diff --git a/Assets/VRM/UniGLTF/Scripts/IO/TextureConverter.cs b/Assets/VRM/UniGLTF/Scripts/IO/TextureConverter.cs index 74041ef28..eedf9ca9d 100644 --- a/Assets/VRM/UniGLTF/Scripts/IO/TextureConverter.cs +++ b/Assets/VRM/UniGLTF/Scripts/IO/TextureConverter.cs @@ -121,10 +121,6 @@ namespace UniGLTF public Texture2D GetExportTexture(Texture2D texture) { - -#if UNITY_WEBGL && !UNITY_EDITOR - return texture; -#endif var mat = GetDecoder(); var converted = TextureConverter.Convert(texture, glTFTextureTypes.Normal, null, mat); TextureConverter.RemoveTextureExtension(converted, m_extension);