From 2778a696f152ecdec6389218e04e52d0908a8795 Mon Sep 17 00:00:00 2001 From: Masataka SUMI Date: Tue, 23 Jul 2024 20:02:47 +0900 Subject: [PATCH] remove unused usings --- .../Components/Expression/Preview/PreviewSceneManager.cs | 1 - .../Components/VrmAnimationInstance/Vrm10PoseLoader.cs | 2 -- .../BuiltInRP/Export/BuiltInVrm10MaterialExporter.cs | 1 - .../Import/BuiltInVrm10MaterialDescriptorGenerator.cs | 1 - .../URP/Import/Materials/UrpVrm10MToonMaterialImporter.cs | 1 - .../URP/Import/UrpVrm10MaterialDescriptorGenerator.cs | 1 - .../VRM10/Runtime/IO/Texture/Vrm10MToonTextureImporter.cs | 1 - .../Runtime/IO/Texture/Vrm10TextureDescriptorGenerator.cs | 6 +----- Assets/VRM10/Runtime/IO/Vrm10.cs | 2 -- Assets/VRM10/Runtime/IO/Vrm10Exporter.cs | 2 -- Assets/VRM10/Runtime/IO/VrmAnimationExporter.cs | 3 --- Assets/VRM10/Runtime/IO/VrmAnimationImporter.cs | 2 -- .../VRM10RuntimeExporterSample/VRM10RuntimeExporter.cs | 1 - 13 files changed, 1 insertion(+), 23 deletions(-) diff --git a/Assets/VRM10/Runtime/Components/Expression/Preview/PreviewSceneManager.cs b/Assets/VRM10/Runtime/Components/Expression/Preview/PreviewSceneManager.cs index bf222816a..a92c35f92 100644 --- a/Assets/VRM10/Runtime/Components/Expression/Preview/PreviewSceneManager.cs +++ b/Assets/VRM10/Runtime/Components/Expression/Preview/PreviewSceneManager.cs @@ -2,7 +2,6 @@ using System.Linq; using UnityEngine; using System; -using VRMShaders; using UniGLTF; diff --git a/Assets/VRM10/Runtime/Components/VrmAnimationInstance/Vrm10PoseLoader.cs b/Assets/VRM10/Runtime/Components/VrmAnimationInstance/Vrm10PoseLoader.cs index 2750d5271..141a6d892 100644 --- a/Assets/VRM10/Runtime/Components/VrmAnimationInstance/Vrm10PoseLoader.cs +++ b/Assets/VRM10/Runtime/Components/VrmAnimationInstance/Vrm10PoseLoader.cs @@ -1,10 +1,8 @@ -using System; using System.Collections.Generic; using System.Threading.Tasks; using UniGLTF; using UniJSON; using UnityEngine; -using VRMShaders; namespace UniVRM10 { diff --git a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Export/BuiltInVrm10MaterialExporter.cs b/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Export/BuiltInVrm10MaterialExporter.cs index 9f24619d8..fb0d3ac0e 100644 --- a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Export/BuiltInVrm10MaterialExporter.cs +++ b/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Export/BuiltInVrm10MaterialExporter.cs @@ -1,6 +1,5 @@ using UniGLTF; using UnityEngine; -using VRMShaders; namespace UniVRM10 { diff --git a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/BuiltInVrm10MaterialDescriptorGenerator.cs b/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/BuiltInVrm10MaterialDescriptorGenerator.cs index 4e947844b..ec6b09115 100644 --- a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/BuiltInVrm10MaterialDescriptorGenerator.cs +++ b/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/BuiltInVrm10MaterialDescriptorGenerator.cs @@ -2,7 +2,6 @@ using System.Collections.Generic; using UniGLTF; using UnityEngine; -using VRMShaders; namespace UniVRM10 { diff --git a/Assets/VRM10/Runtime/IO/Material/URP/Import/Materials/UrpVrm10MToonMaterialImporter.cs b/Assets/VRM10/Runtime/IO/Material/URP/Import/Materials/UrpVrm10MToonMaterialImporter.cs index 9fd485809..0c5696704 100644 --- a/Assets/VRM10/Runtime/IO/Material/URP/Import/Materials/UrpVrm10MToonMaterialImporter.cs +++ b/Assets/VRM10/Runtime/IO/Material/URP/Import/Materials/UrpVrm10MToonMaterialImporter.cs @@ -3,7 +3,6 @@ using System.Linq; using UniGLTF; using UnityEngine; using VRM10.MToon10; -using VRMShaders; namespace UniVRM10 { diff --git a/Assets/VRM10/Runtime/IO/Material/URP/Import/UrpVrm10MaterialDescriptorGenerator.cs b/Assets/VRM10/Runtime/IO/Material/URP/Import/UrpVrm10MaterialDescriptorGenerator.cs index d389d3117..b0cf9d20b 100644 --- a/Assets/VRM10/Runtime/IO/Material/URP/Import/UrpVrm10MaterialDescriptorGenerator.cs +++ b/Assets/VRM10/Runtime/IO/Material/URP/Import/UrpVrm10MaterialDescriptorGenerator.cs @@ -2,7 +2,6 @@ using System.Collections.Generic; using UniGLTF; using UnityEngine; -using VRMShaders; namespace UniVRM10 { diff --git a/Assets/VRM10/Runtime/IO/Texture/Vrm10MToonTextureImporter.cs b/Assets/VRM10/Runtime/IO/Texture/Vrm10MToonTextureImporter.cs index fe9dac249..28d78c174 100644 --- a/Assets/VRM10/Runtime/IO/Texture/Vrm10MToonTextureImporter.cs +++ b/Assets/VRM10/Runtime/IO/Texture/Vrm10MToonTextureImporter.cs @@ -4,7 +4,6 @@ using UniGLTF; using UniGLTF.Extensions.VRMC_materials_mtoon; using UnityEngine; using VRM10.MToon10; -using VRMShaders; namespace UniVRM10 { diff --git a/Assets/VRM10/Runtime/IO/Texture/Vrm10TextureDescriptorGenerator.cs b/Assets/VRM10/Runtime/IO/Texture/Vrm10TextureDescriptorGenerator.cs index 7a6db9e79..ed7ea65c0 100644 --- a/Assets/VRM10/Runtime/IO/Texture/Vrm10TextureDescriptorGenerator.cs +++ b/Assets/VRM10/Runtime/IO/Texture/Vrm10TextureDescriptorGenerator.cs @@ -1,10 +1,6 @@ -using System; -using System.Collections.Generic; +using System.Collections.Generic; using System.Linq; -using System.Threading.Tasks; using UniGLTF; -using UnityEngine; -using VRMShaders; namespace UniVRM10 { diff --git a/Assets/VRM10/Runtime/IO/Vrm10.cs b/Assets/VRM10/Runtime/IO/Vrm10.cs index fc636e5c5..9eeaf41a1 100644 --- a/Assets/VRM10/Runtime/IO/Vrm10.cs +++ b/Assets/VRM10/Runtime/IO/Vrm10.cs @@ -1,11 +1,9 @@ using System; -using System.Collections.Generic; using System.IO; using System.Threading; using System.Threading.Tasks; using UniGLTF; using UnityEngine; -using VRMShaders; namespace UniVRM10 { diff --git a/Assets/VRM10/Runtime/IO/Vrm10Exporter.cs b/Assets/VRM10/Runtime/IO/Vrm10Exporter.cs index 95d68cddc..f29306031 100644 --- a/Assets/VRM10/Runtime/IO/Vrm10Exporter.cs +++ b/Assets/VRM10/Runtime/IO/Vrm10Exporter.cs @@ -4,8 +4,6 @@ using System.Linq; using UniGLTF; using UnityEngine; using VrmLib; -using VRMShaders; - namespace UniVRM10 { diff --git a/Assets/VRM10/Runtime/IO/VrmAnimationExporter.cs b/Assets/VRM10/Runtime/IO/VrmAnimationExporter.cs index 864dd9a5f..4cda49aa5 100644 --- a/Assets/VRM10/Runtime/IO/VrmAnimationExporter.cs +++ b/Assets/VRM10/Runtime/IO/VrmAnimationExporter.cs @@ -1,11 +1,8 @@ using System; using System.Collections.Generic; -using System.IO; using System.Linq; using UniGLTF; -using UniHumanoid; using UnityEngine; -using VRMShaders; namespace UniVRM10 { diff --git a/Assets/VRM10/Runtime/IO/VrmAnimationImporter.cs b/Assets/VRM10/Runtime/IO/VrmAnimationImporter.cs index 7150476bf..5eea64aac 100644 --- a/Assets/VRM10/Runtime/IO/VrmAnimationImporter.cs +++ b/Assets/VRM10/Runtime/IO/VrmAnimationImporter.cs @@ -7,8 +7,6 @@ using UniGLTF.Extensions.VRMC_vrm_animation; using UniHumanoid; using UniJSON; using UnityEngine; -using UniVRM10; -using VRMShaders; namespace UniVRM10 { diff --git a/Assets/VRM10_Samples/VRM10RuntimeExporterSample/VRM10RuntimeExporter.cs b/Assets/VRM10_Samples/VRM10RuntimeExporterSample/VRM10RuntimeExporter.cs index 679e49ede..76c5ebc2c 100644 --- a/Assets/VRM10_Samples/VRM10RuntimeExporterSample/VRM10RuntimeExporter.cs +++ b/Assets/VRM10_Samples/VRM10RuntimeExporterSample/VRM10RuntimeExporter.cs @@ -1,7 +1,6 @@ using System.IO; using UniGLTF; using UnityEngine; -using VRMShaders; namespace UniVRM10.RuntimeExporterSample {