にこの処理を行わないと、揺れの状態がリセットされてしまい、不自然な挙動になる - /// - internal void SaveToSourceBuffer() - { - var logicsIndex = 0; - for (var i = 0; i < _batchedBuffers.Length; ++i) - { - var length = _batchedBufferLogicSizes[i]; - if (!_batchedBuffers[i].IsDisposed && length > 0) - { - NativeArray.Copy(Logics, logicsIndex, _batchedBuffers[i].Logics, 0, length); - } - logicsIndex += length; - } - } - public void FlipBuffer() { var tmp = _prevTails; @@ -251,23 +229,6 @@ namespace UniGLTF.SpringBoneJobs } } -#if ENABLE_SPRINGBONE_BURST - [BurstCompile] -#endif - /// - /// - /// - private struct LoadTransformsJob : IJobParallelFor - { - [ReadOnly] public NativeArray SrcTransforms; - [WriteOnly] public NativeSlice DestTransforms; - - public void Execute(int index) - { - DestTransforms[index] = SrcTransforms[index]; - } - } - #if ENABLE_SPRINGBONE_BURST [BurstCompile] #endif @@ -328,49 +289,69 @@ namespace UniGLTF.SpringBoneJobs #endif private struct InitCurrentTailsJob : IJobParallelFor { + [ReadOnly] public NativeArray Springs; + [ReadOnly] public NativeArray Logics; [ReadOnly] public NativeArray Transforms; - [WriteOnly] public NativeSlice CurrentTails; - [WriteOnly] public NativeSlice PrevTails; - [WriteOnly] public NativeSlice NextTails; + [NativeDisableParallelForRestriction] public NativeSlice CurrentTails; + [NativeDisableParallelForRestriction] public NativeSlice PrevTails; + [NativeDisableParallelForRestriction] public NativeSlice NextTails; - public void Execute(int jointIndex) + public void Execute(int springIndex) { - var tailIndex = Logics[jointIndex].tailTransformIndex; - if (tailIndex == -1) + var spring = Springs[springIndex]; + for (int jointIndex = spring.logicSpan.startIndex; jointIndex < spring.logicSpan.EndIndex; ++jointIndex) { - // tail 無い - var tail = Transforms[Logics[jointIndex].headTransformIndex]; - CurrentTails[jointIndex] = tail.position; - PrevTails[jointIndex] = tail.position; - NextTails[jointIndex] = tail.position; - } - else - { - var tail = Transforms[tailIndex]; - CurrentTails[jointIndex] = tail.position; - PrevTails[jointIndex] = tail.position; - NextTails[jointIndex] = tail.position; + if (float.IsNaN(CurrentTails[jointIndex].x)) + { + // Transsform の現状を使う。velocity を zero にする + int tailIndex; + if (Logics[jointIndex].tailTransformIndex == -1) + { + // tail 無い + tailIndex = spring.transformIndexOffset + Logics[jointIndex].headTransformIndex; + } + else + { + tailIndex = spring.transformIndexOffset + Logics[jointIndex].tailTransformIndex; + } + + var tail = Transforms[tailIndex]; + CurrentTails[jointIndex] = tail.position; + PrevTails[jointIndex] = tail.position; + NextTails[jointIndex] = tail.position; + } } } } - /// - /// Transform から currentTail を更新。 - /// prevTail も同じ内容にする(速度0)。 + /// + /// # CurrentTails[i] == NAN + /// + /// Transforms から Current, Prev, Next を代入する。 + /// 速度 0 で初期化することになる。 + /// + /// # CurrentTails[i] != NAN + /// + /// 本処理はスキップされて Current, Next の利用が継続されます。 + /// + /// # NAN + /// + /// Batching 関数内の FastSpringBoneBuffer.RestoreCurrentTails にて backup の Current, Next が無かったときに + /// 目印として NAN が代入されます。 /// - /// - /// public JobHandle InitCurrentTails(JobHandle handle) { return new InitCurrentTailsJob { + Springs = Springs, + Logics = Logics, Transforms = Transforms, CurrentTails = CurrentTails, PrevTails = PrevTails, NextTails = NextTails, - }.Schedule(Logics.Length, 1, handle); + }.Schedule(Springs.Length, 1, handle); } public void InitializeJointsLocalRotation(FastSpringBoneBuffer buffer) @@ -379,9 +360,9 @@ namespace UniGLTF.SpringBoneJobs for (var i = 0; i < _batchedBuffers.Length; ++i) { var length = _batchedBufferLogicSizes[i]; - Debug.Assert(length == buffer.Logics.Length); if (_batchedBuffers[i] == buffer) { + Debug.Assert(length == buffer.Logics.Length); for (var j = 0; j < length; ++j) { var logic = buffer.Logics[j]; @@ -401,22 +382,23 @@ namespace UniGLTF.SpringBoneJobs public void DrawGizmos() { - foreach (var collider in _colliders) - { - collider.DrawGizmo(_transforms[collider.transformIndex]); - } - foreach (var spring in _springs) { + for (int i = spring.colliderSpan.startIndex; i < spring.colliderSpan.EndIndex; ++i) + { + var collider = _colliders[i]; + collider.DrawGizmo(_transforms[spring.transformIndexOffset + collider.transformIndex]); + } + for (int i = spring.logicSpan.startIndex; i < spring.logicSpan.EndIndex; ++i) { var joint = _logics[i]; - joint.DrawGizmo(_transforms[joint.tailTransformIndex], _joints[i]); + joint.DrawGizmo(_transforms[spring.transformIndexOffset + joint.tailTransformIndex], _joints[i]); Gizmos.matrix = Matrix4x4.identity; Gizmos.DrawLine( - _transforms[joint.tailTransformIndex].position, - _transforms[joint.headTransformIndex].position); + _transforms[spring.transformIndexOffset + joint.tailTransformIndex].position, + _transforms[spring.transformIndexOffset + joint.headTransformIndex].position); } } } diff --git a/Assets/UniGLTF/Runtime/SpringBoneJobs/InputPorts/FastSpringBoneBuffer.cs b/Assets/UniGLTF/Runtime/SpringBoneJobs/InputPorts/FastSpringBoneBuffer.cs index 9e9887176..f420ed10e 100644 --- a/Assets/UniGLTF/Runtime/SpringBoneJobs/InputPorts/FastSpringBoneBuffer.cs +++ b/Assets/UniGLTF/Runtime/SpringBoneJobs/InputPorts/FastSpringBoneBuffer.cs @@ -22,9 +22,9 @@ namespace UniGLTF.SpringBoneJobs.InputPorts public NativeArray Joints { get; } public NativeArray Colliders { get; } public NativeArray Logics { get; } - public NativeArray BlittableTransforms { get; } + private NativeArray _currentTailsBackup; + private NativeArray _nextTailsBackup; public Transform[] Transforms { get; } - public bool IsDisposed { get; private set; } /// /// Joint, Collider, Center の Transform のリスト @@ -103,16 +103,6 @@ namespace UniGLTF.SpringBoneJobs.InputPorts Joints = new NativeArray(blittableJoints.ToArray(), Allocator.Persistent); Colliders = new NativeArray(blittableColliders.ToArray(), Allocator.Persistent); Logics = new NativeArray(blittableLogics.ToArray(), Allocator.Persistent); - BlittableTransforms = new NativeArray(Transforms.Select(transform => new BlittableTransform - { - position = transform.position, - rotation = transform.rotation, - localPosition = transform.localPosition, - localRotation = transform.localRotation, - localScale = transform.localScale, - localToWorldMatrix = transform.localToWorldMatrix, - worldToLocalMatrix = transform.worldToLocalMatrix - }).ToArray(), Allocator.Persistent); Profiler.EndSample(); } @@ -151,15 +141,57 @@ namespace UniGLTF.SpringBoneJobs.InputPorts } } + public void BackupCurrentTails(NativeArray currentTails, NativeArray nextTails, int offset) + { + if (!Logics.IsCreated || Logics.Length == 0) + { + return; + } + if (!_currentTailsBackup.IsCreated) + { + _currentTailsBackup = new(Logics.Length, Allocator.Persistent); + } + if (!_nextTailsBackup.IsCreated) + { + _nextTailsBackup = new(Logics.Length, Allocator.Persistent); + } + NativeArray.Copy(currentTails, offset, _currentTailsBackup, 0, Logics.Length); + NativeArray.Copy(nextTails, offset, _nextTailsBackup, 0, Logics.Length); + } + + public void RestoreCurrentTails(NativeArray currentTails, NativeArray nextTails, int offset) + { + if (_currentTailsBackup.IsCreated) + { + NativeArray.Copy(_currentTailsBackup, 0, currentTails, offset, Logics.Length); + NativeArray.Copy(_nextTailsBackup, 0, nextTails, offset, Logics.Length); + } + else + { + var end = offset + Logics.Length; + for (int i = offset; i < end; ++i) + { + // mark velocity zero +#if UNITY_2022_2_OR_NEWER + currentTails.GetSubArray(offset, Logics.Length).AsSpan().Fill(new Vector3(float.NaN, float.NaN, float.NaN)); +#else + var subArray = currentTails.GetSubArray(offset, Logics.Length); + var value = new Vector3(float.NaN, float.NaN, float.NaN); + for (int a = 0; a < subArray.Length; ++a) + subArray[a] = value; +#endif + } + } + } + public void Dispose() { - if (IsDisposed) return; - IsDisposed = true; - Springs.Dispose(); - Joints.Dispose(); - BlittableTransforms.Dispose(); - Colliders.Dispose(); - Logics.Dispose(); + if (Springs.IsCreated) Springs.Dispose(); + if (Joints.IsCreated) Joints.Dispose(); + if (Colliders.IsCreated) Colliders.Dispose(); + if (Logics.IsCreated) Logics.Dispose(); + if (_currentTailsBackup.IsCreated) _currentTailsBackup.Dispose(); + if (_nextTailsBackup.IsCreated) _nextTailsBackup.Dispose(); } } } \ No newline at end of file diff --git a/Assets/UniGLTF/Runtime/UniGLTF/Format/glTFMesh.cs b/Assets/UniGLTF/Runtime/UniGLTF/Format/glTFMesh.cs index bc65a325c..9ed27634b 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/Format/glTFMesh.cs +++ b/Assets/UniGLTF/Runtime/UniGLTF/Format/glTFMesh.cs @@ -75,6 +75,17 @@ namespace UniGLTF [Serializable] public class glTFPrimitives { + public enum Mode + { + POINTS = 0, + LINES = 1, + LINE_LOOP = 2, + LINE_STRIP = 3, + TRIANGLES = 4, + TRIANGLE_STRIP = 5, + TRIANGLE_FAN = 6, + } + [JsonSchema(EnumValues = new object[] { 0, 1, 2, 3, 4, 5, 6 })] public int mode; diff --git a/Assets/UniGLTF/Runtime/UniGLTF/IO/ArrayByteBuffer.cs b/Assets/UniGLTF/Runtime/UniGLTF/IO/ArrayByteBuffer.cs index 722c1f8c2..11d1e8216 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/IO/ArrayByteBuffer.cs +++ b/Assets/UniGLTF/Runtime/UniGLTF/IO/ArrayByteBuffer.cs @@ -43,22 +43,18 @@ namespace UniGLTF public glTFBufferView Extend(IntPtr p, int bytesLength, int stride, glBufferTarget target) { - var tmp = m_bytes; // alignment var padding = m_used % stride == 0 ? 0 : stride - m_used % stride; + var requiredLength = m_used + padding + bytesLength; - if (m_bytes == null || m_used + padding + bytesLength > m_bytes.Length) + if (m_bytes == null || requiredLength > m_bytes.Length) { // recreate buffer - m_bytes = new Byte[m_used + padding + bytesLength]; + var newLength = Math.Max(requiredLength, m_bytes?.Length * 2 ?? 256); + var newBuffer = new Byte[newLength]; if (m_used > 0) - { - Buffer.BlockCopy(tmp, 0, m_bytes, 0, m_used); - } - } - if (m_used + padding + bytesLength > m_bytes.Length) - { - throw new ArgumentOutOfRangeException(); + Buffer.BlockCopy(m_bytes, 0, newBuffer, 0, m_used); + m_bytes = newBuffer; } Marshal.Copy(p, m_bytes, m_used + padding, bytesLength); @@ -70,7 +66,7 @@ namespace UniGLTF byteStride = stride, target = target, }; - m_used = m_used + padding + bytesLength; + m_used = requiredLength; return result; } diff --git a/Assets/UniGLTF/Runtime/UniGLTF/IO/MeshIO/MeshExporter_SharedVertexBuffer.cs b/Assets/UniGLTF/Runtime/UniGLTF/IO/MeshIO/MeshExporter_SharedVertexBuffer.cs index 17d798e43..95bcd7cc8 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/IO/MeshIO/MeshExporter_SharedVertexBuffer.cs +++ b/Assets/UniGLTF/Runtime/UniGLTF/IO/MeshIO/MeshExporter_SharedVertexBuffer.cs @@ -114,52 +114,7 @@ namespace UniGLTF attributes.JOINTS_0 = jointsAccessorIndex; } - var gltfMesh = new glTFMesh(mesh.name); - var indices = new List(); - for (int j = 0; j < mesh.subMeshCount; ++j) - { - indices.Clear(); - - var triangles = mesh.GetIndices(j); - if (triangles.Length == 0) - { - // https://github.com/vrm-c/UniVRM/issues/664 - continue; - } - - for (int i = 0; i < triangles.Length; i += 3) - { - var i0 = triangles[i]; - var i1 = triangles[i + 1]; - var i2 = triangles[i + 2]; - - // flip triangle - indices.Add((uint)i2); - indices.Add((uint)i1); - indices.Add((uint)i0); - } - - var indicesAccessorIndex = data.ExtendBufferAndGetAccessorIndex(indices.ToArray(), glBufferTarget.ELEMENT_ARRAY_BUFFER); - if (indicesAccessorIndex < 0) - { - // https://github.com/vrm-c/UniVRM/issues/664 - throw new Exception(); - } - - if (j >= materials.Length) - { - Debug.LogWarningFormat("{0}.materials is not enough", unityMesh.Mesh.name); - break; - } - - gltfMesh.primitives.Add(new glTFPrimitives - { - attributes = attributes, - indices = indicesAccessorIndex, - mode = 4, // triangles ? - material = unityMaterials.IndexOf(materials[j]) - }); - } + var gltfMesh = CreateGLTFMesh(attributes, data, unityMesh, unityMaterials); var blendShapeIndexMap = new Dictionary(); { @@ -201,6 +156,119 @@ namespace UniGLTF return (gltfMesh, blendShapeIndexMap); } + private static glTFMesh CreateGLTFMesh(glTFAttributes attributes, ExportingGltfData data, MeshExportInfo unityMesh, List unityMaterials) + { + var mesh = unityMesh.Mesh; + var materials = unityMesh.Materials; + var gltfMesh = new glTFMesh(mesh.name); + + var indices = new List(); + for (int j = 0; j < mesh.subMeshCount; ++j) + { + indices.Clear(); + if (j >= materials.Length) + { + Debug.LogWarningFormat("{0}.materials is not enough", mesh.name); + continue; + } + + var subMesh = mesh.GetSubMesh(j); + var topologyType = subMesh.topology; + var materialIndex = unityMaterials.IndexOf(materials[j]); + + var submeshIndices = mesh.GetIndices(j); + if (submeshIndices.Length == 0) + { + // https://github.com/vrm-c/UniVRM/issues/664 + break; + } + else if (submeshIndices.Length < 3) + { + Debug.LogWarningFormat("Invalid primitive of type {0} found", topologyType); + continue; + } + + // Add indices considering the topology type + switch (topologyType) + { + case MeshTopology.Triangles: + if (submeshIndices.Length % 3 != 0) + Debug.LogWarningFormat("triangle indices is not multiple of 3"); + GetTriangleIndices(indices, submeshIndices); + break; + case MeshTopology.Quads: + if (submeshIndices.Length % 4 != 0) + Debug.LogWarningFormat("quad indices is not multiple of 4"); + GetQuadIndices(indices, submeshIndices); + break; + default: + case MeshTopology.Lines: + case MeshTopology.LineStrip: + case MeshTopology.Points: + Debug.LogWarningFormat("Mesh {0} has unsupported topology type {1}.", mesh.name, topologyType); + continue; + } + + var primitive = CreatePrimitives(attributes, data, indices, materialIndex); + gltfMesh.primitives.Add(primitive); + } + + return gltfMesh; + } + + private static glTFPrimitives CreatePrimitives(glTFAttributes attributes, ExportingGltfData data, List indices, int materialIndex) + { + var indicesAccessorIndex = data.ExtendBufferAndGetAccessorIndex(indices.ToArray(), glBufferTarget.ELEMENT_ARRAY_BUFFER); + if (indicesAccessorIndex < 0) + { + // https://github.com/vrm-c/UniVRM/issues/664 + throw new Exception(); + } + var primitive = new glTFPrimitives + { + attributes = attributes, + indices = indicesAccessorIndex, + mode = (int)glTFPrimitives.Mode.TRIANGLES, // triangles ? + material = materialIndex + }; + return primitive; + } + + private static void GetQuadIndices(List indices, int[] quadIndices) + { + for (int i = 0; i < quadIndices.Length - 3; i += 4) + { + var i0 = quadIndices[i]; + var i1 = quadIndices[i + 1]; + var i2 = quadIndices[i + 2]; + var i3 = quadIndices[i + 3]; + + // flip triangles + indices.Add((uint)i2); + indices.Add((uint)i1); + indices.Add((uint)i0); + + indices.Add((uint)i3); + indices.Add((uint)i2); + indices.Add((uint)i0); + } + } + + private static void GetTriangleIndices(List indices, int[] triangleIndices) + { + for (int i = 0; i < triangleIndices.Length - 2; i += 3) + { + var i0 = triangleIndices[i]; + var i1 = triangleIndices[i + 1]; + var i2 = triangleIndices[i + 2]; + + // flip triangle + indices.Add((uint)i2); + indices.Add((uint)i1); + indices.Add((uint)i0); + } + } + static bool UseSparse( bool usePosition, Vector3 position, bool useNormal, Vector3 normal, diff --git a/Assets/UniGLTF/Runtime/UniGLTF/IO/NativeArrayManager.cs b/Assets/UniGLTF/Runtime/UniGLTF/IO/NativeArrayManager.cs index fc8f4c05d..b02250bbb 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/IO/NativeArrayManager.cs +++ b/Assets/UniGLTF/Runtime/UniGLTF/IO/NativeArrayManager.cs @@ -69,8 +69,8 @@ namespace UniGLTF public NativeArray CreateNativeArray(ArraySegment data) where T : struct { var array = CreateNativeArray(data.Count); - // TODO: remove ToArray - array.CopyFrom(data.ToArray()); + for (int i = 0; i < data.Count; i++) + array[i] = data.Array[data.Offset + i]; return array; } diff --git a/Assets/UniGLTF/Runtime/UniHumanoid/AnimationClipUtility.cs b/Assets/UniGLTF/Runtime/UniHumanoid/AnimationClipUtility.cs index 5d06e5f6d..1589b96e8 100644 --- a/Assets/UniGLTF/Runtime/UniHumanoid/AnimationClipUtility.cs +++ b/Assets/UniGLTF/Runtime/UniHumanoid/AnimationClipUtility.cs @@ -61,7 +61,7 @@ namespace UniHumanoid new Keyframe(0, pose.bodyPosition.x), }); var muscle = "RootT.x"; - clip.SetCurve(null, typeof(Animator), muscle, curve); + clip.SetCurve(string.Empty, typeof(Animator), muscle, curve); } { var curve = new AnimationCurve(new Keyframe[] @@ -69,7 +69,7 @@ namespace UniHumanoid new Keyframe(0, pose.bodyPosition.y), }); var muscle = "RootT.y"; - clip.SetCurve(null, typeof(Animator), muscle, curve); + clip.SetCurve(string.Empty, typeof(Animator), muscle, curve); } { var curve = new AnimationCurve(new Keyframe[] @@ -77,7 +77,7 @@ namespace UniHumanoid new Keyframe(0, pose.bodyPosition.z), }); var muscle = "RootT.z"; - clip.SetCurve(null, typeof(Animator), muscle, curve); + clip.SetCurve(string.Empty, typeof(Animator), muscle, curve); } // rot @@ -87,7 +87,7 @@ namespace UniHumanoid new Keyframe(0, pose.bodyRotation.x), }); var muscle = "RootQ.x"; - clip.SetCurve(null, typeof(Animator), muscle, curve); + clip.SetCurve(string.Empty, typeof(Animator), muscle, curve); } { var curve = new AnimationCurve(new Keyframe[] @@ -95,7 +95,7 @@ namespace UniHumanoid new Keyframe(0, pose.bodyRotation.y), }); var muscle = "RootQ.y"; - clip.SetCurve(null, typeof(Animator), muscle, curve); + clip.SetCurve(string.Empty, typeof(Animator), muscle, curve); } { var curve = new AnimationCurve(new Keyframe[] @@ -103,7 +103,7 @@ namespace UniHumanoid new Keyframe(0, pose.bodyRotation.z), }); var muscle = "RootQ.z"; - clip.SetCurve(null, typeof(Animator), muscle, curve); + clip.SetCurve(string.Empty, typeof(Animator), muscle, curve); } { var curve = new AnimationCurve(new Keyframe[] @@ -111,7 +111,7 @@ namespace UniHumanoid new Keyframe(0, pose.bodyRotation.w), }); var muscle = "RootQ.w"; - clip.SetCurve(null, typeof(Animator), muscle, curve); + clip.SetCurve(string.Empty, typeof(Animator), muscle, curve); } // muscles @@ -126,7 +126,7 @@ namespace UniHumanoid { muscle = TraitPropMap[muscle]; } - clip.SetCurve(null, typeof(Animator), muscle, curve); + clip.SetCurve(string.Empty, typeof(Animator), muscle, curve); } return clip; } diff --git a/Assets/UniGLTF/Runtime/UniHumanoid/AvatarDescription.cs.meta b/Assets/UniGLTF/Runtime/UniHumanoid/AvatarDescription.cs.meta index 3da5dea95..c44f5ef8c 100644 --- a/Assets/UniGLTF/Runtime/UniHumanoid/AvatarDescription.cs.meta +++ b/Assets/UniGLTF/Runtime/UniHumanoid/AvatarDescription.cs.meta @@ -1,8 +1,7 @@ fileFormatVersion: 2 guid: 976e99d37c093ce4c9b249c81c2cbdd5 -timeCreated: 1520401720 -licenseType: Free MonoImporter: + externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 diff --git a/Assets/VRM/Editor/Format/VRMExportOptions.cs b/Assets/VRM/Editor/Format/VRMExportOptions.cs index 1b23da7bc..dfe78e7ea 100644 --- a/Assets/VRM/Editor/Format/VRMExportOptions.cs +++ b/Assets/VRM/Editor/Format/VRMExportOptions.cs @@ -12,6 +12,10 @@ namespace VRM [LangMsg(Languages.en, "Model's normalization (bake to remove roation and scaling from the hierarchy)")] NORMALIZE, + [LangMsg(Languages.ja, "正規化するときににブレンドシェイプによる変形をベイク処理します。")] + [LangMsg(Languages.en, "Bake the blendshape deformations as the base model when normalizing.")] + FREEZE_BLENDSHAPE, + [LangMsg(Languages.ja, "エクスポート時に新しいJsonSerializerを使う")] [LangMsg(Languages.en, "The new version of JsonSerializer for model export")] USE_GENERATED_SERIALIZER, diff --git a/Assets/VRM/Editor/Format/VRMExportSettings.cs b/Assets/VRM/Editor/Format/VRMExportSettings.cs index cc634263a..29b93d57e 100644 --- a/Assets/VRM/Editor/Format/VRMExportSettings.cs +++ b/Assets/VRM/Editor/Format/VRMExportSettings.cs @@ -23,7 +23,7 @@ namespace VRM /// FreezeBlendShape /// [Tooltip("when freeze mesh, blendShpae base use current weight")] - public bool FreezeMeshUseCurrentBlendShapeWeight = false; + public bool FreezeMeshUseCurrentBlendShapeWeight = true; /// /// BlendShapeのシリアライズにSparseAccessorを使う diff --git a/Assets/VRM/Editor/Format/VRMExportSettingsEditor.cs b/Assets/VRM/Editor/Format/VRMExportSettingsEditor.cs index 9c8901ab3..3df60f240 100644 --- a/Assets/VRM/Editor/Format/VRMExportSettingsEditor.cs +++ b/Assets/VRM/Editor/Format/VRMExportSettingsEditor.cs @@ -48,6 +48,7 @@ namespace VRM private void OnEnable() { m_checkbox_list.Add(new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.PoseFreeze)), VRMExportOptions.NORMALIZE)); + m_checkbox_list.Add(new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.FreezeMeshUseCurrentBlendShapeWeight)), VRMExportOptions.FREEZE_BLENDSHAPE)); m_checkbox_list.Add(new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.UseSparseAccessor)), VRMExportOptions.BLENDSHAPE_USE_SPARSE)); m_checkbox_list.Add(new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.OnlyBlendshapePosition)), VRMExportOptions.BLENDSHAPE_EXCLUDE_NORMAL_AND_TANGENT)); m_checkbox_list.Add(new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.ReduceBlendshape)), VRMExportOptions.BLENDSHAPE_ONLY_CLIP_USE)); diff --git a/Assets/VRM/Editor/SpringBone/VRMSpringBoneEditor.cs b/Assets/VRM/Editor/SpringBone/VRMSpringBoneEditor.cs index 68e2027fc..680bde7c5 100644 --- a/Assets/VRM/Editor/SpringBone/VRMSpringBoneEditor.cs +++ b/Assets/VRM/Editor/SpringBone/VRMSpringBoneEditor.cs @@ -1,3 +1,6 @@ +using System.Collections.Generic; +using System.Linq; +using UniGLTF; using UnityEditor; using UnityEngine; @@ -9,6 +12,7 @@ namespace VRM { private VRMSpringBone m_target; + private SerializedProperty m_script; private SerializedProperty m_commentProp; private SerializedProperty m_gizmoColorProp; private SerializedProperty m_stiffnessForceProp; @@ -29,6 +33,7 @@ namespace VRM } m_target = (VRMSpringBone)target; + m_script = serializedObject.FindProperty("m_Script"); m_commentProp = serializedObject.FindProperty(nameof(VRMSpringBone.m_comment)); m_gizmoColorProp = serializedObject.FindProperty("m_gizmoColor"); m_stiffnessForceProp = serializedObject.FindProperty(nameof(VRMSpringBone.m_stiffnessForce)); @@ -42,32 +47,54 @@ namespace VRM m_updateTypeProp = serializedObject.FindProperty(nameof(VRMSpringBone.m_updateType)); } + public void OnSceneGUI() + { + foreach (var valiation in m_target.Validations) + { + var t = (Transform)valiation.Context.Context; + if (t != null) + { + Handles.Label(t.position, "duplicate rootBone !"); + } + } + } + public override void OnInspectorGUI() { serializedObject.Update(); + // header + using (new EditorGUI.DisabledScope(true)) + { + EditorGUILayout.PropertyField(m_script); + } EditorGUILayout.PropertyField(m_commentProp); EditorGUILayout.PropertyField(m_gizmoColorProp); - EditorGUILayout.Space(); + foreach (var validation in m_target.Validations) + { + validation.DrawGUI(); + } + // settings EditorGUILayout.LabelField("Settings", EditorStyles.boldLabel); - LimitBreakSlider(m_stiffnessForceProp, 0.0f, 4.0f, 0.0f, Mathf.Infinity); LimitBreakSlider(m_gravityPowerProp, 0.0f, 2.0f, 0.0f, Mathf.Infinity); EditorGUILayout.PropertyField(m_gravityDirProp); EditorGUILayout.PropertyField(m_dragForceProp); EditorGUILayout.PropertyField(m_centerProp); EditorGUILayout.PropertyField(m_rootBonesProp); - EditorGUILayout.Space(); + // collision EditorGUILayout.LabelField("Collision", EditorStyles.boldLabel); - LimitBreakSlider(m_hitRadiusProp, 0.0f, 0.5f, 0.0f, Mathf.Infinity); EditorGUILayout.PropertyField(m_colliderGroupsProp); - EditorGUILayout.PropertyField(m_updateTypeProp); + EditorGUILayout.Space(); + // runtime + EditorGUILayout.LabelField("Runtime", EditorStyles.boldLabel); + EditorGUILayout.PropertyField(m_updateTypeProp); serializedObject.ApplyModifiedProperties(); } diff --git a/Assets/VRM/Icons.meta b/Assets/VRM/Icons.meta new file mode 100644 index 000000000..17495c3e7 --- /dev/null +++ b/Assets/VRM/Icons.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e811516644fdd954f866e2f48a257a16 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM/Icons/vrm0x-48x48.png b/Assets/VRM/Icons/vrm0x-48x48.png new file mode 100644 index 000000000..fb2624f78 Binary files /dev/null and b/Assets/VRM/Icons/vrm0x-48x48.png differ diff --git a/Assets/VRM/Icons/vrm0x-48x48.png.meta b/Assets/VRM/Icons/vrm0x-48x48.png.meta new file mode 100644 index 000000000..4118fd6f4 --- /dev/null +++ b/Assets/VRM/Icons/vrm0x-48x48.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 7656e3d0da852c54e979d2887196ef75 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM/Runtime/BlendShape/BlendShapeAvatar.cs.meta b/Assets/VRM/Runtime/BlendShape/BlendShapeAvatar.cs.meta index e67352a91..7a703ad97 100644 --- a/Assets/VRM/Runtime/BlendShape/BlendShapeAvatar.cs.meta +++ b/Assets/VRM/Runtime/BlendShape/BlendShapeAvatar.cs.meta @@ -1,13 +1,11 @@ fileFormatVersion: 2 guid: 329dca3bf78fcdd42b2df941673db76f -timeCreated: 1519195979 -licenseType: Free MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: 7656e3d0da852c54e979d2887196ef75, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM/Runtime/BlendShape/BlendShapeClip.cs.meta b/Assets/VRM/Runtime/BlendShape/BlendShapeClip.cs.meta index cddffb589..ac067239b 100644 --- a/Assets/VRM/Runtime/BlendShape/BlendShapeClip.cs.meta +++ b/Assets/VRM/Runtime/BlendShape/BlendShapeClip.cs.meta @@ -1,13 +1,11 @@ fileFormatVersion: 2 guid: 37562b39ff933b245ac2f35d87edbcd6 -timeCreated: 1517402750 -licenseType: Free MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: 7656e3d0da852c54e979d2887196ef75, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM/Runtime/BlendShape/VRMBlendShapeProxy.cs.meta b/Assets/VRM/Runtime/BlendShape/VRMBlendShapeProxy.cs.meta index 9eaaa544e..54218fa83 100644 --- a/Assets/VRM/Runtime/BlendShape/VRMBlendShapeProxy.cs.meta +++ b/Assets/VRM/Runtime/BlendShape/VRMBlendShapeProxy.cs.meta @@ -1,13 +1,11 @@ fileFormatVersion: 2 guid: 5b678c1df50cfb547990db24a32856da -timeCreated: 1517467747 -licenseType: Free MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: 7656e3d0da852c54e979d2887196ef75, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM/Runtime/FirstPerson/VRMFirstPerson.cs.meta b/Assets/VRM/Runtime/FirstPerson/VRMFirstPerson.cs.meta index 0711249b2..0151662d6 100644 --- a/Assets/VRM/Runtime/FirstPerson/VRMFirstPerson.cs.meta +++ b/Assets/VRM/Runtime/FirstPerson/VRMFirstPerson.cs.meta @@ -1,13 +1,11 @@ fileFormatVersion: 2 guid: dedba1309bdf12b42af2362f52eea134 -timeCreated: 1519218333 -licenseType: Free MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: 7656e3d0da852c54e979d2887196ef75, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM/Runtime/Meta/VRMMeta.cs.meta b/Assets/VRM/Runtime/Meta/VRMMeta.cs.meta index 0b7d246ea..94335389a 100644 --- a/Assets/VRM/Runtime/Meta/VRMMeta.cs.meta +++ b/Assets/VRM/Runtime/Meta/VRMMeta.cs.meta @@ -1,12 +1,11 @@ fileFormatVersion: 2 guid: 690ea0146224b8b4694a1925dddeb352 -timeCreated: 1522391118 -licenseType: Free MonoImporter: + externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: 7656e3d0da852c54e979d2887196ef75, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM/Runtime/Meta/VRMMetaObject.cs.meta b/Assets/VRM/Runtime/Meta/VRMMetaObject.cs.meta index 7ed6699a0..b0262cd32 100644 --- a/Assets/VRM/Runtime/Meta/VRMMetaObject.cs.meta +++ b/Assets/VRM/Runtime/Meta/VRMMetaObject.cs.meta @@ -1,12 +1,11 @@ fileFormatVersion: 2 guid: 63b589176a34b344b9ccbee2b7e7114a -timeCreated: 1522391129 -licenseType: Free MonoImporter: + externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: 7656e3d0da852c54e979d2887196ef75, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM/Runtime/SpringBone/VRMSpringBone.cs b/Assets/VRM/Runtime/SpringBone/VRMSpringBone.cs index 2d8b5f859..056224d35 100644 --- a/Assets/VRM/Runtime/SpringBone/VRMSpringBone.cs +++ b/Assets/VRM/Runtime/SpringBone/VRMSpringBone.cs @@ -1,4 +1,6 @@ using System.Collections.Generic; +using System.Linq; +using UniGLTF; using UnityEngine; namespace VRM @@ -47,15 +49,52 @@ namespace VRM } [SerializeField] public SpringBoneUpdateType m_updateType = SpringBoneUpdateType.LateUpdate; + List m_rootBonesNonNullUnique = new(); + List RootBonesNonNullUnique + { + get + { + m_rootBonesNonNullUnique.Clear(); + m_rootBonesNonNullUnique.AddRange(RootBones.Where(x => x != null).Distinct()); + return m_rootBonesNonNullUnique; + } + } SpringBone.SpringBoneSystem m_system = new(); + Dictionary m_rootCount = new(); + List m_validations = new(); + public List Validations => m_validations; + public void OnValidate() + { + Validations.Clear(); + m_rootCount.Clear(); + foreach (var root in RootBones) + { + if (m_rootCount.TryGetValue(root, out var count)) + { + m_rootCount[root] = count + 1; + } + else + { + m_rootCount.Add(root, 1); + } + } + foreach (var (k, v) in m_rootCount) + { + if (v > 1) + { + Validations.Add(Validation.Error($"Duplicate rootBone: {k} => {v}", ValidationContext.Create(k))); + } + } + } + void Awake() { Setup(); } SpringBone.SceneInfo Scene => new( - rootBones: RootBones, + rootBones: RootBonesNonNullUnique, center: m_center, colliderGroups: ColliderGroups, externalForce: ExternalForce); diff --git a/Assets/VRM/Runtime/SpringBone/VRMSpringBone.cs.meta b/Assets/VRM/Runtime/SpringBone/VRMSpringBone.cs.meta index 0efb4cccd..a811724a1 100644 --- a/Assets/VRM/Runtime/SpringBone/VRMSpringBone.cs.meta +++ b/Assets/VRM/Runtime/SpringBone/VRMSpringBone.cs.meta @@ -1,13 +1,11 @@ fileFormatVersion: 2 guid: 00ea06e1753e16f4ca870c39c067c86b -timeCreated: 1517224588 -licenseType: Free MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: 7656e3d0da852c54e979d2887196ef75, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneColliderEditor.cs b/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneColliderEditor.cs index 2ad132ac9..73da1d312 100644 --- a/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneColliderEditor.cs +++ b/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneColliderEditor.cs @@ -1,6 +1,7 @@ using UnityEditor; using UnityEngine; + namespace UniVRM10 { [CustomEditor(typeof(VRM10SpringBoneCollider))] @@ -9,32 +10,41 @@ namespace UniVRM10 VRM10SpringBoneCollider _target; Vrm10Instance _vrm; + SerializedProperty _script; + SerializedProperty _colliderType; + SerializedProperty _offset; + SerializedProperty _tail; + + static VRM10SpringBoneCollider s_selected; + private void OnEnable() { _target = (VRM10SpringBoneCollider)target; - if(_target!=null) + if (_target != null) { _vrm = _target.GetComponentInParent(); } + + _script = serializedObject.FindProperty("m_Script"); + _colliderType = serializedObject.FindProperty(nameof(_target.ColliderType)); + _offset = serializedObject.FindProperty(nameof(_target.Offset)); + _tail = serializedObject.FindProperty(nameof(_target.Tail)); } public override void OnInspectorGUI() { - // if (VRM10Window.Active == target) - // { - // GUI.backgroundColor = Color.cyan; - // Repaint(); - // } - var property = serializedObject.FindProperty("m_Script"); - var component = (VRM10SpringBoneCollider)target; - EditorGUILayout.PropertyField(property, new GUIContent("Script (" + component.GetIdentificationName() + ")")); - switch (component.ColliderType) + using (new EditorGUI.DisabledScope(true)) + { + EditorGUILayout.PropertyField(_script); + } + + switch (_target.ColliderType) { case VRM10SpringBoneColliderTypes.Plane: // radius: x // tail: x // normal: o - DrawPropertiesExcluding(serializedObject, "m_Script", nameof(component.Tail), nameof(component.Radius)); + DrawPropertiesExcluding(serializedObject, "m_Script", nameof(_target.Tail), nameof(_target.Radius)); break; case VRM10SpringBoneColliderTypes.Sphere: @@ -42,7 +52,7 @@ namespace UniVRM10 // radius: o // tail: x // normal: x - DrawPropertiesExcluding(serializedObject, nameof(component.Tail), nameof(component.Normal), "m_Script"); + DrawPropertiesExcluding(serializedObject, nameof(_target.Tail), nameof(_target.Normal), "m_Script"); break; case VRM10SpringBoneColliderTypes.Capsule: @@ -50,21 +60,74 @@ namespace UniVRM10 // radius: o // tail: o // normal: x - DrawPropertiesExcluding(serializedObject, nameof(component.Normal), "m_Script"); + DrawPropertiesExcluding(serializedObject, nameof(_target.Normal), "m_Script"); break; } + EditorGUILayout.BeginHorizontal(); + { + if (GUILayout.Button("Drag handle")) + { + s_selected = _target; + } + + if (_target.transform.childCount > 0) + { + if (GUILayout.Button("Fit head-tail capsule")) + { + _colliderType.enumValueFlag = (int)VRM10SpringBoneColliderTypes.Capsule; + _offset.vector3Value = Vector3.zero; + var tail = _target.transform.GetChild(0); + _tail.vector3Value = _target.transform.worldToLocalMatrix.MultiplyPoint( + tail.position); + } + } + } + EditorGUILayout.EndHorizontal(); + if (serializedObject.ApplyModifiedProperties()) { if (Application.isPlaying) { // UniGLTF.UniGLTFLogger.Log("invaliate"); - if(_vrm!=null) + if (_vrm != null) { _vrm.Runtime.SpringBone.ReconstructSpringBone(); } } } } + + public void OnSceneGUI() + { + HandleUtility.Repaint(); + + if (s_selected == _target) + { + var c = _target; + Handles.matrix = c.transform.localToWorldMatrix; + if (_target.ColliderType == VRM10SpringBoneColliderTypes.Capsule + || _target.ColliderType == VRM10SpringBoneColliderTypes.CapsuleInside) + { + EditorGUI.BeginChangeCheck(); + var newTargetPosition = Handles.PositionHandle(c.Tail, Quaternion.identity); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(c, "collider"); + c.Tail = newTargetPosition; + } + } + else + { + EditorGUI.BeginChangeCheck(); + var newTargetPosition = Handles.PositionHandle(c.Offset, Quaternion.identity); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(c, "collider"); + c.Offset = newTargetPosition; + } + } + } + } } } \ No newline at end of file diff --git a/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneColliderGroupEditor.cs b/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneColliderGroupEditor.cs new file mode 100644 index 000000000..d5e0ff876 --- /dev/null +++ b/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneColliderGroupEditor.cs @@ -0,0 +1,82 @@ +using System; +using System.Linq; +using UnityEditor; +using UnityEditor.UIElements; +using UnityEngine; +using UnityEngine.UIElements; + + +namespace UniVRM10 +{ + [CustomEditor(typeof(VRM10SpringBoneColliderGroup))] + class VRM10SpringBoneColliderGroupEditor : Editor + { + ListView m_colliders; + + static VRM10SpringBoneCollider s_collider; + + public override VisualElement CreateInspectorGUI() + { + var root = new VisualElement(); + + // root.TrackSerializedObjectValue(serializedObject, OnValueChanged); + + root.Bind(serializedObject); + + { + var s = new PropertyField { bindingPath = "m_Script" }; + s.SetEnabled(false); + root.Add(s); + } + + + root.Add(new PropertyField { bindingPath = nameof(VRM10SpringBoneColliderGroup.Name) }); + + { + m_colliders = new ListView + { + bindingPath = nameof(VRM10SpringBoneColliderGroup.Colliders) + }; + m_colliders.selectionChanged += (e) => + { + var item = (SerializedProperty)e.FirstOrDefault(); + if (item == null) + { + s_collider = null; + } + else + { + s_collider = (VRM10SpringBoneCollider)item.objectReferenceValue; + } + }; + m_colliders.showAddRemoveFooter = true; + m_colliders.showFoldoutHeader = true; + m_colliders.headerTitle = "Colliders"; + root.Add(m_colliders); + } + + return root; + } + + public void OnSceneGUI() + { + HandleUtility.Repaint(); + if (m_colliders == null) + { + return; + } + + if (s_collider is VRM10SpringBoneCollider c) + { + EditorGUI.BeginChangeCheck(); + Handles.matrix = c.transform.localToWorldMatrix; + var newTargetPosition = Handles.PositionHandle(c.Offset, Quaternion.identity); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(c, "collider"); + c.Offset = newTargetPosition; + } + } + } + } +} \ No newline at end of file diff --git a/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneColliderGroupEditor.cs.meta b/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneColliderGroupEditor.cs.meta new file mode 100644 index 000000000..5e1e59629 --- /dev/null +++ b/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneColliderGroupEditor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0ccae4c83e5d3a6438402cdd307f4ad2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10/Editor/Vrm10InstanceEditor.cs b/Assets/VRM10/Editor/Vrm10InstanceEditor.cs index 7166bd9d5..060184fce 100644 --- a/Assets/VRM10/Editor/Vrm10InstanceEditor.cs +++ b/Assets/VRM10/Editor/Vrm10InstanceEditor.cs @@ -223,8 +223,7 @@ namespace UniVRM10 if (GUILayout.Button("Create new VRM10Object and default Expressions. select target folder")) { var saveName = GetSaveName(instance); - var dir = SaveFileDialog.GetDir(SaveTitle, System.IO.Path.GetDirectoryName(saveName)); - if (!string.IsNullOrEmpty(dir)) + if (UniGltfEditorDialog.TryGetDir(SaveTitle, System.IO.Path.GetDirectoryName(saveName), out var dir)) { var expressions = new Dictionary(); foreach (ExpressionPreset expression in CachedEnum.GetValues()) diff --git a/Assets/VRM10/Runtime/Components/Constraint/Vrm10AimConstraint.cs.meta b/Assets/VRM10/Runtime/Components/Constraint/Vrm10AimConstraint.cs.meta index 205e03dc4..43c836095 100644 --- a/Assets/VRM10/Runtime/Components/Constraint/Vrm10AimConstraint.cs.meta +++ b/Assets/VRM10/Runtime/Components/Constraint/Vrm10AimConstraint.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: ad4861e134018c948ac79793d290f48b, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM10/Runtime/Components/Constraint/Vrm10RollConstraint.cs.meta b/Assets/VRM10/Runtime/Components/Constraint/Vrm10RollConstraint.cs.meta index 4c6dc5979..46236ae1e 100644 --- a/Assets/VRM10/Runtime/Components/Constraint/Vrm10RollConstraint.cs.meta +++ b/Assets/VRM10/Runtime/Components/Constraint/Vrm10RollConstraint.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: ad4861e134018c948ac79793d290f48b, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM10/Runtime/Components/Constraint/Vrm10RotationConstraint.cs.meta b/Assets/VRM10/Runtime/Components/Constraint/Vrm10RotationConstraint.cs.meta index 4eaea4e14..82c8c0e65 100644 --- a/Assets/VRM10/Runtime/Components/Constraint/Vrm10RotationConstraint.cs.meta +++ b/Assets/VRM10/Runtime/Components/Constraint/Vrm10RotationConstraint.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: ad4861e134018c948ac79793d290f48b, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM10/Runtime/Components/Expression/VRM10Expression.cs.meta b/Assets/VRM10/Runtime/Components/Expression/VRM10Expression.cs.meta index 4c6762ab3..7b4eb414a 100644 --- a/Assets/VRM10/Runtime/Components/Expression/VRM10Expression.cs.meta +++ b/Assets/VRM10/Runtime/Components/Expression/VRM10Expression.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: ad4861e134018c948ac79793d290f48b, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM10/Runtime/Components/SpringBone/VRM10SpringBoneColliderGroup.cs b/Assets/VRM10/Runtime/Components/SpringBone/VRM10SpringBoneColliderGroup.cs index a899cc208..fdcc362f2 100644 --- a/Assets/VRM10/Runtime/Components/SpringBone/VRM10SpringBoneColliderGroup.cs +++ b/Assets/VRM10/Runtime/Components/SpringBone/VRM10SpringBoneColliderGroup.cs @@ -87,7 +87,10 @@ namespace UniVRM10 { foreach (var collider in Colliders) { - collider.DrawGizmos(); + if (collider != null) + { + collider.DrawGizmos(); + } } } } diff --git a/Assets/VRM10/Runtime/Components/SpringBone/VRM10SpringBoneColliderGroup.cs.meta b/Assets/VRM10/Runtime/Components/SpringBone/VRM10SpringBoneColliderGroup.cs.meta index dd1463115..f1eadb27a 100644 --- a/Assets/VRM10/Runtime/Components/SpringBone/VRM10SpringBoneColliderGroup.cs.meta +++ b/Assets/VRM10/Runtime/Components/SpringBone/VRM10SpringBoneColliderGroup.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: ad4861e134018c948ac79793d290f48b, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM10/Runtime/Components/VRM10Object/VRM10Object.cs.meta b/Assets/VRM10/Runtime/Components/VRM10Object/VRM10Object.cs.meta index 135924fd1..6eccf730f 100644 --- a/Assets/VRM10/Runtime/Components/VRM10Object/VRM10Object.cs.meta +++ b/Assets/VRM10/Runtime/Components/VRM10Object/VRM10Object.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: ad4861e134018c948ac79793d290f48b, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM10/Runtime/Components/Vrm10Instance/Vrm10Instance.cs.meta b/Assets/VRM10/Runtime/Components/Vrm10Instance/Vrm10Instance.cs.meta index 7e61c997e..2d7531c54 100644 --- a/Assets/VRM10/Runtime/Components/Vrm10Instance/Vrm10Instance.cs.meta +++ b/Assets/VRM10/Runtime/Components/Vrm10Instance/Vrm10Instance.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {instanceID: 0} + icon: {fileID: 2800000, guid: ad4861e134018c948ac79793d290f48b, type: 3} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/VRM10/Runtime/Components/Vrm10Instance/Vrm10InstanceSpringBone.cs b/Assets/VRM10/Runtime/Components/Vrm10Instance/Vrm10InstanceSpringBone.cs index c1d2c7c7a..edc9b5397 100644 --- a/Assets/VRM10/Runtime/Components/Vrm10Instance/Vrm10InstanceSpringBone.cs +++ b/Assets/VRM10/Runtime/Components/Vrm10Instance/Vrm10InstanceSpringBone.cs @@ -54,21 +54,23 @@ namespace UniVRM10 public void DrawGizmos() { - var backup = Gizmos.matrix; - Gizmos.matrix = Matrix4x4.identity; - VRM10SpringBoneJoint lastJoint = Joints[0]; - for (int i = 1; i < Joints.Count; ++i) + if (Joints.Count > 0) { - var joint = Joints[i]; - Gizmos.color = JointColor(lastJoint); - if (joint != null && lastJoint != null) + var backup = Gizmos.matrix; + Gizmos.matrix = Matrix4x4.identity; + VRM10SpringBoneJoint lastJoint = Joints[0]; + for (int i = 1; i < Joints.Count; ++i) { - Gizmos.DrawLine(lastJoint.transform.position, joint.transform.position); + var joint = Joints[i]; + Gizmos.color = JointColor(lastJoint); + if (joint != null && lastJoint != null) + { + Gizmos.DrawLine(lastJoint.transform.position, joint.transform.position); + } + lastJoint = joint; } - lastJoint = joint; + Gizmos.matrix = backup; } - - Gizmos.matrix = backup; } } diff --git a/Assets/VRM10/Runtime/Components/Vrm10Runtime/FastSpringBoneBufferFactory.cs b/Assets/VRM10/Runtime/Components/Vrm10Runtime/FastSpringBoneBufferFactory.cs index a6a03f23c..c84f58de0 100644 --- a/Assets/VRM10/Runtime/Components/Vrm10Runtime/FastSpringBoneBufferFactory.cs +++ b/Assets/VRM10/Runtime/Components/Vrm10Runtime/FastSpringBoneBufferFactory.cs @@ -26,6 +26,7 @@ namespace UniVRM10 if (fastSpringBoneBuffer != null) { fastSpringBoneBuffer.Dispose(); + fastSpringBoneBuffer = null; } Func GetOrAddDefaultTransformState = (Transform tf) => @@ -41,7 +42,7 @@ namespace UniVRM10 // create(Spring情報の再収集。設定変更の反映) var springs = vrm.SpringBone.Springs.Select(spring => new FastSpringBoneSpring - { + { center = spring.Center, colliders = spring.ColliderGroups .SelectMany(group => group.Colliders) diff --git a/Assets/VRM10/Runtime/Components/Vrm10Runtime/Vrm10FastSpringboneRuntime.cs b/Assets/VRM10/Runtime/Components/Vrm10Runtime/Vrm10FastSpringboneRuntime.cs index 438f74963..4f26d93d1 100644 --- a/Assets/VRM10/Runtime/Components/Vrm10Runtime/Vrm10FastSpringboneRuntime.cs +++ b/Assets/VRM10/Runtime/Components/Vrm10Runtime/Vrm10FastSpringboneRuntime.cs @@ -93,7 +93,7 @@ namespace UniVRM10 m_fastSpringBoneService.BufferCombiner.Unregister(m_fastSpringBoneBuffer); } - m_fastSpringBoneBuffer = await FastSpringBoneBufferFactory.ConstructSpringBoneAsync(new ImmediateCaller(), m_instance, m_fastSpringBoneBuffer); + m_fastSpringBoneBuffer = await FastSpringBoneBufferFactory.ConstructSpringBoneAsync(awaitCaller, m_instance, m_fastSpringBoneBuffer); // 登録 m_fastSpringBoneService.BufferCombiner.Register(m_fastSpringBoneBuffer); diff --git a/Assets/VRM10/Runtime/Components/Vrm10Runtime/Vrm10FastSpringboneRuntimeStandalone.cs b/Assets/VRM10/Runtime/Components/Vrm10Runtime/Vrm10FastSpringboneRuntimeStandalone.cs index e45218ff5..31153063d 100644 --- a/Assets/VRM10/Runtime/Components/Vrm10Runtime/Vrm10FastSpringboneRuntimeStandalone.cs +++ b/Assets/VRM10/Runtime/Components/Vrm10Runtime/Vrm10FastSpringboneRuntimeStandalone.cs @@ -94,7 +94,7 @@ namespace UniVRM10 m_bufferCombiner.Unregister(m_fastSpringBoneBuffer); } - m_fastSpringBoneBuffer = await FastSpringBoneBufferFactory.ConstructSpringBoneAsync(new ImmediateCaller(), m_instance, m_fastSpringBoneBuffer); + m_fastSpringBoneBuffer = await FastSpringBoneBufferFactory.ConstructSpringBoneAsync(awaitCaller, m_instance, m_fastSpringBoneBuffer); // 登録 m_bufferCombiner.Register(m_fastSpringBoneBuffer); diff --git a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/BuiltInVrm10MToonMaterialImporter.cs b/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/BuiltInVrm10MToonMaterialImporter.cs index 7e682c69d..2f07ad27b 100644 --- a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/BuiltInVrm10MToonMaterialImporter.cs +++ b/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/BuiltInVrm10MToonMaterialImporter.cs @@ -244,6 +244,7 @@ namespace UniVRM10 { switch (material?.alphaMode) { + case null: case "OPAQUE": return MToon10AlphaMode.Opaque; case "MASK": diff --git a/Assets/VRM10_Samples/ClothSample.meta b/Assets/VRM10_Samples/ClothSample.meta new file mode 100644 index 000000000..f64df945b --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6871c022e581b3742bbc892f38900607 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer.meta b/Assets/VRM10_Samples/ClothSample/ClothViewer.meta new file mode 100644 index 000000000..7c1a8169b --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: db40660c554df69458e2f1385c6b5b89 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothAIUEO.cs b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothAIUEO.cs new file mode 100644 index 000000000..86cce7bc1 --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothAIUEO.cs @@ -0,0 +1,73 @@ +using System.Collections; +using UnityEngine; + + +namespace UniVRM10.Cloth.Viewer +{ + public class ClothAIUEO : MonoBehaviour + { + [SerializeField] + public Vrm10Instance Controller; + private void Reset() + { + Controller = GetComponent(); + } + + Coroutine m_coroutine; + + [SerializeField] + float m_wait = 0.5f; + + private void Awake() + { + if (Controller == null) + { + Controller = GetComponent(); + } + } + + IEnumerator RoutineNest(ExpressionPreset preset, float velocity, float wait) + { + for (var value = 0.0f; value <= 1.0f; value += velocity) + { + Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value); + yield return null; + } + Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 1.0f); + yield return new WaitForSeconds(wait); + for (var value = 1.0f; value >= 0; value -= velocity) + { + Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value); + yield return null; + } + Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 0); + yield return new WaitForSeconds(wait * 2); + } + + IEnumerator Routine() + { + while (true) + { + yield return new WaitForSeconds(1.0f); + + var velocity = 0.1f; + + yield return RoutineNest(ExpressionPreset.aa, velocity, m_wait); + yield return RoutineNest(ExpressionPreset.ih, velocity, m_wait); + yield return RoutineNest(ExpressionPreset.ou, velocity, m_wait); + yield return RoutineNest(ExpressionPreset.ee, velocity, m_wait); + yield return RoutineNest(ExpressionPreset.oh, velocity, m_wait); + } + } + + private void OnEnable() + { + m_coroutine = StartCoroutine(Routine()); + } + + private void OnDisable() + { + StopCoroutine(m_coroutine); + } + } +} diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothAIUEO.cs.meta b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothAIUEO.cs.meta new file mode 100644 index 000000000..f363c9146 --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothAIUEO.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 915733a6f44f9554cae9a093cca75906 +timeCreated: 1517463794 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothAutoExpression.cs b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothAutoExpression.cs new file mode 100644 index 000000000..1ec5a9482 --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothAutoExpression.cs @@ -0,0 +1,76 @@ +using System.Collections; +using UnityEngine; + + +namespace UniVRM10.Cloth.Viewer +{ + /// + /// 喜怒哀楽驚を循環させる + /// + public class ClothAutoExpression : MonoBehaviour + { + [SerializeField] + public Vrm10Instance Controller; + private void Reset() + { + Controller = GetComponent(); + } + + Coroutine m_coroutine; + + [SerializeField] + float m_wait = 0.5f; + + private void Awake() + { + if (Controller == null) + { + Controller = GetComponent(); + } + } + + IEnumerator RoutineNest(ExpressionPreset preset, float velocity, float wait) + { + for (var value = 0.0f; value <= 1.0f; value += velocity) + { + Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value); + yield return null; + } + Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 1.0f); + yield return new WaitForSeconds(wait); + for (var value = 1.0f; value >= 0; value -= velocity) + { + Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value); + yield return null; + } + Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 0); + yield return new WaitForSeconds(wait * 2); + } + + IEnumerator Routine() + { + while (true) + { + yield return new WaitForSeconds(1.0f); + + var velocity = 0.01f; + + yield return RoutineNest(ExpressionPreset.happy, velocity, m_wait); + yield return RoutineNest(ExpressionPreset.angry, velocity, m_wait); + yield return RoutineNest(ExpressionPreset.sad, velocity, m_wait); + yield return RoutineNest(ExpressionPreset.relaxed, velocity, m_wait); + yield return RoutineNest(ExpressionPreset.surprised, velocity, m_wait); + } + } + + private void OnEnable() + { + m_coroutine = StartCoroutine(Routine()); + } + + private void OnDisable() + { + StopCoroutine(m_coroutine); + } + } +} diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothAutoExpression.cs.meta b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothAutoExpression.cs.meta new file mode 100644 index 000000000..589070c56 --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothAutoExpression.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 974382c74d34d85488192569177a07a6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothBlinker.cs b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothBlinker.cs new file mode 100644 index 000000000..7200f2822 --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothBlinker.cs @@ -0,0 +1,116 @@ +using System.Collections; +using UnityEngine; +using UnityEngine.Serialization; + +namespace UniVRM10.Cloth.Viewer +{ + /// + /// VRMBlendShapeProxy によるランダムに瞬きするサンプル。 + /// VRMBlendShapeProxy のある GameObject にアタッチする。 + /// + public class ClothBlinker : MonoBehaviour + { + Vrm10Instance m_controller; + + [FormerlySerializedAs("m_interVal")] + [SerializeField] + public float Interval = 5.0f; + + [FormerlySerializedAs("m_closingTime")] + [SerializeField] + public float ClosingTime = 0.06f; + + [FormerlySerializedAs("m_openingSeconds")] + [SerializeField] + public float OpeningSeconds = 0.03f; + + [FormerlySerializedAs("m_closeSeconds")] + [SerializeField] + public float CloseSeconds = 0.1f; + + Coroutine m_coroutine; + + float m_nextRequest; + bool m_request; + public bool Request + { + get { return m_request; } + set + { + if (Time.time < m_nextRequest) + { + return; + } + m_request = value; + m_nextRequest = Time.time + 1.0f; + } + } + + IEnumerator BlinkRoutine() + { + while (true) + { + var waitTime = Time.time + Random.value * Interval; + while (waitTime > Time.time) + { + if (Request) + { + m_request = false; + break; + } + yield return null; + } + + // close + var value = 0.0f; + var closeSpeed = 1.0f / CloseSeconds; + while (true) + { + value += Time.deltaTime * closeSpeed; + if (value >= 1.0f) + { + break; + } + + m_controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), value); + yield return null; + } + m_controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), 1.0f); + + // wait... + yield return new WaitForSeconds(ClosingTime); + + // open + value = 1.0f; + var openSpeed = 1.0f / OpeningSeconds; + while (true) + { + value -= Time.deltaTime * openSpeed; + if (value < 0) + { + break; + } + + m_controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), value); + yield return null; + } + m_controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), 0); + } + } + + private void OnEnable() + { + m_controller = GetComponent(); + m_coroutine = StartCoroutine(BlinkRoutine()); + } + + private void OnDisable() + { + if (m_coroutine != null) + { + StopCoroutine(m_coroutine); + m_coroutine = null; + } + } + } +} diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothBlinker.cs.meta b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothBlinker.cs.meta new file mode 100644 index 000000000..0b7e22f53 --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothBlinker.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: be508240e6f6f57418cca09778dc2546 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothFileDialogForWindows.cs b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothFileDialogForWindows.cs new file mode 100644 index 000000000..f92f7ab7d --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothFileDialogForWindows.cs @@ -0,0 +1,118 @@ +#if UNITY_STANDALONE_WIN +using System; +using System.Collections.Generic; +using System.IO; +using System.Runtime.InteropServices; +#endif + + +namespace UniVRM10.Cloth.Viewer +{ + public static class ClothFileDialogForWindows + { +#if UNITY_STANDALONE_WIN + #region GetOpenFileName + [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] + public class OpenFileName + { + public int structSize = 0; + public IntPtr dlgOwner = IntPtr.Zero; + public IntPtr instance = IntPtr.Zero; + public String filter = null; + public String customFilter = null; + public int maxCustFilter = 0; + public int filterIndex = 0; + public String file = null; + public int maxFile = 0; + public String fileTitle = null; + public int maxFileTitle = 0; + public String initialDir = null; + public String title = null; + public int flags = 0; + public short fileOffset = 0; + public short fileExtension = 0; + public String defExt = null; + public IntPtr custData = IntPtr.Zero; + public IntPtr hook = IntPtr.Zero; + public String templateName = null; + public IntPtr reservedPtr = IntPtr.Zero; + public int reservedInt = 0; + public int flagsEx = 0; + } + + [DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)] + public static extern bool GetOpenFileName([In, Out] OpenFileName ofn); + /* + public static bool GetOpenFileName1([In, Out] OpenFileName ofn) + { + return GetOpenFileName(ofn); + } + */ + + [DllImport("Comdlg32.dll", SetLastError = true, CharSet = CharSet.Auto)] + private static extern bool GetSaveFileName([In, Out] OpenFileName ofn); + + static string Filter(params string[] filters) + { + return string.Join("\0", filters) + "\0"; + } + public static string FileDialog(string title, params string[] extensions) + { + OpenFileName ofn = new OpenFileName(); + ofn.structSize = Marshal.SizeOf(ofn); + + var filters = new List(); + filters.Add("All Files"); filters.Add("*.*"); + foreach (var ext in extensions) + { + filters.Add(ext); filters.Add("*" + ext); + } + ofn.filter = Filter(filters.ToArray()); + ofn.filterIndex = 2; + ofn.file = new string(new char[256]); + ofn.maxFile = ofn.file.Length; + ofn.fileTitle = new string(new char[64]); + ofn.maxFileTitle = ofn.fileTitle.Length; + ofn.initialDir = UnityEngine.Application.dataPath; + ofn.title = title; + //ofn.defExt = "PNG"; + ofn.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;//OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_PATHMUSTEXIST| OFN_ALLOWMULTISELECT|OFN_NOCHANGEDIR + if (!GetOpenFileName(ofn)) + { + return null; + } + + return ofn.file; + } + public static string SaveDialog(string title, string path) + { + var extension = Path.GetExtension(path); + OpenFileName ofn = new OpenFileName(); + ofn.structSize = Marshal.SizeOf(ofn); + ofn.filter = Filter("All Files", "*.*", extension, "*" + extension); + ofn.filterIndex = 2; + var chars = new char[256]; + var it = Path.GetFileName(path).GetEnumerator(); + for (int i = 0; i < chars.Length && it.MoveNext(); ++i) + { + chars[i] = it.Current; + } + ofn.file = new string(chars); + ofn.maxFile = ofn.file.Length; + ofn.fileTitle = new string(new char[64]); + ofn.maxFileTitle = ofn.fileTitle.Length; + ofn.initialDir = Path.GetDirectoryName(path); + ofn.title = title; + //ofn.defExt = "PNG"; + ofn.flags = 0x00000002 | 0x00000004; // OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY; + if (!GetSaveFileName(ofn)) + { + return null; + } + + return ofn.file; + } + #endregion +#endif + } +} diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothFileDialogForWindows.cs.meta b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothFileDialogForWindows.cs.meta new file mode 100644 index 000000000..0faad90bb --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothFileDialogForWindows.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: aad95bf34c27466469ba37298cd4028c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothGuess.cs b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothGuess.cs new file mode 100644 index 000000000..13e0deab6 --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothGuess.cs @@ -0,0 +1,201 @@ +using System.Collections.Generic; +using System.Linq; +using UniVRM10.ClothWarp.Components; +using UnityEngine; + + +namespace UniVRM10.Cloth.Viewer +{ + public static class ClothGuess + { + public enum StrandConnectionType + { + Cloth, + ClothLoop, + Strand, + } + + public static void Guess(Animator animator) + { + // skirt + { + if (TryAddGroup(animator, HumanBodyBones.Hips, + new[] { "skirt", "スカート", "スカート" }, out var g)) + { + var c = g[0].gameObject.AddComponent(); + c.Warps = g; + c.LoopIsClosed = true; + } + } + { + if (TryAddGroupChildChild(animator, HumanBodyBones.Hips, + new[] { "skirt", "スカート", "スカート" }, new string[] { }, out var g)) + { + var c = g[0].gameObject.AddComponent(); + c.Warps = g; + c.LoopIsClosed = true; + } + } + { + if (TryAddGroup(animator, HumanBodyBones.Head, + new[] { "髪", "hair" }, out var g)) + { + } + } + { + if (TryAddGroup(animator, HumanBodyBones.Hips, + new[] { "裾" }, out var g)) + { + var c = g[0].gameObject.AddComponent(); + c.Warps = g; + } + } + { + if (TryAddGroupChildChild(animator, HumanBodyBones.LeftUpperArm, + new[] { "袖" }, new[] { "ひじ袖" }, out var g)) + { + var c = g[0].gameObject.AddComponent(); + c.Warps = g; + c.LoopIsClosed = true; + } + } + { + if (TryAddGroupChildChild(animator, HumanBodyBones.LeftLowerArm, + new[] { "袖" }, new string[] { }, out var g)) + { + var c = g[0].gameObject.AddComponent(); + c.Warps = g; + c.LoopIsClosed = true; + } + } + { + if (TryAddGroupChildChild(animator, HumanBodyBones.RightUpperArm, + new[] { "袖" }, new[] { "ひじ袖" }, out var g)) + { + var c = g[0].gameObject.AddComponent(); + c.Warps = g; + c.LoopIsClosed = true; + } + } + { + if (TryAddGroupChildChild(animator, HumanBodyBones.RightLowerArm, + new[] { "袖" }, new string[] { }, out var g)) + { + var c = g[0].gameObject.AddComponent(); + c.Warps = g; + } + } + { + if (TryAddGroup(animator, HumanBodyBones.Chest, new[] { "マント" }, + out var g)) + { + var c = g[0].gameObject.AddComponent(); + c.Warps = g; + } + } + } + + /// + /// + /// + /// + /// + /// + /// + /// + /// + /// + /// + /// + /// + static bool TryAddGroupChildChild( + Animator animator, HumanBodyBones humanBone, + string[] targets, string[] excludes, + out List group) + { + var bone = animator.GetBoneTransform(humanBone); + if (bone == null) + { + Debug.LogWarning($"{humanBone} not found"); + group = default; + return false; + } + + List transforms = new(); + foreach (Transform child in bone) + { + foreach (Transform childchild in child) + { + if (excludes.Any(x => childchild.name.ToLower().Contains(x.ToLower()))) + { + continue; + } + + foreach (var target in targets) + { + if (childchild.name.ToLower().Contains(target.ToLower())) + { + var warp = childchild.gameObject.AddComponent(); + // Name = name, + // CollisionMask = mask, + warp.BaseSettings.Radius = 0.02f; + // Connection = type + transforms.Add(warp); + break; + } + } + } + } + if (transforms.Count == 0) + { + // Debug.LogWarning($"{string.Join(',', targets)} not found"); + group = default; + return false; + } + + group = transforms; + return true; + } + + static bool TryAddGroup(Animator animator, HumanBodyBones humanBone, string[] targets, + out List group) + { + var bone = animator.GetBoneTransform(humanBone); + if (bone == null) + { + Debug.LogWarning($"{humanBone} not found"); + group = default; + return false; + } + + List transforms = new(); + foreach (Transform child in bone) + { + foreach (var target in targets) + { + if (child.name.ToLower().Contains(target.ToLower())) + { + var warp = child.gameObject.AddComponent(); + if (warp != null) + { + // CollisionMask = mask, + warp.BaseSettings.Radius = 0.02f; + // Connection = type + transforms.Add(warp); + } + break; + } + } + } + if (transforms.Count == 0) + { + // Debug.LogWarning($"{string.Join(',', targets)} not found"); + group = default; + return false; + } + + group = transforms; + return true; + } + } +} \ No newline at end of file diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothGuess.cs.meta b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothGuess.cs.meta new file mode 100644 index 000000000..2ac6006fa --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothGuess.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8ad944ee2631d2b4eb6a33e6bbcd349f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothLoaded.cs b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothLoaded.cs new file mode 100644 index 000000000..eeb413ba2 --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothLoaded.cs @@ -0,0 +1,93 @@ +using System; +using UniGLTF; +using UnityEngine; + +namespace UniVRM10.Cloth.Viewer +{ + class Loaded : IDisposable + { + RuntimeGltfInstance m_instance; + public RuntimeGltfInstance Instance => m_instance; + Vrm10Instance m_controller; + public Vrm10RuntimeControlRig ControlRig => m_controller.Runtime.ControlRig; + public Vrm10Runtime Runtime => m_controller.Runtime; + + ClothAIUEO m_lipSync; + bool m_enableLipSyncValue; + public bool EnableLipSyncValue + { + set + { + if (m_enableLipSyncValue == value) return; + m_enableLipSyncValue = value; + if (m_lipSync != null) + { + m_lipSync.enabled = m_enableLipSyncValue; + } + } + } + + ClothAutoExpression m_autoExpression; + bool m_enableAutoExpressionValue; + public bool EnableAutoExpressionValue + { + set + { + if (m_enableAutoExpressionValue == value) return; + m_enableAutoExpressionValue = value; + if (m_autoExpression != null) + { + m_autoExpression.enabled = m_enableAutoExpressionValue; + } + } + } + + ClothBlinker m_blink; + bool m_enableBlinkValue; + public bool EnableBlinkValue + { + set + { + if (m_blink == value) return; + m_enableBlinkValue = value; + if (m_blink != null) + { + m_blink.enabled = m_enableBlinkValue; + } + } + } + + public Loaded(RuntimeGltfInstance instance, Transform lookAtTarget) + { + m_instance = instance; + + m_controller = instance.GetComponent(); + if (m_controller != null) + { + // VRM + m_controller.UpdateType = Vrm10Instance.UpdateTypes.LateUpdate; // after HumanPoseTransfer's setPose + { + m_lipSync = instance.gameObject.AddComponent(); + m_blink = instance.gameObject.AddComponent(); + m_autoExpression = instance.gameObject.AddComponent(); + + m_controller.LookAtTargetType = VRM10ObjectLookAt.LookAtTargetTypes.SpecifiedTransform; + m_controller.LookAtTarget = lookAtTarget; + } + } + + var animation = instance.GetComponent(); + if (animation && animation.clip != null) + { + // GLTF animation + animation.Play(animation.clip.name); + } + } + + public void Dispose() + { + // destroy GameObject + GameObject.Destroy(m_instance.gameObject); + } + } +} diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothLoaded.cs.meta b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothLoaded.cs.meta new file mode 100644 index 000000000..79edd29ba --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothLoaded.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b68db84044b3ee84aba85929dad95494 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothRokuroCamera.cs b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothRokuroCamera.cs new file mode 100644 index 000000000..a5fae5c0b --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothRokuroCamera.cs @@ -0,0 +1,137 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +namespace VRM.VRM10RokuroCamera +{ + public class ClothRokuroCamera : MonoBehaviour + { + [Range(0.1f, 5.0f)] + public float RotateSpeed = 0.7f; + + [Range(0.1f, 5.0f)] + public float GrabSpeed = 0.7f; + + [Range(0.1f, 5.0f)] + public float DollySpeed = 1.0f; + + struct PosRot + { + public Vector3 Position; + public Quaternion Rotation; + } + + class _Rokuro + { + public float Yaw = 180.0f; + public float Pitch; + public float ShiftX; + public float ShiftY; + public float Distance = 2.0f; + + public void Rotate(float x, float y) + { + Yaw += x; + Pitch -= y; + Pitch = Mathf.Clamp(Pitch, -90, 90); + } + + public void Grab(float x, float y) + { + ShiftX += x * Distance; + ShiftY += y * Distance; + } + + public void Dolly(float delta) + { + if (delta > 0) + { + Distance *= 0.9f; + } + else if (delta < 0) + { + Distance *= 1.1f; + } + } + + public PosRot Calc() + { + var r = Quaternion.Euler(Pitch, Yaw, 0); + return new PosRot + { + Position = r * new Vector3(-ShiftX, -ShiftY, -Distance), + Rotation = r, + }; + } + } + private _Rokuro _currentCamera = new _Rokuro(); + + private List _activeCoroutines = new List(); + private void OnEnable() + { + // right mouse drag + _activeCoroutines.Add(StartCoroutine(MouseDragOperationCoroutine(1, diff => + { + _currentCamera.Rotate(diff.x * RotateSpeed, diff.y * RotateSpeed); + }))); + // middle mouse drag + _activeCoroutines.Add(StartCoroutine(MouseDragOperationCoroutine(2, diff => + { + _currentCamera.Grab( + diff.x * GrabSpeed / Screen.height, + diff.y * GrabSpeed / Screen.height + ); + }))); + // mouse wheel + _activeCoroutines.Add(StartCoroutine(MouseScrollOperationCoroutine(diff => + { + _currentCamera.Dolly(diff.y * DollySpeed); + }))); + } + private void OnDisable() + { + foreach (var coroutine in _activeCoroutines) + { + StopCoroutine(coroutine); + } + _activeCoroutines.Clear(); + } + private void Update() + { + var posRot = _currentCamera.Calc(); + + transform.localRotation = posRot.Rotation; + transform.localPosition = posRot.Position; + } + private IEnumerator MouseDragOperationCoroutine(int buttonIndex, Action dragOperation) + { + while (true) + { + while (!Input.GetMouseButtonDown(buttonIndex)) + { + yield return null; + } + var prevPos = Input.mousePosition; + while (Input.GetMouseButton(buttonIndex)) + { + var currPos = Input.mousePosition; + var diff = currPos - prevPos; + dragOperation(diff); + + prevPos = currPos; + yield return null; + } + } + } + private IEnumerator MouseScrollOperationCoroutine(Action scrollOperation) + { + while (true) + { + scrollOperation(Input.mouseScrollDelta); + yield return null; + } + } + } +} diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothRokuroCamera.cs.meta b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothRokuroCamera.cs.meta new file mode 100644 index 000000000..184fb20c3 --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothRokuroCamera.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 93dcf1b2cc4d917489620707e78e9f27 +timeCreated: 1523878901 +licenseType: Pro +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothTargetMover.cs b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothTargetMover.cs new file mode 100644 index 000000000..8348fb86c --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothTargetMover.cs @@ -0,0 +1,40 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +namespace UniVRM10.Cloth.Viewer +{ + public class ClothTargetMover : MonoBehaviour + { + [SerializeField] + float m_radius = 5.0f; + + [SerializeField] + float m_angularVelocity = 40.0f; + + [SerializeField] + float m_y = 1.5f; + + [SerializeField] + float m_height = 3.0f; + + public IEnumerator Start() + { + var angle = 0.0f; + + while (true) + { + angle += m_angularVelocity * Time.deltaTime * Mathf.Deg2Rad; + + var x = Mathf.Cos(angle) * m_radius; + var z = Mathf.Sin(angle) * m_radius; + var y = m_y + m_height * Mathf.Cos(angle / 3); + + transform.localPosition = new Vector3(x, y, z); + + yield return null; + } + } + } +} diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothTargetMover.cs.meta b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothTargetMover.cs.meta new file mode 100644 index 000000000..fb7b47088 --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothTargetMover.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 0bc0c019f7af45745aa41b25018fd61f +timeCreated: 1524045545 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewer.asmdef b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewer.asmdef new file mode 100644 index 000000000..619093ce2 --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewer.asmdef @@ -0,0 +1,21 @@ +{ + "name": "ClothViewer", + "rootNamespace": "", + "references": [ + "GUID:b7aa47b240b57de44a4b2021c143c9bf", + "GUID:8d76e605759c3f64a957d63ef96ada7c", + "GUID:1cd941934d098654fa21a13f28346412", + "GUID:e47c917724578cc43b5506c17a27e9a0", + "GUID:308b348fb80d89d42a9620951b0f60db", + "GUID:3e5d614bc16b50d41bd94c8d7444ca46" + ], + "includePlatforms": [], + "excludePlatforms": [], + "allowUnsafeCode": false, + "overrideReferences": false, + "precompiledReferences": [], + "autoReferenced": true, + "defineConstraints": [], + "versionDefines": [], + "noEngineReferences": false +} \ No newline at end of file diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewer.asmdef.meta b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewer.asmdef.meta new file mode 100644 index 000000000..40bdfa64a --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewer.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 623c6cdde4acc6641978d011f67c5b87 +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewer.unity b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewer.unity new file mode 100644 index 000000000..d6abc2f6b --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewer.unity @@ -0,0 +1,8816 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 0 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 0 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 500 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 0 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 4890085278179872738, guid: 77ca82a2630b21248b10f4270ff2e6d0, + type: 2} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 3 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &62367394 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 62367395} + - component: {fileID: 62367397} + - component: {fileID: 62367396} + m_Layer: 5 + m_Name: Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &62367395 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 62367394} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1189866557} + m_Father: {fileID: 1767738854} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 10, y: -10} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &62367396 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 62367394} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &62367397 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 62367394} + m_CullTransparentMesh: 0 +--- !u!1 &103723703 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 103723704} + - component: {fileID: 103723706} + - component: {fileID: 103723705} + m_Layer: 5 + m_Name: _ImportOption_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &103723704 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 103723703} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 178, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &103723705 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 103723703} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 1 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Import Option +--- !u!222 &103723706 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 103723703} + m_CullTransparentMesh: 0 +--- !u!1 &124675793 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 124675794} + m_Layer: 5 + m_Name: Root + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &124675794 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 124675793} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 339774397} + - {fileID: 1087391117} + - {fileID: 644517400} + - {fileID: 1268276255} + m_Father: {fileID: 1787938566} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &135168671 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 135168672} + - component: {fileID: 135168673} + m_Layer: 5 + m_Name: UseJob + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &135168672 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 135168671} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 469489023} + - {fileID: 1437601637} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &135168673 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 135168671} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 469489024} + toggleTransition: 1 + graphic: {fileID: 1684483643} + m_Group: {fileID: 0} + onValueChanged: + m_PersistentCalls: + m_Calls: [] + m_IsOn: 1 +--- !u!1 &153452228 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 153452229} + - component: {fileID: 153452230} + m_Layer: 5 + m_Name: PauseSpringBone + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &153452229 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 153452228} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1263556355} + - {fileID: 1422965364} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &153452230 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 153452228} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1263556356} + toggleTransition: 1 + graphic: {fileID: 962537953} + m_Group: {fileID: 0} + onValueChanged: + m_PersistentCalls: + m_Calls: [] + m_IsOn: 0 +--- !u!1 &154330167 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 154330168} + - component: {fileID: 154330170} + - component: {fileID: 154330169} + m_Layer: 5 + m_Name: Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &154330168 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 154330167} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1270311309} + m_Father: {fileID: 602093298} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 10, y: -10} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &154330169 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 154330167} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &154330170 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 154330167} + m_CullTransparentMesh: 0 +--- !u!1 &168425994 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 168425995} + - component: {fileID: 168425998} + - component: {fileID: 168425997} + - component: {fileID: 168425996} + m_Layer: 5 + m_Name: OpenMotion + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &168425995 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 168425994} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1923525315} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &168425996 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 168425994} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 168425997} + m_OnClick: + m_PersistentCalls: + m_Calls: [] +--- !u!114 &168425997 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 168425994} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &168425998 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 168425994} + m_CullTransparentMesh: 0 +--- !u!1 &172483632 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 172483633} + - component: {fileID: 172483634} + m_Layer: 5 + m_Name: AddClothToHips + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &172483633 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 172483632} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1472853923} + - {fileID: 1724807119} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &172483634 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 172483632} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1472853924} + toggleTransition: 1 + graphic: {fileID: 1236232219} + m_Group: {fileID: 0} + onValueChanged: + m_PersistentCalls: + m_Calls: [] + m_IsOn: 1 +--- !u!1 &175751362 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 175751363} + - component: {fileID: 175751364} + - component: {fileID: 175751365} + m_Layer: 5 + m_Name: Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &175751363 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 175751362} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 450042406} + m_Father: {fileID: 935566651} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 10, y: -10} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &175751364 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 175751362} + m_CullTransparentMesh: 0 +--- !u!114 &175751365 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 175751362} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!1 &188310738 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 188310739} + - component: {fileID: 188310741} + - component: {fileID: 188310740} + m_Layer: 5 + m_Name: Checkmark + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &188310739 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 188310738} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2010083454} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &188310740 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 188310738} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &188310741 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 188310738} + m_CullTransparentMesh: 0 +--- !u!1 &204388501 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 204388504} + - component: {fileID: 204388503} + - component: {fileID: 204388502} + m_Layer: 0 + m_Name: EventSystem + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &204388502 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 204388501} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} + m_Name: + m_EditorClassIdentifier: + m_SendPointerHoverToParent: 1 + m_HorizontalAxis: Horizontal + m_VerticalAxis: Vertical + m_SubmitButton: Submit + m_CancelButton: Cancel + m_InputActionsPerSecond: 10 + m_RepeatDelay: 0.5 + m_ForceModuleActive: 0 +--- !u!114 &204388503 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 204388501} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_FirstSelected: {fileID: 0} + m_sendNavigationEvents: 1 + m_DragThreshold: 5 +--- !u!4 &204388504 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 204388501} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &224350190 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 224350191} + - component: {fileID: 224350193} + - component: {fileID: 224350192} + - component: {fileID: 224350194} + m_Layer: 5 + m_Name: _Motion_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &224350191 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 224350190} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 178, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &224350192 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 224350190} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 1 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Motion +--- !u!222 &224350193 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 224350190} + m_CullTransparentMesh: 0 +--- !u!114 &224350194 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 224350190} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2fafe2cfe61f6974895a912c3755e8f1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_AllowSwitchOff: 0 +--- !u!1 &241398688 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 241398689} + m_Layer: 0 + m_Name: CameraOrigin + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &241398689 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 241398688} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1.2, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1629460662} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &251940583 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 251940584} + - component: {fileID: 251940586} + - component: {fileID: 251940585} + m_Layer: 5 + m_Name: Checkmark + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &251940584 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 251940583} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 452923209} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &251940585 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 251940583} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &251940586 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 251940583} + m_CullTransparentMesh: 0 +--- !u!1 &284921870 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 284921871} + - component: {fileID: 284921873} + - component: {fileID: 284921872} + m_Layer: 5 + m_Name: _ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &284921871 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 284921870} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 800895692} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &284921872 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 284921870} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 1 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: +--- !u!222 &284921873 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 284921870} + m_CullTransparentMesh: 0 +--- !u!1 &310000825 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 310000826} + - component: {fileID: 310000828} + - component: {fileID: 310000827} + m_Layer: 5 + m_Name: _Permission_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &310000826 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310000825} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &310000827 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310000825} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 1 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u30A2\u30D0\u30BF\u30FC\u306E\u4EBA\u683C\u306B\u95A2\u3059\u308B\u8A31\u8AFE\u7BC4\u56F2" +--- !u!222 &310000828 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310000825} + m_CullTransparentMesh: 0 +--- !u!1 &322182884 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 322182885} + - component: {fileID: 322182888} + - component: {fileID: 322182887} + - component: {fileID: 322182886} + m_Layer: 0 + m_Name: Plane + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &322182885 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 322182884} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &322182886 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 322182884} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!64 &322182887 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 322182884} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!33 &322182888 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 322182884} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &339774396 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 339774397} + - component: {fileID: 339774400} + - component: {fileID: 339774399} + - component: {fileID: 339774398} + m_Layer: 5 + m_Name: LeftPanel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &339774397 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 339774396} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1621794411} + - {fileID: 602093298} + - {fileID: 2009818432} + - {fileID: 1767706907} + - {fileID: 947409974} + - {fileID: 135168672} + - {fileID: 172483633} + - {fileID: 2144476967} + - {fileID: 1194499280} + - {fileID: 153452229} + - {fileID: 224350191} + - {fileID: 168425995} + - {fileID: 1307084561} + - {fileID: 1791103379} + - {fileID: 1311520909} + - {fileID: 597950322} + - {fileID: 935566651} + - {fileID: 634488421} + - {fileID: 1767738854} + - {fileID: 103723704} + - {fileID: 1438613464} + m_Father: {fileID: 124675794} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 89, y: 0} + m_SizeDelta: {x: 178, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &339774398 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 339774396} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 5 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 0 + m_Spacing: 5 + m_ChildForceExpandWidth: 1 + m_ChildForceExpandHeight: 0 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 + m_ChildScaleWidth: 0 + m_ChildScaleHeight: 0 + m_ReverseArrangement: 0 +--- !u!114 &339774399 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 339774396} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.392} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &339774400 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 339774396} + m_CullTransparentMesh: 0 +--- !u!1 &427963460 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 427963461} + - component: {fileID: 427963463} + - component: {fileID: 427963462} + m_Layer: 5 + m_Name: Copyright (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &427963461 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 427963460} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1434602809} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 50, y: 0} + m_SizeDelta: {x: -100, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &427963462 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 427963460} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: copyright +--- !u!222 &427963463 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 427963460} + m_CullTransparentMesh: 0 +--- !u!1 &450042403 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 450042406} + - component: {fileID: 450042405} + - component: {fileID: 450042404} + m_Layer: 5 + m_Name: Checkmark + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &450042404 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 450042403} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &450042405 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 450042403} + m_CullTransparentMesh: 0 +--- !u!224 &450042406 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 450042403} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 175751363} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &452923208 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 452923209} + - component: {fileID: 452923211} + - component: {fileID: 452923210} + m_Layer: 5 + m_Name: Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &452923209 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 452923208} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 251940584} + m_Father: {fileID: 1438613464} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 10, y: -10} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &452923210 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 452923208} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &452923211 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 452923208} + m_CullTransparentMesh: 0 +--- !u!1 &469489022 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 469489023} + - component: {fileID: 469489025} + - component: {fileID: 469489024} + m_Layer: 5 + m_Name: Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &469489023 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 469489022} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1684483642} + m_Father: {fileID: 135168672} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 10, y: -10} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &469489024 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 469489022} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &469489025 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 469489022} + m_CullTransparentMesh: 0 +--- !u!1 &488934504 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 488934505} + - component: {fileID: 488934507} + - component: {fileID: 488934506} + m_Layer: 5 + m_Name: Checkmark + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &488934505 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488934504} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1166391799} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &488934506 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488934504} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &488934507 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488934504} + m_CullTransparentMesh: 0 +--- !u!1 &491613100 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 491613101} + - component: {fileID: 491613103} + - component: {fileID: 491613102} + m_Layer: 5 + m_Name: _Model_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &491613101 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 491613100} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &491613102 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 491613100} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 1 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u30E2\u30C7\u30EB\u60C5\u5831" +--- !u!222 &491613103 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 491613100} + m_CullTransparentMesh: 0 +--- !u!1 &587234268 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 587234269} + - component: {fileID: 587234271} + - component: {fileID: 587234270} + m_Layer: 5 + m_Name: Contact (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &587234269 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 587234268} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1922159876} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 50, y: 0} + m_SizeDelta: {x: -100, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &587234270 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 587234268} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u9023\u7D61\u5148" +--- !u!222 &587234271 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 587234268} + m_CullTransparentMesh: 0 +--- !u!1 &597950321 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 597950322} + - component: {fileID: 597950324} + - component: {fileID: 597950323} + m_Layer: 5 + m_Name: _BlendShape_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &597950322 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 597950321} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 178, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &597950323 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 597950321} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 1 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Expression +--- !u!222 &597950324 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 597950321} + m_CullTransparentMesh: 0 +--- !u!1 &602093297 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 602093298} + - component: {fileID: 602093299} + m_Layer: 5 + m_Name: UseAsync + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &602093298 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 602093297} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 154330168} + - {fileID: 1954133885} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &602093299 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 602093297} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 154330169} + toggleTransition: 1 + graphic: {fileID: 1270311310} + m_Group: {fileID: 0} + onValueChanged: + m_PersistentCalls: + m_Calls: [] + m_IsOn: 0 +--- !u!1 &634488420 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 634488421} + - component: {fileID: 634488422} + m_Layer: 5 + m_Name: EnableAutoBlink + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &634488421 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 634488420} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2010083454} + - {fileID: 1081455630} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &634488422 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 634488420} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 2010083455} + toggleTransition: 1 + graphic: {fileID: 188310740} + m_Group: {fileID: 0} + onValueChanged: + m_PersistentCalls: + m_Calls: [] + m_IsOn: 1 +--- !u!1 &642985707 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 642985708} + - component: {fileID: 642985710} + - component: {fileID: 642985709} + m_Layer: 5 + m_Name: Label + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &642985708 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 642985707} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1767706907} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 9, y: -0.5} + m_SizeDelta: {x: -28, y: -3} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &642985709 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 642985707} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: ShowBoxMan +--- !u!222 &642985710 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 642985707} + m_CullTransparentMesh: 1 +--- !u!1 &644517399 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 644517400} + - component: {fileID: 644517402} + - component: {fileID: 644517401} + - component: {fileID: 644517403} + m_Layer: 5 + m_Name: RightPanel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &644517400 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 644517399} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 491613101} + - {fileID: 1636340564} + - {fileID: 2105159132} + - {fileID: 827174941} + - {fileID: 1434602809} + - {fileID: 1922159876} + - {fileID: 806723449} + - {fileID: 284921871} + - {fileID: 310000826} + - {fileID: 1633219308} + - {fileID: 935554081} + - {fileID: 928757301} + - {fileID: 773923919} + - {fileID: 1172469239} + - {fileID: 1761414316} + - {fileID: 926214996} + - {fileID: 1007924636} + - {fileID: 1199975013} + m_Father: {fileID: 124675794} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -149, y: 0} + m_SizeDelta: {x: 297, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &644517401 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 644517399} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.392} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &644517402 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 644517399} + m_CullTransparentMesh: 0 +--- !u!114 &644517403 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 644517399} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: -5 + m_Top: 5 + m_Bottom: 0 + m_ChildAlignment: 2 + m_Spacing: 0 + m_ChildForceExpandWidth: 1 + m_ChildForceExpandHeight: 0 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 + m_ChildScaleWidth: 0 + m_ChildScaleHeight: 0 + m_ReverseArrangement: 0 +--- !u!1 &773923918 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 773923919} + - component: {fileID: 773923921} + - component: {fileID: 773923920} + m_Layer: 5 + m_Name: Commercial + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &773923919 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 773923918} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 852999695} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &773923920 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 773923918} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u5546\u7528\u5229\u7528" +--- !u!222 &773923921 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 773923918} + m_CullTransparentMesh: 0 +--- !u!1 &800895691 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 800895692} + - component: {fileID: 800895693} + - component: {fileID: 800895694} + m_Layer: 5 + m_Name: RawImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &800895692 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 800895691} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 284921871} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -5, y: -50} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 1, y: 0.5} +--- !u!222 &800895693 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 800895691} + m_CullTransparentMesh: 0 +--- !u!114 &800895694 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 800895691} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Texture: {fileID: 0} + m_UVRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 +--- !u!1 &802105000 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 802105004} + - component: {fileID: 802105003} + - component: {fileID: 802105002} + - component: {fileID: 802105001} + - component: {fileID: 802105005} + m_Layer: 5 + m_Name: LookAtTarget + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!23 &802105001 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 802105000} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!135 &802105002 +SphereCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 802105000} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &802105003 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 802105000} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &802105004 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 802105000} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &802105005 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 802105000} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0bc0c019f7af45745aa41b25018fd61f, type: 3} + m_Name: + m_EditorClassIdentifier: + m_radius: 5 + m_angularVelocity: 40 + m_y: 1.5 + m_height: 3 +--- !u!1 &806723448 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 806723449} + - component: {fileID: 806723451} + - component: {fileID: 806723450} + m_Layer: 5 + m_Name: Reference + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &806723449 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 806723448} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1181308132} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &806723450 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 806723448} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u53C2\u7167" +--- !u!222 &806723451 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 806723448} + m_CullTransparentMesh: 0 +--- !u!1 &826167455 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 826167456} + - component: {fileID: 826167458} + - component: {fileID: 826167457} + m_Layer: 5 + m_Name: Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &826167456 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 826167455} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1987265555} + m_Father: {fileID: 1767706907} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 10, y: -10} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &826167457 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 826167455} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &826167458 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 826167455} + m_CullTransparentMesh: 1 +--- !u!1 &827174940 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 827174941} + - component: {fileID: 827174943} + - component: {fileID: 827174942} + m_Layer: 5 + m_Name: Author + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &827174941 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 827174940} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 854014594} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &827174942 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 827174940} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u4F5C\u8005" +--- !u!222 &827174943 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 827174940} + m_CullTransparentMesh: 0 +--- !u!1 &852999694 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 852999695} + - component: {fileID: 852999697} + - component: {fileID: 852999696} + m_Layer: 5 + m_Name: Commercial (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &852999695 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 852999694} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 773923919} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 50, y: 0} + m_SizeDelta: {x: -100, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &852999696 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 852999694} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u5546\u7528\u5229\u7528" +--- !u!222 &852999697 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 852999694} + m_CullTransparentMesh: 0 +--- !u!1 &854014593 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 854014594} + - component: {fileID: 854014596} + - component: {fileID: 854014595} + m_Layer: 5 + m_Name: Author (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &854014594 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 854014593} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 827174941} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 50, y: 0} + m_SizeDelta: {x: -100, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &854014595 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 854014593} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u4F5C\u8005" +--- !u!222 &854014596 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 854014593} + m_CullTransparentMesh: 0 +--- !u!1 &910859647 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 910859648} + - component: {fileID: 910859650} + - component: {fileID: 910859649} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &910859648 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 910859647} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1307084561} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &910859649 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 910859647} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 'Paste Pose + +' +--- !u!222 &910859650 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 910859647} + m_CullTransparentMesh: 0 +--- !u!1 &926214995 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 926214996} + - component: {fileID: 926214998} + - component: {fileID: 926214997} + m_Layer: 5 + m_Name: _License_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &926214996 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 926214995} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &926214997 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 926214995} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 1 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u518D\u914D\u5E03\u30FB\u6539\u5909\u306B\u95A2\u3059\u308B\u8A31\u8AFE\u7BC4\u56F2" +--- !u!222 &926214998 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 926214995} + m_CullTransparentMesh: 0 +--- !u!1 &928757300 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 928757301} + - component: {fileID: 928757303} + - component: {fileID: 928757302} + m_Layer: 5 + m_Name: Sexual + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &928757301 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 928757300} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 933018278} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &928757302 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 928757300} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u6027\u7684\u8868\u73FE" +--- !u!222 &928757303 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 928757300} + m_CullTransparentMesh: 0 +--- !u!1 &933018277 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 933018278} + - component: {fileID: 933018280} + - component: {fileID: 933018279} + m_Layer: 5 + m_Name: Sexual (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &933018278 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933018277} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 928757301} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 50, y: 0} + m_SizeDelta: {x: -100, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &933018279 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933018277} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u6027\u7684\u8868\u73FE" +--- !u!222 &933018280 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933018277} + m_CullTransparentMesh: 0 +--- !u!1 &935554080 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 935554081} + - component: {fileID: 935554083} + - component: {fileID: 935554082} + m_Layer: 5 + m_Name: Violent + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &935554081 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935554080} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1242458543} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &935554082 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935554080} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u66B4\u529B\u8868\u73FE" +--- !u!222 &935554083 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935554080} + m_CullTransparentMesh: 0 +--- !u!1 &935566649 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 935566651} + - component: {fileID: 935566650} + m_Layer: 5 + m_Name: EnableLipSync + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &935566650 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935566649} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 175751365} + toggleTransition: 1 + graphic: {fileID: 450042404} + m_Group: {fileID: 0} + onValueChanged: + m_PersistentCalls: + m_Calls: [] + m_IsOn: 1 +--- !u!224 &935566651 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 935566649} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 175751363} + - {fileID: 1904789319} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &947409973 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 947409974} + - component: {fileID: 947409977} + - component: {fileID: 947409976} + - component: {fileID: 947409975} + m_Layer: 5 + m_Name: _Cloth_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &947409974 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 947409973} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 178, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &947409975 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 947409973} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2fafe2cfe61f6974895a912c3755e8f1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_AllowSwitchOff: 0 +--- !u!114 &947409976 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 947409973} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 1 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 'Cloth + +' +--- !u!222 &947409977 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 947409973} + m_CullTransparentMesh: 0 +--- !u!1 &962537951 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 962537952} + - component: {fileID: 962537954} + - component: {fileID: 962537953} + m_Layer: 5 + m_Name: Checkmark + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &962537952 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962537951} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1263556355} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &962537953 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962537951} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &962537954 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962537951} + m_CullTransparentMesh: 0 +--- !u!1 &1007924635 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1007924636} + - component: {fileID: 1007924638} + - component: {fileID: 1007924637} + m_Layer: 5 + m_Name: LicenseType + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1007924636 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1007924635} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1476033061} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1007924637 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1007924635} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u30E9\u30A4\u30BB\u30F3\u30B9" +--- !u!222 &1007924638 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1007924635} + m_CullTransparentMesh: 0 +--- !u!1 &1037763548 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1037763549} + - component: {fileID: 1037763551} + - component: {fileID: 1037763550} + m_Layer: 5 + m_Name: Label + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1037763549 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1037763548} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1767738854} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 9, y: -0.5} + m_SizeDelta: {x: -28, y: -3} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1037763550 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1037763548} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: EnableAutoExpression +--- !u!222 &1037763551 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1037763548} + m_CullTransparentMesh: 0 +--- !u!1 &1045380261 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1045380262} + - component: {fileID: 1045380264} + - component: {fileID: 1045380263} + m_Layer: 5 + m_Name: Version (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1045380262 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045380261} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2105159132} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 50, y: 0} + m_SizeDelta: {x: -100, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1045380263 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045380261} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u30D0\u30FC\u30B8\u30E7\u30F3" +--- !u!222 &1045380264 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045380261} + m_CullTransparentMesh: 0 +--- !u!1 &1081455629 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1081455630} + - component: {fileID: 1081455632} + - component: {fileID: 1081455631} + m_Layer: 5 + m_Name: Label + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1081455630 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1081455629} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 634488421} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 9, y: -0.5} + m_SizeDelta: {x: -28, y: -3} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1081455631 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1081455629} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: EnableAutoBlink +--- !u!222 &1081455632 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1081455629} + m_CullTransparentMesh: 0 +--- !u!1 &1087391116 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1087391117} + - component: {fileID: 1087391119} + - component: {fileID: 1087391118} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1087391117 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1087391116} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 124675794} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 86.2, y: 22.5} + m_SizeDelta: {x: 147.5, y: 45} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1087391118 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1087391116} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "Tab\u30AD\u30FC\u3067UI\u3092\n\u8868\u793A\u30FB\u975E\u8868\u793A\u306B\u3067\u304D\u307E\u3059" +--- !u!222 &1087391119 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1087391116} + m_CullTransparentMesh: 0 +--- !u!1 &1104290796 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1104290797} + - component: {fileID: 1104290799} + - component: {fileID: 1104290798} + m_Layer: 5 + m_Name: OtherLicense (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1104290797 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1104290796} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1199975013} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 50, y: 0} + m_SizeDelta: {x: -100, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1104290798 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1104290796} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u305D\u306E\u4ED6\u306E\u6761\u4EF6" +--- !u!222 &1104290799 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1104290796} + m_CullTransparentMesh: 0 +--- !u!1 &1111491924 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1111491927} + - component: {fileID: 1111491926} + - component: {fileID: 1111491925} + m_Layer: 5 + m_Name: Title (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1111491925 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1111491924} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u30BF\u30A4\u30C8\u30EB" +--- !u!222 &1111491926 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1111491924} + m_CullTransparentMesh: 0 +--- !u!224 &1111491927 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1111491924} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1636340564} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 50, y: 0} + m_SizeDelta: {x: -100, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &1140410863 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1140410864} + - component: {fileID: 1140410866} + - component: {fileID: 1140410865} + m_Layer: 5 + m_Name: Label + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1140410864 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1140410863} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1791103379} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 9, y: -0.5} + m_SizeDelta: {x: -28, y: -3} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1140410865 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1140410863} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: T-Pose +--- !u!222 &1140410866 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1140410863} + m_CullTransparentMesh: 0 +--- !u!1 &1166391798 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1166391799} + - component: {fileID: 1166391801} + - component: {fileID: 1166391800} + m_Layer: 5 + m_Name: Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1166391799 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1166391798} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 488934505} + m_Father: {fileID: 1791103379} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 10, y: -10} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1166391800 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1166391798} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1166391801 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1166391798} + m_CullTransparentMesh: 0 +--- !u!1 &1172469238 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1172469239} + - component: {fileID: 1172469241} + - component: {fileID: 1172469240} + m_Layer: 5 + m_Name: Other + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1172469239 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1172469238} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1289294208} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1172469240 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1172469238} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u305D\u306E\u4ED6\u306E\u6761\u4EF6" +--- !u!222 &1172469241 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1172469238} + m_CullTransparentMesh: 0 +--- !u!1 &1181308131 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1181308132} + - component: {fileID: 1181308134} + - component: {fileID: 1181308133} + m_Layer: 5 + m_Name: Reference (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1181308132 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1181308131} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 806723449} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 50, y: 0} + m_SizeDelta: {x: -100, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1181308133 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1181308131} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u53C2\u7167" +--- !u!222 &1181308134 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1181308131} + m_CullTransparentMesh: 0 +--- !u!1 &1189866556 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1189866557} + - component: {fileID: 1189866559} + - component: {fileID: 1189866558} + m_Layer: 5 + m_Name: Checkmark + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1189866557 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1189866556} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 62367395} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1189866558 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1189866556} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1189866559 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1189866556} + m_CullTransparentMesh: 0 +--- !u!1 &1194499279 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1194499280} + - component: {fileID: 1194499283} + - component: {fileID: 1194499282} + - component: {fileID: 1194499281} + m_Layer: 5 + m_Name: ResetSpringBone + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1194499280 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1194499279} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1255857727} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1194499281 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1194499279} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1194499282} + m_OnClick: + m_PersistentCalls: + m_Calls: [] +--- !u!114 &1194499282 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1194499279} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1194499283 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1194499279} + m_CullTransparentMesh: 0 +--- !u!1 &1199975012 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1199975013} + - component: {fileID: 1199975015} + - component: {fileID: 1199975014} + m_Layer: 5 + m_Name: OtherLicense + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1199975013 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1199975012} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1104290797} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1199975014 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1199975012} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u305D\u306E\u4ED6\u306E\u6761\u4EF6" +--- !u!222 &1199975015 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1199975012} + m_CullTransparentMesh: 0 +--- !u!1 &1215781541 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1215781542} + - component: {fileID: 1215781544} + - component: {fileID: 1215781543} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1215781542 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1215781541} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2144476967} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1215781543 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1215781541} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Reconstruct +--- !u!222 &1215781544 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1215781541} + m_CullTransparentMesh: 0 +--- !u!1 &1236232217 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1236232218} + - component: {fileID: 1236232220} + - component: {fileID: 1236232219} + m_Layer: 5 + m_Name: Checkmark + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1236232218 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1236232217} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1472853923} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1236232219 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1236232217} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1236232220 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1236232217} + m_CullTransparentMesh: 0 +--- !u!1 &1242458542 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1242458543} + - component: {fileID: 1242458545} + - component: {fileID: 1242458544} + m_Layer: 5 + m_Name: Violent (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1242458543 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1242458542} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 935554081} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 50, y: 0} + m_SizeDelta: {x: -100, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1242458544 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1242458542} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u66B4\u529B\u8868\u73FE" +--- !u!222 &1242458545 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1242458542} + m_CullTransparentMesh: 0 +--- !u!1 &1255857726 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1255857727} + - component: {fileID: 1255857729} + - component: {fileID: 1255857728} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1255857727 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1255857726} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1194499280} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1255857728 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1255857726} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Reset +--- !u!222 &1255857729 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1255857726} + m_CullTransparentMesh: 0 +--- !u!1 &1263556354 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1263556355} + - component: {fileID: 1263556357} + - component: {fileID: 1263556356} + m_Layer: 5 + m_Name: Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1263556355 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1263556354} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 962537952} + m_Father: {fileID: 153452229} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 10, y: -10} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1263556356 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1263556354} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1263556357 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1263556354} + m_CullTransparentMesh: 0 +--- !u!1 &1268276254 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1268276255} + - component: {fileID: 1268276257} + - component: {fileID: 1268276256} + m_Layer: 5 + m_Name: VrmVersion + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1268276255 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1268276254} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 124675794} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 0} + m_AnchoredPosition: {x: -59.75, y: 15} + m_SizeDelta: {x: -475.5, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1268276256 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1268276254} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Version +--- !u!222 &1268276257 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1268276254} + m_CullTransparentMesh: 0 +--- !u!1 &1270311308 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1270311309} + - component: {fileID: 1270311311} + - component: {fileID: 1270311310} + m_Layer: 5 + m_Name: Checkmark + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1270311309 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1270311308} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 154330168} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1270311310 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1270311308} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1270311311 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1270311308} + m_CullTransparentMesh: 0 +--- !u!1 &1289294207 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1289294208} + - component: {fileID: 1289294210} + - component: {fileID: 1289294209} + m_Layer: 5 + m_Name: Other (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1289294208 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1289294207} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1172469239} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 50.25, y: 0} + m_SizeDelta: {x: -99.5, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1289294209 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1289294207} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u305D\u306E\u4ED6\u306E\u6761\u4EF6" +--- !u!222 &1289294210 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1289294207} + m_CullTransparentMesh: 0 +--- !u!1 &1307084560 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1307084561} + - component: {fileID: 1307084563} + - component: {fileID: 1307084562} + - component: {fileID: 1307084564} + m_Layer: 5 + m_Name: PastePose + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1307084561 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307084560} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 910859648} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1307084562 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307084560} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1307084563 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307084560} + m_CullTransparentMesh: 0 +--- !u!114 &1307084564 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307084560} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1307084562} + m_OnClick: + m_PersistentCalls: + m_Calls: [] +--- !u!1 &1307737654 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1307737655} + - component: {fileID: 1307737657} + - component: {fileID: 1307737656} + m_Layer: 5 + m_Name: Checkmark + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1307737655 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307737654} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1866921958} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1307737656 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307737654} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1307737657 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307737654} + m_CullTransparentMesh: 0 +--- !u!1 &1311520908 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1311520909} + - component: {fileID: 1311520910} + m_Layer: 5 + m_Name: BVH + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1311520909 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1311520908} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1866921958} + - {fileID: 1767669911} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1311520910 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1311520908} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1866921959} + toggleTransition: 1 + graphic: {fileID: 1307737656} + m_Group: {fileID: 224350194} + onValueChanged: + m_PersistentCalls: + m_Calls: [] + m_IsOn: 1 +--- !u!1 &1322834809 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1322834810} + - component: {fileID: 1322834812} + - component: {fileID: 1322834811} + m_Layer: 5 + m_Name: AllowedUser (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1322834810 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322834809} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1633219308} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 50.5, y: 0} + m_SizeDelta: {x: -99, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1322834811 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322834809} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u8A31\u8AFE\u7BC4\u56F2" +--- !u!222 &1322834812 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322834809} + m_CullTransparentMesh: 0 +--- !u!1 &1407428956 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1407428958} + - component: {fileID: 1407428959} + m_Layer: 0 + m_Name: PostProcess + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1407428958 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1407428956} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1407428959 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1407428956} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8b9a305e18de0c04dbd257a21cd47087, type: 3} + m_Name: + m_EditorClassIdentifier: + sharedProfile: {fileID: 0} + isGlobal: 0 + blendDistance: 0 + weight: 1 + priority: 0 +--- !u!1 &1422965363 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1422965364} + - component: {fileID: 1422965366} + - component: {fileID: 1422965365} + m_Layer: 5 + m_Name: Label + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1422965364 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1422965363} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 153452229} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 9, y: -0.5} + m_SizeDelta: {x: -28, y: -3} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1422965365 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1422965363} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: PauseSpringBone +--- !u!222 &1422965366 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1422965363} + m_CullTransparentMesh: 0 +--- !u!1 &1434602808 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1434602809} + - component: {fileID: 1434602811} + - component: {fileID: 1434602810} + m_Layer: 5 + m_Name: Copyright + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1434602809 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1434602808} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 427963461} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1434602810 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1434602808} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: copyright +--- !u!222 &1434602811 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1434602808} + m_CullTransparentMesh: 0 +--- !u!1 &1437601636 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1437601637} + - component: {fileID: 1437601639} + - component: {fileID: 1437601638} + m_Layer: 5 + m_Name: Label + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1437601637 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1437601636} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 135168672} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 9, y: -0.5} + m_SizeDelta: {x: -28, y: -3} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1437601638 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1437601636} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Use Job +--- !u!222 &1437601639 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1437601636} + m_CullTransparentMesh: 0 +--- !u!1 &1438613463 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1438613464} + - component: {fileID: 1438613465} + m_Layer: 5 + m_Name: UseUrpMaterial + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1438613464 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438613463} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 452923209} + - {fileID: 2090837017} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1438613465 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438613463} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 452923210} + toggleTransition: 1 + graphic: {fileID: 251940585} + m_Group: {fileID: 0} + onValueChanged: + m_PersistentCalls: + m_Calls: [] + m_IsOn: 0 +--- !u!1 &1472853922 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1472853923} + - component: {fileID: 1472853925} + - component: {fileID: 1472853924} + m_Layer: 5 + m_Name: Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1472853923 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1472853922} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1236232218} + m_Father: {fileID: 172483633} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 10, y: -10} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1472853924 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1472853922} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1472853925 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1472853922} + m_CullTransparentMesh: 0 +--- !u!1 &1476033060 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1476033061} + - component: {fileID: 1476033063} + - component: {fileID: 1476033062} + m_Layer: 5 + m_Name: LicenseType (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1476033061 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1476033060} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1007924636} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 50, y: 0} + m_SizeDelta: {x: -100, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1476033062 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1476033060} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u30E9\u30A4\u30BB\u30F3\u30B9" +--- !u!222 &1476033063 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1476033060} + m_CullTransparentMesh: 0 +--- !u!1 &1621794410 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1621794411} + - component: {fileID: 1621794413} + - component: {fileID: 1621794412} + m_Layer: 5 + m_Name: '_Model_ ' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1621794411 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1621794410} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 178, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1621794412 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1621794410} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 1 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u30E2\u30C7\u30EB\n" +--- !u!222 &1621794413 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1621794410} + m_CullTransparentMesh: 0 +--- !u!1 &1629460656 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1629460662} + - component: {fileID: 1629460661} + - component: {fileID: 1629460658} + - component: {fileID: 1629460663} + - component: {fileID: 1629460664} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &1629460658 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1629460656} + m_Enabled: 1 +--- !u!20 &1629460661 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1629460656} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0, g: 0, b: 0, a: 1} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.05 + far clip plane: 100 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 1 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &1629460662 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1629460656} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 241398689} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1629460663 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1629460656} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_RenderShadows: 1 + m_RequiresDepthTextureOption: 2 + m_RequiresOpaqueTextureOption: 2 + m_CameraType: 0 + m_Cameras: [] + m_RendererIndex: -1 + m_VolumeLayerMask: + serializedVersion: 2 + m_Bits: 1 + m_VolumeTrigger: {fileID: 0} + m_VolumeFrameworkUpdateModeOption: 2 + m_RenderPostProcessing: 0 + m_Antialiasing: 0 + m_AntialiasingQuality: 2 + m_StopNaN: 0 + m_Dithering: 0 + m_ClearDepth: 1 + m_AllowXRRendering: 1 + m_AllowHDROutput: 1 + m_UseScreenCoordOverride: 0 + m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0} + m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} + m_RequiresDepthTexture: 0 + m_RequiresColorTexture: 0 + m_Version: 2 + m_TaaSettings: + m_Quality: 3 + m_FrameInfluence: 0.1 + m_JitterScale: 1 + m_MipBias: 0 + m_VarianceClampScale: 0.9 + m_ContrastAdaptiveSharpening: 0 +--- !u!114 &1629460664 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1629460656} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 93dcf1b2cc4d917489620707e78e9f27, type: 3} + m_Name: + m_EditorClassIdentifier: + RotateSpeed: 0.7 + GrabSpeed: 0.7 + DollySpeed: 1 +--- !u!1 &1633219307 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1633219308} + - component: {fileID: 1633219310} + - component: {fileID: 1633219309} + m_Layer: 5 + m_Name: AllowedUser + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1633219308 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1633219307} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1322834810} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1633219309 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1633219307} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u8A31\u8AFE\u7BC4\u56F2" +--- !u!222 &1633219310 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1633219307} + m_CullTransparentMesh: 0 +--- !u!1 &1636340563 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1636340564} + - component: {fileID: 1636340566} + - component: {fileID: 1636340565} + m_Layer: 5 + m_Name: Title + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1636340564 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1636340563} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1111491927} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1636340565 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1636340563} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u30BF\u30A4\u30C8\u30EB" +--- !u!222 &1636340566 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1636340563} + m_CullTransparentMesh: 0 +--- !u!1 &1684483641 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1684483642} + - component: {fileID: 1684483644} + - component: {fileID: 1684483643} + m_Layer: 5 + m_Name: Checkmark + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1684483642 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1684483641} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 469489023} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1684483643 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1684483641} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1684483644 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1684483641} + m_CullTransparentMesh: 0 +--- !u!1 &1724807118 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1724807119} + - component: {fileID: 1724807121} + - component: {fileID: 1724807120} + m_Layer: 5 + m_Name: Label + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1724807119 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1724807118} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 172483633} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 9, y: -0.5} + m_SizeDelta: {x: -28, y: -3} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1724807120 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1724807118} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Add cloth to Hips +--- !u!222 &1724807121 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1724807118} + m_CullTransparentMesh: 0 +--- !u!1 &1761414315 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1761414316} + - component: {fileID: 1761414318} + - component: {fileID: 1761414317} + m_Layer: 5 + m_Name: _ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1761414316 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1761414315} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1761414317 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1761414315} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 1 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: +--- !u!222 &1761414318 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1761414315} + m_CullTransparentMesh: 0 +--- !u!1 &1767669910 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1767669911} + - component: {fileID: 1767669913} + - component: {fileID: 1767669912} + m_Layer: 5 + m_Name: Label + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1767669911 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767669910} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1311520909} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 9, y: -0.5} + m_SizeDelta: {x: -28, y: -3} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1767669912 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767669910} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: BVH +--- !u!222 &1767669913 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767669910} + m_CullTransparentMesh: 0 +--- !u!1 &1767706906 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1767706907} + - component: {fileID: 1767706908} + m_Layer: 5 + m_Name: ShowBoxMan + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1767706907 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767706906} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 826167456} + - {fileID: 642985708} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 160, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1767706908 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767706906} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Selected + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 826167457} + toggleTransition: 1 + graphic: {fileID: 1987265556} + m_Group: {fileID: 0} + onValueChanged: + m_PersistentCalls: + m_Calls: [] + m_IsOn: 1 +--- !u!1 &1767738853 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1767738854} + - component: {fileID: 1767738855} + m_Layer: 5 + m_Name: EnableAutoExpression + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1767738854 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767738853} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 62367395} + - {fileID: 1037763549} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1767738855 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767738853} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 62367396} + toggleTransition: 1 + graphic: {fileID: 1189866558} + m_Group: {fileID: 0} + onValueChanged: + m_PersistentCalls: + m_Calls: [] + m_IsOn: 1 +--- !u!1 &1787938562 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1787938566} + - component: {fileID: 1787938565} + - component: {fileID: 1787938564} + - component: {fileID: 1787938563} + - component: {fileID: 1787938567} + m_Layer: 5 + m_Name: Canvas + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1787938563 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787938562} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreReversedGraphics: 1 + m_BlockingObjects: 0 + m_BlockingMask: + serializedVersion: 2 + m_Bits: 4294967295 +--- !u!114 &1787938564 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787938562} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} + m_Name: + m_EditorClassIdentifier: + m_UiScaleMode: 0 + m_ReferencePixelsPerUnit: 100 + m_ScaleFactor: 1 + m_ReferenceResolution: {x: 800, y: 600} + m_ScreenMatchMode: 0 + m_MatchWidthOrHeight: 0 + m_PhysicalUnit: 3 + m_FallbackScreenDPI: 96 + m_DefaultSpriteDPI: 96 + m_DynamicPixelsPerUnit: 1 + m_PresetInfoIsWorld: 0 +--- !u!223 &1787938565 +Canvas: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787938562} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 0 + m_Camera: {fileID: 0} + m_PlaneDistance: 100 + m_PixelPerfect: 0 + m_ReceivesEvents: 1 + m_OverrideSorting: 0 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_VertexColorAlwaysGammaSpace: 0 + m_AdditionalShaderChannelsFlag: 0 + m_UpdateRectTransformForStandalone: 0 + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_TargetDisplay: 0 +--- !u!224 &1787938566 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787938562} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0, y: 0, z: 0} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 124675794} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0, y: 0} +--- !u!114 &1787938567 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787938562} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 46079dccaf3b7ac4ebbba728f1971ed0, type: 3} + m_Name: + m_EditorClassIdentifier: + m_version: {fileID: 1268276256} + m_useAsync: {fileID: 602093299} + m_openModel: {fileID: 2009818433} + m_showBoxMan: {fileID: 1767706908} + m_useJob: {fileID: 135168673} + m_addClothToHips: {fileID: 172483634} + m_reconstructSprngBone: {fileID: 2144476968} + m_resetSpringBone: {fileID: 1194499281} + m_pauseSpringBone: {fileID: 153452230} + m_openMotion: {fileID: 168425996} + m_pastePose: {fileID: 1307084564} + ToggleMotionTPose: {fileID: 1791103380} + ToggleMotionBVH: {fileID: 1311520910} + ToggleMotion: {fileID: 224350194} + m_enableLipSync: {fileID: 935566650} + m_enableAutoBlink: {fileID: 634488422} + m_enableAutoExpression: {fileID: 1767738855} + m_target: {fileID: 802105000} + m_motion: {fileID: 4900000, guid: 487929d3039a63544a0825523ac6a8ab, type: 3} + m_texts: + m_textModelTitle: {fileID: 1111491925} + m_textModelVersion: {fileID: 1045380263} + m_textModelAuthor: {fileID: 854014595} + m_textModelCopyright: {fileID: 427963462} + m_textModelContact: {fileID: 587234270} + m_textModelReference: {fileID: 1181308133} + m_thumbnail: {fileID: 800895694} + m_textPermissionAllowed: {fileID: 1322834811} + m_textPermissionViolent: {fileID: 1242458544} + m_textPermissionSexual: {fileID: 933018279} + m_textPermissionCommercial: {fileID: 852999696} + m_textPermissionOther: {fileID: 1289294209} + m_textDistributionLicense: {fileID: 1476033062} + m_textDistributionOther: {fileID: 1104290798} + Iteration: 32 +--- !u!1 &1791103378 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1791103379} + - component: {fileID: 1791103380} + m_Layer: 5 + m_Name: TPose + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1791103379 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1791103378} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1166391799} + - {fileID: 1140410864} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1791103380 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1791103378} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1166391800} + toggleTransition: 1 + graphic: {fileID: 488934506} + m_Group: {fileID: 224350194} + onValueChanged: + m_PersistentCalls: + m_Calls: [] + m_IsOn: 0 +--- !u!1 &1866921957 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1866921958} + - component: {fileID: 1866921960} + - component: {fileID: 1866921959} + m_Layer: 5 + m_Name: Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1866921958 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1866921957} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1307737655} + m_Father: {fileID: 1311520909} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 10, y: -10} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1866921959 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1866921957} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1866921960 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1866921957} + m_CullTransparentMesh: 0 +--- !u!1 &1904789318 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1904789319} + - component: {fileID: 1904789321} + - component: {fileID: 1904789320} + m_Layer: 5 + m_Name: Label + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1904789319 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1904789318} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 935566651} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 9, y: -0.5} + m_SizeDelta: {x: -28, y: -3} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1904789320 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1904789318} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Enable AIUEO +--- !u!222 &1904789321 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1904789318} + m_CullTransparentMesh: 0 +--- !u!1 &1922159875 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1922159876} + - component: {fileID: 1922159878} + - component: {fileID: 1922159877} + m_Layer: 5 + m_Name: Contact + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1922159876 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1922159875} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 587234269} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1922159877 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1922159875} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u9023\u7D61\u5148" +--- !u!222 &1922159878 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1922159875} + m_CullTransparentMesh: 0 +--- !u!1 &1923525314 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1923525315} + - component: {fileID: 1923525317} + - component: {fileID: 1923525316} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1923525315 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1923525314} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 168425995} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1923525316 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1923525314} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 'Open Motion + +' +--- !u!222 &1923525317 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1923525314} + m_CullTransparentMesh: 0 +--- !u!1 &1954133884 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1954133885} + - component: {fileID: 1954133887} + - component: {fileID: 1954133886} + m_Layer: 5 + m_Name: Label + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1954133885 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1954133884} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 602093298} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 9, y: -0.5} + m_SizeDelta: {x: -28, y: -3} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1954133886 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1954133884} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Use Async +--- !u!222 &1954133887 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1954133884} + m_CullTransparentMesh: 0 +--- !u!1 &1963417398 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1963417399} + - component: {fileID: 1963417401} + - component: {fileID: 1963417400} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1963417399 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1963417398} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2009818432} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1963417400 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1963417398} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 'Open Model + +' +--- !u!222 &1963417401 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1963417398} + m_CullTransparentMesh: 0 +--- !u!1 &1987265554 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1987265555} + - component: {fileID: 1987265557} + - component: {fileID: 1987265556} + m_Layer: 5 + m_Name: Checkmark + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1987265555 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1987265554} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 826167456} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1987265556 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1987265554} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1987265557 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1987265554} + m_CullTransparentMesh: 1 +--- !u!1 &2009818431 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2009818432} + - component: {fileID: 2009818435} + - component: {fileID: 2009818434} + - component: {fileID: 2009818433} + m_Layer: 5 + m_Name: OpenModel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2009818432 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2009818431} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1963417399} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &2009818433 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2009818431} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 2009818434} + m_OnClick: + m_PersistentCalls: + m_Calls: [] +--- !u!114 &2009818434 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2009818431} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &2009818435 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2009818431} + m_CullTransparentMesh: 0 +--- !u!1 &2010083453 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2010083454} + - component: {fileID: 2010083456} + - component: {fileID: 2010083455} + m_Layer: 5 + m_Name: Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2010083454 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2010083453} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 188310739} + m_Father: {fileID: 634488421} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 10, y: -10} + m_SizeDelta: {x: 20, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &2010083455 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2010083453} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &2010083456 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2010083453} + m_CullTransparentMesh: 0 +--- !u!1 &2090837016 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2090837017} + - component: {fileID: 2090837019} + - component: {fileID: 2090837018} + m_Layer: 5 + m_Name: Label + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2090837017 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2090837016} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1438613464} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 9, y: -0.5} + m_SizeDelta: {x: -28, y: -3} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &2090837018 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2090837016} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Use URP Material +--- !u!222 &2090837019 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2090837016} + m_CullTransparentMesh: 0 +--- !u!1 &2105159131 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2105159132} + - component: {fileID: 2105159134} + - component: {fileID: 2105159133} + m_Layer: 5 + m_Name: Version + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2105159132 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2105159131} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1045380262} + m_Father: {fileID: 644517400} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 297, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &2105159133 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2105159131} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u30D0\u30FC\u30B8\u30E7\u30F3" +--- !u!222 &2105159134 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2105159131} + m_CullTransparentMesh: 0 +--- !u!1 &2141451816 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2141451818} + - component: {fileID: 2141451817} + - component: {fileID: 2141451819} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &2141451817 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2141451816} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &2141451818 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2141451816} + serializedVersion: 2 + m_LocalRotation: {x: -0.109381616, y: -0.8754262, z: 0.40821788, w: -0.23456965} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 50, y: -210, z: 0} +--- !u!114 &2141451819 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2141451816} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 1 +--- !u!1 &2144476966 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2144476967} + - component: {fileID: 2144476970} + - component: {fileID: 2144476969} + - component: {fileID: 2144476968} + m_Layer: 5 + m_Name: ReconstcutSpringBone + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2144476967 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2144476966} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1215781542} + m_Father: {fileID: 339774397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 162, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &2144476968 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2144476966} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Highlighted + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 2144476969} + m_OnClick: + m_PersistentCalls: + m_Calls: [] +--- !u!114 &2144476969 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2144476966} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &2144476970 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2144476966} + m_CullTransparentMesh: 0 +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 241398689} + - {fileID: 1787938566} + - {fileID: 2141451818} + - {fileID: 204388504} + - {fileID: 802105004} + - {fileID: 322182885} + - {fileID: 1407428958} diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewer.unity.meta b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewer.unity.meta new file mode 100644 index 000000000..f7831efd4 --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewer.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: bedad7250033c0b49ac1e7db4d7ee63e +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewerUI.cs b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewerUI.cs new file mode 100644 index 000000000..a25670807 --- /dev/null +++ b/Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewerUI.cs @@ -0,0 +1,487 @@ +using System; +using System.IO; +using System.Linq; +using System.Threading; +using UniVRM10.ClothWarp.Components; +using UniGLTF; +using UnityEngine; +using UnityEngine.UI; + + +namespace UniVRM10.Cloth.Viewer +{ + public class ClothViewerUI : MonoBehaviour + { + [SerializeField] Text m_version = default; + + [Header("Model")] + [SerializeField] Toggle m_useAsync = default; + [SerializeField] Button m_openModel = default; + [SerializeField] Toggle m_showBoxMan = default; + + [Header("Cloth")] + [SerializeField] Toggle m_useJob = default; + [SerializeField] Toggle m_addClothToHips = default; + [SerializeField] Button m_reconstructSprngBone = default; + [SerializeField] Button m_resetSpringBone = default; + [SerializeField] Toggle m_pauseSpringBone = default; + + [Header("Motion")] + [SerializeField] Button m_openMotion = default; + [SerializeField] Button m_pastePose = default; + [SerializeField] Toggle ToggleMotionTPose = default; + [SerializeField] Toggle ToggleMotionBVH = default; + [SerializeField] ToggleGroup ToggleMotion = default; + public bool IsTPose + { + get => ToggleMotion.ActiveToggles().FirstOrDefault() == ToggleMotionTPose; + set + { + ToggleMotionTPose.isOn = value; + ToggleMotionBVH.isOn = !value; + } + } + + [Header("Expression")] + [SerializeField] Toggle m_enableLipSync = default; + [SerializeField] Toggle m_enableAutoBlink = default; + [SerializeField] Toggle m_enableAutoExpression = default; + + [SerializeField] GameObject m_target = default; + [SerializeField] TextAsset m_motion; + [SerializeField] TextFields m_texts = default; + + private void Reset() + { + var map = new ObjectMap(gameObject); + + m_version = map.Get("VrmVersion"); + + m_useAsync = map.Get("UseAsync"); + m_openModel = map.Get