mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-09-08 11:59:26 -05:00
add VRM scripts
This commit is contained in:
162
Scripts/Format/Editor/VRMHumanoidNormalizerMenu.cs
Normal file
162
Scripts/Format/Editor/VRMHumanoidNormalizerMenu.cs
Normal file
@@ -0,0 +1,162 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UniGLTF;
|
||||
|
||||
|
||||
namespace VRM
|
||||
{
|
||||
public static class VRMHumanoidNorimalizerMenu
|
||||
{
|
||||
const string MENU_KEY = "VRM/create normalized humanoid";
|
||||
[MenuItem(MENU_KEY, true, 1)]
|
||||
private static bool ExportValidate()
|
||||
{
|
||||
var root=Selection.activeObject as GameObject;
|
||||
if (root == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var animator = root.GetComponent<Animator>();
|
||||
if (animator == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var avatar = animator.avatar;
|
||||
if (avatar == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!avatar.isValid) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!avatar.isHuman)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
[MenuItem(MENU_KEY, false, 1)]
|
||||
private static void ExportFromMenu()
|
||||
{
|
||||
var go = Selection.activeObject as GameObject;
|
||||
Undo.RecordObjects(go.transform.Traverse().ToArray(), "before normalize");
|
||||
var map = new Dictionary<Transform, Transform>();
|
||||
var normalized = VRM.BoneNormalizer.Execute(go, map);
|
||||
CopyVRMComponents(go, normalized, map);
|
||||
Undo.PerformUndo();
|
||||
}
|
||||
|
||||
//
|
||||
// トップレベルのMonoBehaviourを移植する
|
||||
//
|
||||
public static void CopyVRMComponents(GameObject go, GameObject root,
|
||||
Dictionary<Transform, Transform> map)
|
||||
{
|
||||
{
|
||||
// blendshape
|
||||
var src = go.GetComponent<VRMBlendShapeProxy>();
|
||||
if (src != null)
|
||||
{
|
||||
var dst = root.AddComponent<VRMBlendShapeProxy>();
|
||||
dst.BlendShapeAvatar = src.BlendShapeAvatar;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var secondary = go.transform.Find("secondary");
|
||||
if (secondary == null)
|
||||
{
|
||||
secondary = go.transform;
|
||||
}
|
||||
|
||||
var dstSecondary = root.transform.Find("secondary");
|
||||
if (dstSecondary == null)
|
||||
{
|
||||
dstSecondary = new GameObject("secondary").transform;
|
||||
dstSecondary.SetParent(root.transform, false);
|
||||
}
|
||||
|
||||
// 揺れモノ
|
||||
foreach (var src in go.transform.Traverse().Select(x => x.GetComponent<VRMSpringBoneColliderGroup>()).Where(x => x != null))
|
||||
{
|
||||
var dst = map[src.transform];
|
||||
var dstColliderGroup = dst.gameObject.AddComponent<VRMSpringBoneColliderGroup>();
|
||||
dstColliderGroup.Colliders = src.Colliders.Select(y =>
|
||||
{
|
||||
var offset = dst.worldToLocalMatrix.MultiplyPoint(src.transform.localToWorldMatrix.MultiplyPoint(y.Offset));
|
||||
return new VRMSpringBoneColliderGroup.SphereCollider
|
||||
{
|
||||
Offset = offset,
|
||||
Radius = y.Radius
|
||||
};
|
||||
}).ToArray();
|
||||
}
|
||||
|
||||
foreach (var src in secondary.GetComponents<VRMSpringBone>())
|
||||
{
|
||||
var dst = dstSecondary.gameObject.AddComponent<VRMSpringBone>();
|
||||
dst.m_comment = src.m_comment;
|
||||
dst.RootBones = src.RootBones.Select(x => map[x]).ToList();
|
||||
if (src.ColliderGroups != null)
|
||||
{
|
||||
dst.ColliderGroups = src.ColliderGroups.Select(x => map[x.transform].GetComponent<VRMSpringBoneColliderGroup>()).ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
// meta
|
||||
var src = go.GetComponent<VRMMetaInformation>();
|
||||
if (src != null)
|
||||
{
|
||||
src.CopyTo(root);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
// firstPerson
|
||||
var src = go.GetComponent<VRMFirstPerson>();
|
||||
if (src != null)
|
||||
{
|
||||
src.CopyTo(root, map);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
// lookAt
|
||||
var src = go.GetComponent<VRMLookAt>();
|
||||
if (src != null)
|
||||
{
|
||||
src.CopyTo(root, map);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
// humanoid
|
||||
var dst = root.AddComponent<VRMHumanoidDescription>();
|
||||
var src = go.GetComponent<VRMHumanoidDescription>();
|
||||
if (src != null)
|
||||
{
|
||||
dst.Avatar = src.Avatar;
|
||||
dst.Description = src.Description;
|
||||
}
|
||||
else
|
||||
{
|
||||
var animator = go.GetComponent<Animator>();
|
||||
if (animator != null)
|
||||
{
|
||||
dst.Avatar = animator.avatar;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user