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"m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "BumpMap", + "m_DefaultReferenceName": "_BumpMap", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 3 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -1032,6 +1240,12 @@ }, { "m_Id": "f0d45de1f0c94cd794a750a329950f35" + }, + { + "m_Id": "768ef8d819804d919b966c240e815700" + }, + { + "m_Id": "b1faea9e904b4eab8c5266d6c0565f0d" } ] } @@ -1223,6 +1437,21 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a5c728807e084c5d9adba57613ac10b3", + "m_Id": 0, + "m_DisplayName": "BumpScale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -1247,6 +1476,34 @@ } } +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "b1faea9e904b4eab8c5266d6c0565f0d", + "m_Guid": { + "m_GuidSerialized": "58bcb52a-51f5-424c-9517-b18584cbb4c3" + }, + "m_Name": "BumpScale", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "BumpScale", + "m_DefaultReferenceName": "_BumpScale", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -1515,6 +1772,24 @@ "m_Value": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "d8c467fa94be4293a923f302733693da", + "m_Id": 490756011, + "m_DisplayName": "NormalMap", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "_NormalMap", + "m_StageCapability": 2, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", diff --git a/Assets/VRM10_Samples/VRM10Viewer/Assets/TinyMToon_SubGraph.shadersubgraph b/Assets/VRM10_Samples/VRM10Viewer/Assets/TinyMToon_SubGraph.shadersubgraph index 69f825c2f..44d0e1c34 100644 --- a/Assets/VRM10_Samples/VRM10Viewer/Assets/TinyMToon_SubGraph.shadersubgraph +++ b/Assets/VRM10_Samples/VRM10Viewer/Assets/TinyMToon_SubGraph.shadersubgraph @@ -20,6 +20,12 @@ }, { "m_Id": "7e09a1dd20fa45cfb744461ff4274fe3" + }, + { + "m_Id": "80d7033fb26d4150afc7e381325e548b" + }, + { + "m_Id": "2e2ceb974f5b4c829366c88514f74c46" } ], "m_Keywords": [], @@ -95,6 +101,21 @@ }, { "m_Id": "e97ebd89b37649bbbbb6bce779b31161" + }, + { + "m_Id": "2dca18a425c24ef996f41d99f41f944f" + }, + { + "m_Id": "4cd8ff51123a4571aec4742c647d03e2" + }, + { + "m_Id": "a9167087f1b545f493408946cc06fa67" + }, + { + "m_Id": "de30e03340034417b8e6ae35c3fe8445" + }, + { + "m_Id": "33b1b5fde65e408db84dc8b2041d1f96" } ], "m_GroupDatas": [], @@ -114,6 +135,34 @@ "m_SlotId": 0 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2dca18a425c24ef996f41d99f41f944f" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4157f6d98e8f4cff8948bb4a108c6c31" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "33b1b5fde65e408db84dc8b2041d1f96" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "de30e03340034417b8e6ae35c3fe8445" + }, + "m_SlotId": 1 + } + }, { "m_OutputSlot": { "m_Node": { @@ -156,6 +205,20 @@ "m_SlotId": 2 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4cd8ff51123a4571aec4742c647d03e2" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2dca18a425c24ef996f41d99f41f944f" + }, + "m_SlotId": 1 + } + }, { "m_OutputSlot": { "m_Node": { @@ -207,9 +270,9 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "4157f6d98e8f4cff8948bb4a108c6c31" + "m_Id": "2dca18a425c24ef996f41d99f41f944f" }, - "m_SlotId": 1 + "m_SlotId": 0 } }, { @@ -282,6 +345,20 @@ "m_SlotId": 1 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a9167087f1b545f493408946cc06fa67" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4cd8ff51123a4571aec4742c647d03e2" + }, + "m_SlotId": 1 + } + }, { "m_OutputSlot": { "m_Node": { @@ -422,6 +499,20 @@ "m_SlotId": 1 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "de30e03340034417b8e6ae35c3fe8445" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4cd8ff51123a4571aec4742c647d03e2" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -675,6 +766,57 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1ef8e98871764425805d3d5d00cafd2c", + "m_Id": 0, + "m_DisplayName": "NormalStrength", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "20e1731fba3c4e4abbcceaca20e43546", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "2172df51dc264e95a47d86247aeb738b", + "m_Id": 0, + "m_DisplayName": "NormalMap", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -911,6 +1053,89 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalBlendNode", + "m_ObjectId": "2dca18a425c24ef996f41d99f41f944f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Normal Blend", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -517.3333129882813, + "y": 455.3333435058594, + "width": 209.33331298828126, + "height": 340.0000305175781 + } + }, + "m_Slots": [ + { + "m_Id": "6cc074d28a2248ec94c00b73180098ed" + }, + { + "m_Id": "abc7ac9e69c2400d907864143f74f526" + }, + { + "m_Id": "d8b989079b4b416e96bad77427cfc855" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_BlendMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "2e2ceb974f5b4c829366c88514f74c46", + "m_Guid": { + "m_GuidSerialized": "7739fffb-53c8-4ab8-b490-2f422c6bee62" + }, + "m_Name": "NormalMap", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "NormalMap", + "m_DefaultReferenceName": "_NormalMap", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "30ae7f93002e407386dbdc4f76bf9d08", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + { "m_SGVersion": 3, "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", @@ -941,6 +1166,42 @@ "m_ColorMode": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "33b1b5fde65e408db84dc8b2041d1f96", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1214.6666259765625, + "y": 536.6665649414063, + "width": 145.333251953125, + "height": 36.00006103515625 + } + }, + "m_Slots": [ + { + "m_Id": "2172df51dc264e95a47d86247aeb738b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "2e2ceb974f5b4c829366c88514f74c46" + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1158,6 +1419,21 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4842fbf2d7044c75a39ca30c7d366a77", + "m_Id": 1, + "m_DisplayName": "Strength", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Strength", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1197,6 +1473,47 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalStrengthNode", + "m_ObjectId": "4cd8ff51123a4571aec4742c647d03e2", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Normal Strength", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -788.0, + "y": 497.33331298828127, + "width": 209.333251953125, + "height": 304.0 + } + }, + "m_Slots": [ + { + "m_Id": "20e1731fba3c4e4abbcceaca20e43546" + }, + { + "m_Id": "4842fbf2d7044c75a39ca30c7d366a77" + }, + { + "m_Id": "59f25b85991649f591b5ef62203138c8" + } + ], + "synonyms": [ + "intensity" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", @@ -1314,6 +1631,12 @@ }, { "m_Id": "7e09a1dd20fa45cfb744461ff4274fe3" + }, + { + "m_Id": "2e2ceb974f5b4c829366c88514f74c46" + }, + { + "m_Id": "80d7033fb26d4150afc7e381325e548b" } ] } @@ -1386,6 +1709,44 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "588c76b41cf84cb6a672821bc73de249", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "59f25b85991649f591b5ef62203138c8", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -1516,6 +1877,44 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "6cc074d28a2248ec94c00b73180098ed", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6f6041b20d494af4ac63813f1711fb75", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NormalVectorNode", @@ -1528,10 +1927,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -517.3333129882813, - "y": 478.0000915527344, - "width": 209.33334350585938, - "height": 318.6664733886719 + "x": -823.3333740234375, + "y": 326.66668701171877, + "width": 207.3333740234375, + "height": 134.66671752929688 } }, "m_Slots": [ @@ -1543,7 +1942,7 @@ "surface direction" ], "m_Precision": 0, - "m_PreviewExpanded": true, + "m_PreviewExpanded": false, "m_DismissedVersion": 0, "m_PreviewMode": 2, "m_CustomColors": { @@ -1670,6 +2069,34 @@ } } +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "80d7033fb26d4150afc7e381325e548b", + "m_Guid": { + "m_GuidSerialized": "fc02a70c-3be1-403c-8f2b-a3d7b2f6bd7a" + }, + "m_Name": "NormalStrength", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "NormalStrength", + "m_DefaultReferenceName": "_NormalStrength", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", @@ -1776,6 +2203,31 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "8ab402d6dc9e49e7b456f140264432a3", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -2037,6 +2489,65 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "a9167087f1b545f493408946cc06fa67", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1214.6666259765625, + "y": 581.3333129882813, + "width": 159.333251953125, + "height": 35.99993896484375 + } + }, + "m_Slots": [ + { + "m_Id": "1ef8e98871764425805d3d5d00cafd2c" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "80d7033fb26d4150afc7e381325e548b" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "abc7ac9e69c2400d907864143f74f526", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NegateNode", @@ -2353,6 +2864,28 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "c9ac6a4a126c410098a495cd60816b70", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", @@ -2487,6 +3020,21 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "cffab61eda8744239e70de29379c6ade", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -2523,6 +3071,21 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d39135f347fc40a6b5bfa35ddcc61bde", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -2547,6 +3110,24 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "d65f1545e6c64629a81b1ef5f473aadb", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", @@ -2631,6 +3212,29 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "d8b989079b4b416e96bad77427cfc855", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", @@ -2715,6 +3319,66 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "de30e03340034417b8e6ae35c3fe8445", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -1005.3333129882813, + "y": 497.3333435058594, + "width": 182.0, + "height": 158.66665649414063 + } + }, + "m_Slots": [ + { + "m_Id": "8ab402d6dc9e49e7b456f140264432a3" + }, + { + "m_Id": "588c76b41cf84cb6a672821bc73de249" + }, + { + "m_Id": "6f6041b20d494af4ac63813f1711fb75" + }, + { + "m_Id": "cffab61eda8744239e70de29379c6ade" + }, + { + "m_Id": "d39135f347fc40a6b5bfa35ddcc61bde" + }, + { + "m_Id": "d65f1545e6c64629a81b1ef5f473aadb" + }, + { + "m_Id": "c9ac6a4a126c410098a495cd60816b70" + }, + { + "m_Id": "30ae7f93002e407386dbdc4f76bf9d08" + } + ], + "synonyms": [ + "tex2d" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",