make extracted asset replacement work

This commit is contained in:
Masataka SUMI
2021-05-25 17:01:38 +09:00
parent 76582ebcf3
commit 44eead7f67
2 changed files with 2 additions and 2 deletions

View File

@@ -96,7 +96,7 @@ namespace UniVRM10
// Import(create unity objects)
//
var extractedObjects = scriptedImporter.GetExternalObjectMap()
.ToDictionary(kv => new SubAssetKey(kv.Value.GetType(), kv.Value.name), kv => kv.Value);
.ToDictionary(kv => new SubAssetKey(kv.Value.GetType(), kv.Key.name), kv => kv.Value);
using (var loader = new Vrm10Importer(parser, extractedObjects))
{