diff --git a/Assets/UniGLTF/Runtime/MeshUtility/MeshIntegrator.cs b/Assets/UniGLTF/Runtime/MeshUtility/MeshIntegrator.cs index 5bc4ebdb3..b1db1d5dc 100644 --- a/Assets/UniGLTF/Runtime/MeshUtility/MeshIntegrator.cs +++ b/Assets/UniGLTF/Runtime/MeshUtility/MeshIntegrator.cs @@ -64,7 +64,7 @@ namespace UniGLTF.MeshUtility foreach (var x in BlendShapes) { //Debug.LogFormat("AddBlendShapeFrame: {0}", kv.Key); - mesh.AddBlendShapeFrame(x.Name, 1, + mesh.AddBlendShapeFrame(x.Name, 100.0f, x.Positions.ToArray(), x.Normals.ToArray(), x.Tangents.ToArray());