diff --git a/Assets/UniGLTF/Runtime/UniGLTF/IO/TextureLoader/AssetTextureLoader.cs b/Assets/UniGLTF/Editor/UniGLTF/AssetTextureLoader.cs similarity index 95% rename from Assets/UniGLTF/Runtime/UniGLTF/IO/TextureLoader/AssetTextureLoader.cs rename to Assets/UniGLTF/Editor/UniGLTF/AssetTextureLoader.cs index 8d5dc86f7..caf03659d 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/IO/TextureLoader/AssetTextureLoader.cs +++ b/Assets/UniGLTF/Editor/UniGLTF/AssetTextureLoader.cs @@ -1,10 +1,8 @@ -using System.Collections; -using System.Threading.Tasks; +using System.Threading.Tasks; using UnityEngine; namespace UniGLTF { -#if UNITY_EDITOR public static class AssetTextureLoader { public static Task LoadTaskAsync(UnityPath m_assetPath, @@ -60,5 +58,4 @@ namespace UniGLTF return Task.FromResult(Texture); } } -#endif } diff --git a/Assets/UniGLTF/Runtime/UniGLTF/IO/TextureLoader/AssetTextureLoader.cs.meta b/Assets/UniGLTF/Editor/UniGLTF/AssetTextureLoader.cs.meta similarity index 100% rename from Assets/UniGLTF/Runtime/UniGLTF/IO/TextureLoader/AssetTextureLoader.cs.meta rename to Assets/UniGLTF/Editor/UniGLTF/AssetTextureLoader.cs.meta