generate expression

OverrideBlink, OverrideLookAt, OverrideMouth
This commit is contained in:
ousttrue
2021-01-29 16:26:13 +09:00
parent 78bd0aafb9
commit 4173d00c9a
11 changed files with 73 additions and 55 deletions

View File

@@ -80,9 +80,9 @@ namespace UniVRM10
m_expressionNameProp = serializedObject.FindProperty(nameof(targetObject.ExpressionName));
m_presetProp = serializedObject.FindProperty(nameof(targetObject.Preset));
m_isBinaryProp = serializedObject.FindProperty(nameof(targetObject.IsBinary));
m_ignoreBlinkProp = serializedObject.FindProperty(nameof(targetObject.IgnoreBlink));
m_ignoreLookAtProp = serializedObject.FindProperty(nameof(targetObject.IgnoreLookAt));
m_ignoreMouthProp = serializedObject.FindProperty(nameof(targetObject.IgnoreMouth));
m_ignoreBlinkProp = serializedObject.FindProperty(nameof(targetObject.OverrideBlink));
m_ignoreLookAtProp = serializedObject.FindProperty(nameof(targetObject.OverrideLookAt));
m_ignoreMouthProp = serializedObject.FindProperty(nameof(targetObject.OverrideMouth));
m_morphTargetBindings = new ReorderableMorphTargetBindingList(serializedObject, previewSceneManager, 20);
m_materialColorBindings = new ReorderableMaterialColorBindingList(serializedObject, previewSceneManager?.MaterialNames, 20);