diff --git a/Assets/UniGLTF/Runtime/UniGLTF/PackageVersion.cs b/Assets/UniGLTF/Runtime/UniGLTF/PackageVersion.cs index 261a62491..705a3c3cd 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/PackageVersion.cs +++ b/Assets/UniGLTF/Runtime/UniGLTF/PackageVersion.cs @@ -4,8 +4,8 @@ namespace UniGLTF public static partial class PackageVersion { public const int MAJOR = 0; - public const int MINOR = 119; + public const int MINOR = 120; public const int PATCH = 0; - public const string VERSION = "0.119.0"; + public const string VERSION = "0.120.0"; } } diff --git a/Assets/UniGLTF/Runtime/UniGLTF/UniGLTFVersion.cs b/Assets/UniGLTF/Runtime/UniGLTF/UniGLTFVersion.cs index e016af563..50e41ded2 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/UniGLTFVersion.cs +++ b/Assets/UniGLTF/Runtime/UniGLTF/UniGLTFVersion.cs @@ -4,8 +4,8 @@ namespace UniGLTF public static partial class UniGLTFVersion { public const int MAJOR = 2; - public const int MINOR = 55; + public const int MINOR = 56; public const int PATCH = 0; - public const string VERSION = "2.55.0"; + public const string VERSION = "2.56.0"; } } diff --git a/Assets/UniGLTF/package.json b/Assets/UniGLTF/package.json index 08dd5b4b2..78ac48ff2 100644 --- a/Assets/UniGLTF/package.json +++ b/Assets/UniGLTF/package.json @@ -1,6 +1,6 @@ { "name": "com.vrmc.gltf", - "version": "0.119.0", + "version": "0.120.0", "displayName": "UniGLTF", "description": "GLTF importer and exporter", "unity": "2021.3", @@ -11,7 +11,7 @@ "name": "VRM Consortium" }, "dependencies": { - "com.vrmc.vrmshaders": "0.119.0", + "com.vrmc.vrmshaders": "0.120.0", "com.unity.modules.animation": "1.0.0" }, "samples": [ diff --git a/Assets/VRM/package.json b/Assets/VRM/package.json index 89862f3ec..05d855350 100644 --- a/Assets/VRM/package.json +++ b/Assets/VRM/package.json @@ -1,6 +1,6 @@ { "name": "com.vrmc.univrm", - "version": "0.119.0", + "version": "0.120.0", "displayName": "VRM", "description": "VRM importer", "unity": "2021.3", @@ -14,8 +14,8 @@ "name": "VRM Consortium" }, "dependencies": { - "com.vrmc.vrmshaders": "0.119.0", - "com.vrmc.gltf": "0.119.0", + "com.vrmc.vrmshaders": "0.120.0", + "com.vrmc.gltf": "0.120.0", "com.unity.ugui": "1.0.0" }, "samples": [ diff --git a/Assets/VRM10/Samples~/VRM10FirstPersonSample/VRM10RuntimeLoader.cs b/Assets/VRM10/Samples~/VRM10FirstPersonSample/VRM10RuntimeLoader.cs index 3a0feb381..f5b9328fc 100644 --- a/Assets/VRM10/Samples~/VRM10FirstPersonSample/VRM10RuntimeLoader.cs +++ b/Assets/VRM10/Samples~/VRM10FirstPersonSample/VRM10RuntimeLoader.cs @@ -86,11 +86,13 @@ namespace UniVRM10.FirstPersonSample async Task LoadAsync(string path, VRMShaders.IAwaitCaller awaitCaller) { - var instance = await Vrm10.LoadPathAsync(path, awaitCaller: awaitCaller); + var instance = await Vrm10.LoadPathAsync(path, awaitCaller: awaitCaller, showMeshes: false); // VR用 FirstPerson 設定 await instance.Vrm.FirstPerson.SetupAsync(instance.gameObject, awaitCaller); + instance.GetComponent().ShowMeshes(); + return instance; } diff --git a/Assets/VRM10/package.json b/Assets/VRM10/package.json index d3703035c..acf6529a7 100644 --- a/Assets/VRM10/package.json +++ b/Assets/VRM10/package.json @@ -1,6 +1,6 @@ { "name": "com.vrmc.vrm", - "version": "0.119.0", + "version": "0.120.0", "displayName": "VRM-1.0", "description": "VRM-1.0 importer", "unity": "2021.3", @@ -14,8 +14,8 @@ "name": "VRM Consortium" }, "dependencies": { - "com.vrmc.vrmshaders": "0.119.0", - "com.vrmc.gltf": "0.119.0" + "com.vrmc.vrmshaders": "0.120.0", + "com.vrmc.gltf": "0.120.0" }, "samples": [ { diff --git a/Assets/VRMShaders/package.json b/Assets/VRMShaders/package.json index 1035f1750..2306eb56c 100644 --- a/Assets/VRMShaders/package.json +++ b/Assets/VRMShaders/package.json @@ -1,6 +1,6 @@ { "name": "com.vrmc.vrmshaders", - "version": "0.119.0", + "version": "0.120.0", "displayName": "VRM Shaders", "description": "VRM Shaders", "unity": "2021.3",