From 671f1112c5a93f60926f2be5ed24a07f4296aae4 Mon Sep 17 00:00:00 2001 From: iCyP Date: Mon, 1 Jul 2019 19:34:17 +0900 Subject: [PATCH] add legacy shader names --- specification/0.0/schema/vrm.material.schema.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/specification/0.0/schema/vrm.material.schema.json b/specification/0.0/schema/vrm.material.schema.json index 5a1ac473f..4c4f9c017 100644 --- a/specification/0.0/schema/vrm.material.schema.json +++ b/specification/0.0/schema/vrm.material.schema.json @@ -6,7 +6,7 @@ "type": "string" }, "shader": { - "description": "Include shader names as VRM/MToon, VRM/UnlitTransparentZWrite, and VRM_USE_GLTFSHADER. If VRM_USE_GLTFSHADER is specified, use same index of gltf's material settings", + "description": "This contains shader name. VRM/MToon, VRM/UnlitTransparentZWrite, and VRM_USE_GLTFSHADER (and legacy materials as Standard, UniGLTF/UniUnlit, VRM/UnlitTexture, VRM/UnlitCutout, VRM/UnlitTransparent) . If VRM_USE_GLTFSHADER is specified, use same index of gltf's material settings", "type": "string" }, "renderQueue": {