mirror of
https://github.com/vrm-c/UniVRM.git
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Merge pull request #2620 from amamagi/mtoon10showcase
Add MToon10 Showcase
This commit is contained in:
commit
44b20d6615
8
Assets/VRM10_Samples/MToon10Showcase.meta
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8
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8
Assets/VRM10_Samples/MToon10Showcase/Editor.meta
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8
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timeCreated: 1738862006
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@ -0,0 +1,15 @@
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using UnityEditor;
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using UnityEngine;
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namespace VRM10.Samples.MToon10Showcase
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{
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[CustomPropertyDrawer(typeof(LitShowcase.LitEntry))]
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public sealed class LitEntryDrawer : PropertyDrawer
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{
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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EditorGUILayout.PropertyField(property.FindPropertyRelative(nameof(LitShowcase.LitEntry.litColor)));
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EditorGUILayout.PropertyField(property.FindPropertyRelative(nameof(LitShowcase.LitEntry.litTexture)));
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}
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}
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}
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guid: 4bc17a32bc7742498008ff0c6b248544
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timeCreated: 1738861957
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@ -0,0 +1,15 @@
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using UnityEditor;
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using UnityEngine;
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namespace VRM10.Samples.MToon10Showcase
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{
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[CustomPropertyDrawer(typeof(ShadeShowcase.ShadeEntry))]
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public sealed class ShadeEntryDrawer : PropertyDrawer
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{
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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EditorGUILayout.PropertyField(property.FindPropertyRelative(nameof(ShadeShowcase.ShadeEntry.shadeColor)));
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EditorGUILayout.PropertyField(property.FindPropertyRelative(nameof(ShadeShowcase.ShadeEntry.shadeTexture)));
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}
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}
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}
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timeCreated: 1738862279
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Assets/VRM10_Samples/MToon10Showcase/MToon10Showcase.unity
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Assets/VRM10_Samples/MToon10Showcase/Prefab/LabelText.prefab
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8
Assets/VRM10_Samples/MToon10Showcase/Runtime.meta
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8
Assets/VRM10_Samples/MToon10Showcase/Runtime.meta
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@ -0,0 +1,41 @@
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|||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
public sealed class CameraScroller : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private GraphicScrollHandler _scrollHandler;
|
||||
[SerializeField] private Scrollbar _scrollbar;
|
||||
private bool _initialized;
|
||||
private Vector3 _startPosition;
|
||||
private Vector3 _endPosition;
|
||||
private float _scrollWeightDelta;
|
||||
private float _currentWeight;
|
||||
private Transform _cameraTransform;
|
||||
|
||||
public void Initialize(Vector3 startPosition, Vector3 endPosition, float scrollDistance)
|
||||
{
|
||||
_startPosition = startPosition;
|
||||
_endPosition = endPosition;
|
||||
_scrollWeightDelta = scrollDistance / Vector3.Distance(startPosition, endPosition);
|
||||
_currentWeight = 0.0f;
|
||||
_cameraTransform = Camera.main.transform;
|
||||
_cameraTransform.position = _startPosition;
|
||||
_scrollbar.enabled = true;
|
||||
_scrollbar.onValueChanged.AddListener(Scroll);
|
||||
_scrollHandler.OnScrollAction = (eventData) =>
|
||||
{
|
||||
var sign = Mathf.Sign(eventData.scrollDelta.y);
|
||||
Scroll(_currentWeight - _scrollWeightDelta * sign);
|
||||
};
|
||||
}
|
||||
|
||||
private void Scroll(float weight)
|
||||
{
|
||||
_currentWeight = Mathf.Clamp01(weight);
|
||||
_scrollbar.value = _currentWeight;
|
||||
_cameraTransform.position = Vector3.Lerp(_startPosition, _endPosition, _currentWeight);
|
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}
|
||||
}
|
||||
}
|
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|
|
@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 48ff531ad559459a8b8e17e571ee0a3d
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timeCreated: 1743124491
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||||
|
|
@ -0,0 +1,16 @@
|
|||
using System;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
public sealed class GraphicScrollHandler : Graphic , IScrollHandler
|
||||
{
|
||||
public Action<PointerEventData> OnScrollAction { get; set; }
|
||||
|
||||
public void OnScroll(PointerEventData eventData)
|
||||
{
|
||||
OnScrollAction?.Invoke(eventData);
|
||||
}
|
||||
}
|
||||
}
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|
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fileFormatVersion: 2
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guid: b46491cc876845a4a7d3db9a355d5adc
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timeCreated: 1743145606
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||||
|
|
@ -0,0 +1,23 @@
|
|||
using UnityEngine;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/MToon10ShowcaseDependencies")]
|
||||
#endif
|
||||
public sealed class MToon10ShowcaseDependencies : ScriptableObject
|
||||
{
|
||||
public Texture2D checkerTexture;
|
||||
public Texture2D litCheckerTexture;
|
||||
public Texture2D shadeCheckerTexture;
|
||||
public Texture2D alphaModeCheckerTexture;
|
||||
public Texture2D combinedMaskTexture;
|
||||
public Texture2D matcapTexture;
|
||||
public Texture2D checkerBwTexture;
|
||||
public Texture2D normalMapTexture;
|
||||
|
||||
public Shader mtoon10Shader;
|
||||
public GameObject labelTextPrefab;
|
||||
public GameObject floorPrefab;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
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|||
fileFormatVersion: 2
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||||
guid: a132aec60a624bfebcae8ebfc5474b61
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||||
timeCreated: 1738854634
|
||||
|
|
@ -0,0 +1,172 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using VRM10.MToon10;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
public class MToon10ShowcaseEntryPoint : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private CameraScroller cameraScroller;
|
||||
[SerializeField] private MToon10ShowcaseDependencies dependencies;
|
||||
|
||||
[SerializeField] private AlphaModeShowcase alphaModeShowcase;
|
||||
[SerializeField] private RenderQueueOffsetShowcase renderQueueOffsetShowcase;
|
||||
[SerializeField] private LitShowcase litShowcase;
|
||||
[SerializeField] private ShadeShowcase shadeShowcase;
|
||||
[SerializeField] private NormalMapShowcase normalMapShowcase;
|
||||
[SerializeField] private ShadingToonyShowcase shadingToonyShowcase;
|
||||
[SerializeField] private ShadingShiftShowcase shadingShiftShowcase;
|
||||
[SerializeField] private GIEqualizationShowcase giEqualizationShowcase;
|
||||
[SerializeField] private EmissionShowcase emissionShowcase;
|
||||
[SerializeField] private RimLightingShowcase rimLightShowcase;
|
||||
[SerializeField] private MatcapShowcase matcapShowcase;
|
||||
[SerializeField] private ParametricRimShowcase parametricRimShowcase;
|
||||
[SerializeField] private OutlineShowcase outlineShowcase;
|
||||
[SerializeField] private UVAnimationShowcase uvAnimationShowcase;
|
||||
|
||||
private static readonly int Columns = 4;
|
||||
private static readonly float PrimitiveRadius = 0.3f;
|
||||
private static readonly float PrimitiveSpacing = 0.2f;
|
||||
private static readonly float LabelSpacing = 0.1f;
|
||||
|
||||
private Vector3 _nextOrigin = new(-2.0f, 1.0f, 2.0f);
|
||||
|
||||
private void Start()
|
||||
{
|
||||
CreateShowcase(alphaModeShowcase.entries, alphaModeShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.AlphaMode = entry.alphaMode;
|
||||
context.TransparentWithZWriteMode = entry.transparentWithZWriteMode;
|
||||
context.AlphaCutoff = entry.alphaCutoff;
|
||||
context.DoubleSidedMode = entry.doubleSidedMode;
|
||||
});
|
||||
CreateShowcase(renderQueueOffsetShowcase.entries, renderQueueOffsetShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.AlphaMode = MToon10AlphaMode.Transparent;
|
||||
context.BaseColorFactorSrgb = entry.litColor;
|
||||
context.RenderQueueOffsetNumber = entry.renderQueueOffset;
|
||||
});
|
||||
CreateShowcase(litShowcase.entries, litShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.BaseColorFactorSrgb = entry.litColor;
|
||||
context.BaseColorTexture = entry.litTexture;
|
||||
});
|
||||
CreateShowcase(shadeShowcase.entries, shadeShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.ShadeColorFactorSrgb = entry.shadeColor;
|
||||
context.ShadeColorTexture = entry.shadeTexture;
|
||||
});
|
||||
CreateShowcase(normalMapShowcase.entries, normalMapShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.NormalTextureScale = entry.normalTextureScale;
|
||||
context.NormalTexture = entry.normalTexture;
|
||||
});
|
||||
CreateShowcase(shadingToonyShowcase.entries, shadingToonyShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.ShadingToonyFactor = entry.shadingToonyFactor;
|
||||
context.ShadingShiftFactor = entry.shadingShiftFactor;
|
||||
});
|
||||
CreateShowcase(shadingShiftShowcase.entries, shadingShiftShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.ShadingShiftTextureScale = entry.shadingShiftTextureScale;
|
||||
context.ShadingShiftTexture = entry.shadingShiftTexture;
|
||||
}, primitiveType: PrimitiveType.Quad);
|
||||
CreateShowcase(giEqualizationShowcase.entries, giEqualizationShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.GiEqualizationFactor = entry.giEqualizationFactor;
|
||||
});
|
||||
CreateShowcase(emissionShowcase.entries, emissionShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.EmissiveTexture = entry.emissiveTexture;
|
||||
context.EmissiveFactorLinear = entry.emissiveFactorLinear;
|
||||
});
|
||||
CreateShowcase(rimLightShowcase.entries, rimLightShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.RimMultiplyTexture = entry.rimMultiplyTexture;
|
||||
context.RimLightingMixFactor = entry.rimLightingMixFactor;
|
||||
});
|
||||
CreateShowcase(matcapShowcase.entries, matcapShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.MatcapTexture = entry.matcapTexture;
|
||||
context.MatcapColorFactorSrgb = entry.matcapColorFactor;
|
||||
});
|
||||
CreateShowcase(parametricRimShowcase.entries, parametricRimShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.ParametricRimColorFactorSrgb = entry.parametricRimColor;
|
||||
context.ParametricRimFresnelPowerFactor = entry.parametricRimFresnelPowerFactor;
|
||||
context.ParametricRimLiftFactor = entry.parametricRimLiftFactor;
|
||||
});
|
||||
CreateShowcase(outlineShowcase.entries, outlineShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.OutlineWidthMode = entry.outlineWidthMode;
|
||||
context.OutlineWidthFactor = entry.outlineWidthFactor;
|
||||
context.OutlineWidthMultiplyTexture = entry.outlineWidthMultiplyTexture;
|
||||
context.OutlineColorFactorSrgb = entry.outlineColorFactor;
|
||||
context.OutlineLightingMixFactor = entry.outlineLightingMixFactor;
|
||||
});
|
||||
CreateShowcase(uvAnimationShowcase.entries, uvAnimationShowcase.baseMaterial, (entry, context) =>
|
||||
{
|
||||
context.UvAnimationMaskTexture = entry.uvAnimationMaskTexture;
|
||||
context.UvAnimationScrollXSpeedFactor = entry.uvAnimationScrollXSpeedFactor;
|
||||
context.UvAnimationScrollYSpeedFactor = entry.uvAnimationScrollYSpeedFactor;
|
||||
context.UvAnimationRotationSpeedFactor = entry.uvAnimationRotationSpeedFactor;
|
||||
}, PrimitiveType.Quad);
|
||||
|
||||
CreateFloor();
|
||||
|
||||
cameraScroller.Initialize(new Vector3(0.0f, 5.0f, 0.0f), new Vector3(0.0f, 5.0f, _nextOrigin.z), 0.5f);
|
||||
}
|
||||
|
||||
private Transform CreateShowcase<T>(T[] entries, Material baseMaterial, Action<T, MToon10Context> setup, PrimitiveType primitiveType = PrimitiveType.Sphere)
|
||||
where T : class
|
||||
{
|
||||
const int columnCount = 4;
|
||||
|
||||
var root = new GameObject(typeof(T).Name);
|
||||
root.transform.position = _nextOrigin;
|
||||
|
||||
var label = Instantiate(dependencies.labelTextPrefab, root.transform);
|
||||
label.GetComponent<TextMesh>().text = typeof(T).Name;
|
||||
const float LabelHeight = 0.4f;
|
||||
|
||||
var gridOrigin = new Vector3(PrimitiveRadius, 0.0f, -(LabelHeight + LabelSpacing + PrimitiveRadius));
|
||||
var gridSpacing = PrimitiveRadius * 2 + PrimitiveSpacing;
|
||||
for (var idx = 0; idx < entries.Length; idx++)
|
||||
{
|
||||
var obj = GameObject.CreatePrimitive(primitiveType);
|
||||
obj.transform.SetParent(root.transform);
|
||||
obj.transform.rotation = Quaternion.Euler(90.0f, 0.0f, 0.0f);
|
||||
var x = idx % columnCount * gridSpacing + gridOrigin.x;
|
||||
var z = -idx / columnCount * gridSpacing + gridOrigin.z;
|
||||
obj.transform.localPosition = new Vector3(x, 0.0f, z);
|
||||
var scale = PrimitiveRadius * 2;
|
||||
obj.transform.localScale = new Vector3(scale, scale, scale);
|
||||
var mat = new Material(baseMaterial);
|
||||
obj.GetComponent<MeshRenderer>().sharedMaterial = mat;
|
||||
var context = new MToon10Context(mat);
|
||||
setup(entries[idx], context);
|
||||
context.Validate();
|
||||
}
|
||||
|
||||
var rows = entries.Length / columnCount + (entries.Length % columnCount == 0 ? 0 : 1);
|
||||
var showcaseHeight = LabelHeight + LabelSpacing + gridSpacing * rows;
|
||||
_nextOrigin -= new Vector3(0.0f, 0.0f, showcaseHeight);
|
||||
|
||||
return root.transform;
|
||||
}
|
||||
|
||||
private void CreateFloor()
|
||||
{
|
||||
var floors = new GameObject("Floors");
|
||||
var nextFloorOrigin = Vector3.zero;
|
||||
var floorLength = 10f * dependencies.floorPrefab.transform.localScale.y;
|
||||
var viewportOffset = Camera.main!.orthographicSize;
|
||||
while (nextFloorOrigin.z + floorLength / 2f > _nextOrigin.z - viewportOffset)
|
||||
{
|
||||
var floor = Instantiate(dependencies.floorPrefab, floors.transform);
|
||||
floor.transform.position = nextFloorOrigin;
|
||||
nextFloorOrigin -= new Vector3(0.0f, 0.0f, floorLength);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e1f3510c69d3c7547b80446e05ca3f10
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: edf9c3bc2dc34b8f8add9b88fd6e4c91
|
||||
timeCreated: 1738860388
|
||||
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using VRM10.MToon10;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(AlphaModeShowcase))]
|
||||
#endif
|
||||
public sealed class AlphaModeShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public AlphaModeEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class AlphaModeEntry
|
||||
{
|
||||
public MToon10AlphaMode alphaMode;
|
||||
public MToon10TransparentWithZWriteMode transparentWithZWriteMode;
|
||||
public float alphaCutoff;
|
||||
public MToon10DoubleSidedMode doubleSidedMode;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8218ff2a8efb4e0180079c635a898336
|
||||
timeCreated: 1743147086
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(EmissionShowcase))]
|
||||
#endif
|
||||
public sealed class EmissionShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public EmissionEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class EmissionEntry
|
||||
{
|
||||
public Texture emissiveTexture;
|
||||
[ColorUsage(true, true)]
|
||||
public Color emissiveFactorLinear;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5e087512735b4e288ff82a086e699d08
|
||||
timeCreated: 1743410519
|
||||
|
|
@ -0,0 +1,20 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(GIEqualizationShowcase))]
|
||||
#endif
|
||||
public sealed class GIEqualizationShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public GIEqualizationEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class GIEqualizationEntry
|
||||
{
|
||||
public float giEqualizationFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e51c98942d8940309bc44bdf58b77fc2
|
||||
timeCreated: 1743409368
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(LitShowcase))]
|
||||
#endif
|
||||
public sealed class LitShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public LitEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class LitEntry
|
||||
{
|
||||
public Color litColor;
|
||||
public Texture2D litTexture;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 89b0928de1ba43879abaf2a5eef01290
|
||||
timeCreated: 1738860448
|
||||
|
|
@ -0,0 +1,21 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(MatcapShowcase))]
|
||||
#endif
|
||||
public sealed class MatcapShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public MatcapEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class MatcapEntry
|
||||
{
|
||||
public Texture matcapTexture;
|
||||
public Color matcapColorFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3418e9cbc9144c3bafada74a5a58253c
|
||||
timeCreated: 1743410765
|
||||
|
|
@ -0,0 +1,21 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(NormalMapShowcase))]
|
||||
#endif
|
||||
public sealed class NormalMapShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public NormalMapEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class NormalMapEntry
|
||||
{
|
||||
public Texture2D normalTexture;
|
||||
public float normalTextureScale;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2afc77128e664f579beb3a7acaa0f128
|
||||
timeCreated: 1743409089
|
||||
|
|
@ -0,0 +1,26 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
using VRM10.MToon10;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(OutlineShowcase))]
|
||||
#endif
|
||||
public sealed class OutlineShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public OutlineEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class OutlineEntry
|
||||
{
|
||||
[FormerlySerializedAs("outlineMode")] public MToon10OutlineMode outlineWidthMode;
|
||||
public float outlineWidthFactor;
|
||||
public Color outlineColorFactor;
|
||||
public Texture outlineWidthMultiplyTexture;
|
||||
public float outlineLightingMixFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6001edd8790a4a2991726ba8c1e8da3f
|
||||
timeCreated: 1743412629
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using VRM10.MToon10;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(ParametricRimShowcase))]
|
||||
#endif
|
||||
public sealed class ParametricRimShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public ParametricRimEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class ParametricRimEntry
|
||||
{
|
||||
public Color parametricRimColor;
|
||||
public float parametricRimFresnelPowerFactor;
|
||||
public float parametricRimLiftFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 404e40c14f8b4ff1a1612972eca7150b
|
||||
timeCreated: 1743412452
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using VRM10.MToon10;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(RenderQueueOffsetShowcase))]
|
||||
#endif
|
||||
public sealed class RenderQueueOffsetShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public RenderQueueOffsetEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class RenderQueueOffsetEntry
|
||||
{
|
||||
public Color litColor;
|
||||
public int renderQueueOffset;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 561df76b68dd4dbc8fde977f18a762cc
|
||||
timeCreated: 1743408987
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using VRM10.MToon10;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(RimLightingShowcase))]
|
||||
#endif
|
||||
public sealed class RimLightingShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public RimLightingMixFactorEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class RimLightingMixFactorEntry
|
||||
{
|
||||
public float rimLightingMixFactor;
|
||||
public Texture rimMultiplyTexture;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ab26996f78a24e8786fed956a3cb154b
|
||||
timeCreated: 1743410713
|
||||
|
|
@ -0,0 +1,21 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(ShadeShowcase))]
|
||||
#endif
|
||||
public sealed class ShadeShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public ShadeEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class ShadeEntry
|
||||
{
|
||||
public Color shadeColor;
|
||||
public Texture2D shadeTexture;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: df2cef426747462a9a795626e9012e8a
|
||||
timeCreated: 1738862142
|
||||
|
|
@ -0,0 +1,21 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(ShadingShiftShowcase))]
|
||||
#endif
|
||||
public sealed class ShadingShiftShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public ShadingShiftEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class ShadingShiftEntry
|
||||
{
|
||||
public Texture shadingShiftTexture;
|
||||
public float shadingShiftTextureScale;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e20b1c01261f457ba97400f8b1b41ed4
|
||||
timeCreated: 1743582625
|
||||
|
|
@ -0,0 +1,21 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(ShadingToonyShowcase))]
|
||||
#endif
|
||||
public sealed class ShadingToonyShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public ShadingToonyEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class ShadingToonyEntry
|
||||
{
|
||||
public float shadingToonyFactor;
|
||||
public float shadingShiftFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4d42c8616ca58674984859246097201f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using VRM10.MToon10;
|
||||
|
||||
namespace VRM10.Samples.MToon10Showcase
|
||||
{
|
||||
#if VRM_DEVELOP
|
||||
[CreateAssetMenu(menuName = "VRM10/Samples/MToon10Showcase/" + nameof(UVAnimationShowcase))]
|
||||
#endif
|
||||
public sealed class UVAnimationShowcase : ScriptableObject
|
||||
{
|
||||
public Material baseMaterial;
|
||||
public UVAnimationEntry[] entries;
|
||||
|
||||
[Serializable]
|
||||
public sealed class UVAnimationEntry
|
||||
{
|
||||
public Texture uvAnimationMaskTexture;
|
||||
public float uvAnimationScrollXSpeedFactor;
|
||||
public float uvAnimationScrollYSpeedFactor;
|
||||
public float uvAnimationRotationSpeedFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 02757244758a436c9a0d517e11eea871
|
||||
timeCreated: 1743412838
|
||||
|
|
@ -0,0 +1,17 @@
|
|||
{
|
||||
"name": "VRM10.Samples.MToon10Showcase",
|
||||
"rootNamespace": "",
|
||||
"references": [
|
||||
"GUID:e47c917724578cc43b5506c17a27e9a0",
|
||||
"GUID:0aaf403bd13871a44b7127aef2695ff8"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
|
|
@ -0,0 +1,7 @@
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Reference in New Issue
Block a user