From 68b6f7e0a01412d28b215fc1ffc7de089ec30daa Mon Sep 17 00:00:00 2001 From: Masataka SUMI Date: Mon, 10 May 2021 20:13:53 +0900 Subject: [PATCH] use renderQueue in MaterialImporterParam in VRM 0.x --- Assets/VRM/Runtime/IO/VRMMaterialImporter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/VRM/Runtime/IO/VRMMaterialImporter.cs b/Assets/VRM/Runtime/IO/VRMMaterialImporter.cs index 491793f19..d6b69d1de 100644 --- a/Assets/VRM/Runtime/IO/VRMMaterialImporter.cs +++ b/Assets/VRM/Runtime/IO/VRMMaterialImporter.cs @@ -31,7 +31,7 @@ namespace VRM var name = parser.GLTF.materials[i].name; param = new MaterialImportParam(name, vrmMaterial.shader); - param.Actions.Add(material => material.renderQueue = vrmMaterial.renderQueue); + param.RenderQueue = vrmMaterial.renderQueue; foreach (var kv in vrmMaterial.floatProperties) {