rename namespace MeshUtility to UniGLTF.MeshUtility

* MeshUtility と UniGLTF に重複していたクラスを削除
This commit is contained in:
ousttrue
2021-06-01 18:09:41 +09:00
parent 96467563cc
commit 56db0e2e54
45 changed files with 56 additions and 979 deletions

View File

@@ -2,6 +2,7 @@
using UnityEngine;
using UniGLTF;
using System.IO;
using UniGLTF.MeshUtility;
#if UNITY_2020_2_OR_NEWER
using UnityEditor.AssetImporters;
#else
@@ -57,7 +58,7 @@ namespace UniVRM10
EditorGUILayout.HelpBox(m_message, MessageType.Error);
}
s_currentTab = MeshUtility.TabBar.OnGUI(s_currentTab);
s_currentTab = TabBar.OnGUI(s_currentTab);
GUILayout.Space(10);
switch (s_currentTab)