mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-05-15 15:11:43 -05:00
Move sample to UniVRMTest project
* https://github.com/dwango/UniVRMTest
This commit is contained in:
parent
ccd47b9d6f
commit
1f8a5d7fa5
|
|
@ -1,9 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3399903915becdb45b0a9d5ee452b827
|
||||
folderAsset: yes
|
||||
timeCreated: 1522734239
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -1,9 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f8b8df97087120f489aaf03f9c7a0034
|
||||
folderAsset: yes
|
||||
timeCreated: 1524039219
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,8 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 53251aee795b92f41973601467818413
|
||||
timeCreated: 1524039282
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
|
@ -1,9 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 1a9160f0fe3ace243ae0a22921c3b133
|
||||
timeCreated: 1524039283
|
||||
licenseType: Free
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -1,9 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d97e18dfaff15ed45908b0fca0f661ee
|
||||
folderAsset: yes
|
||||
timeCreated: 1524032882
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -1,22 +0,0 @@
|
|||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
|
||||
namespace VRM
|
||||
{
|
||||
public class CanvasManager : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
public Button LoadVRMButton;
|
||||
|
||||
[SerializeField]
|
||||
public Button LoadBVHButton;
|
||||
|
||||
private void Reset()
|
||||
{
|
||||
LoadVRMButton = GameObject.FindObjectsOfType<Button>().FirstOrDefault(x => x.name == "LoadVRM");
|
||||
LoadBVHButton = GameObject.FindObjectsOfType<Button>().FirstOrDefault(x => x.name == "LoadBVH");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,12 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 1ae08a6ba07c0864c9132bc8a004030d
|
||||
timeCreated: 1520834280
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -1,74 +0,0 @@
|
|||
#if UNITY_STANDALONE_WIN
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
|
||||
namespace VRM
|
||||
{
|
||||
public static class FileDialogForWindows
|
||||
{
|
||||
#region GetOpenFileName
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
|
||||
public class OpenFileName
|
||||
{
|
||||
public int structSize = 0;
|
||||
public IntPtr dlgOwner = IntPtr.Zero;
|
||||
public IntPtr instance = IntPtr.Zero;
|
||||
public String filter = null;
|
||||
public String customFilter = null;
|
||||
public int maxCustFilter = 0;
|
||||
public int filterIndex = 0;
|
||||
public String file = null;
|
||||
public int maxFile = 0;
|
||||
public String fileTitle = null;
|
||||
public int maxFileTitle = 0;
|
||||
public String initialDir = null;
|
||||
public String title = null;
|
||||
public int flags = 0;
|
||||
public short fileOffset = 0;
|
||||
public short fileExtension = 0;
|
||||
public String defExt = null;
|
||||
public IntPtr custData = IntPtr.Zero;
|
||||
public IntPtr hook = IntPtr.Zero;
|
||||
public String templateName = null;
|
||||
public IntPtr reservedPtr = IntPtr.Zero;
|
||||
public int reservedInt = 0;
|
||||
public int flagsEx = 0;
|
||||
}
|
||||
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
|
||||
public static extern bool GetOpenFileName([In, Out] OpenFileName ofn);
|
||||
public static bool GetOpenFileName1([In, Out] OpenFileName ofn)
|
||||
{
|
||||
return GetOpenFileName(ofn);
|
||||
}
|
||||
static string Filter(params string[] filters)
|
||||
{
|
||||
return string.Join("\0", filters) + "\0";
|
||||
}
|
||||
public static string FileDialog(string title, string extension)
|
||||
{
|
||||
OpenFileName ofn = new OpenFileName();
|
||||
ofn.structSize = Marshal.SizeOf(ofn);
|
||||
ofn.filter = Filter("All Files", "*.*", extension, "*" + extension);
|
||||
ofn.filterIndex = 2;
|
||||
ofn.file = new string(new char[256]);
|
||||
ofn.maxFile = ofn.file.Length;
|
||||
ofn.fileTitle = new string(new char[64]);
|
||||
ofn.maxFileTitle = ofn.fileTitle.Length;
|
||||
ofn.initialDir = UnityEngine.Application.dataPath;
|
||||
ofn.title = title;
|
||||
ofn.defExt = "PNG";
|
||||
ofn.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;//OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_PATHMUSTEXIST| OFN_ALLOWMULTISELECT|OFN_NOCHANGEDIR
|
||||
if (!GetOpenFileName(ofn))
|
||||
{
|
||||
return null;
|
||||
//FileDialogResult("file:///" + ofn.file);
|
||||
} // later, possibly in some other method:
|
||||
|
||||
return ofn.file;
|
||||
|
||||
}
|
||||
#endregion
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
|
@ -1,12 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 649d78dc96acf5b4f83d54cd1859e940
|
||||
timeCreated: 1524038001
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -1,150 +0,0 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
namespace VRM
|
||||
{
|
||||
public class RokuroCamera : MonoBehaviour
|
||||
{
|
||||
[Range(0.1f, 5.0f)]
|
||||
public float RotateSpeed = 0.7f;
|
||||
|
||||
[Range(0.1f, 5.0f)]
|
||||
public float GrabSpeed = 0.7f;
|
||||
|
||||
[Range(0.1f, 5.0f)]
|
||||
public float DollySpeed = 1.0f;
|
||||
|
||||
[SerializeField]
|
||||
Camera m_camera;
|
||||
|
||||
private void Reset()
|
||||
{
|
||||
m_camera = GetComponent<Camera>();
|
||||
}
|
||||
|
||||
struct PosRot
|
||||
{
|
||||
public Vector3 Position;
|
||||
public Quaternion Rotation;
|
||||
}
|
||||
|
||||
class _Rokuro
|
||||
{
|
||||
public float Yaw;
|
||||
public float Pitch;
|
||||
public float ShiftX;
|
||||
public float ShiftY;
|
||||
public float Distance = 2.0f;
|
||||
|
||||
public void Rotate(float x, float y)
|
||||
{
|
||||
Yaw += x;
|
||||
Pitch -= y;
|
||||
Pitch = Mathf.Clamp(Pitch, -90, 90);
|
||||
}
|
||||
|
||||
public void Grab(float x, float y)
|
||||
{
|
||||
ShiftX += x * Distance;
|
||||
ShiftY += y * Distance;
|
||||
}
|
||||
|
||||
public void Dolly(float delta)
|
||||
{
|
||||
if (delta > 0)
|
||||
{
|
||||
Distance *= 0.9f;
|
||||
}
|
||||
else if (delta < 0)
|
||||
{
|
||||
Distance *= 1.1f;
|
||||
}
|
||||
}
|
||||
|
||||
public PosRot Calc()
|
||||
{
|
||||
var r = Quaternion.Euler(Pitch, Yaw, 0);
|
||||
return new PosRot
|
||||
{
|
||||
Position = r * new Vector3(-ShiftX, -ShiftY, -Distance),
|
||||
Rotation = r,
|
||||
};
|
||||
}
|
||||
}
|
||||
private _Rokuro _currentCamera = new _Rokuro();
|
||||
|
||||
private List<Coroutine> _activeCoroutines = new List<Coroutine>();
|
||||
private void OnEnable()
|
||||
{
|
||||
// left mouse drag
|
||||
_activeCoroutines.Add(StartCoroutine(MouseDragOperationCoroutine(0, diff =>
|
||||
{
|
||||
_currentCamera.Rotate(diff.x * RotateSpeed, diff.y * RotateSpeed);
|
||||
})));
|
||||
// right mouse drag
|
||||
_activeCoroutines.Add(StartCoroutine(MouseDragOperationCoroutine(1, diff =>
|
||||
{
|
||||
_currentCamera.Rotate(diff.x * RotateSpeed, diff.y * RotateSpeed);
|
||||
})));
|
||||
// middle mouse drag
|
||||
_activeCoroutines.Add(StartCoroutine(MouseDragOperationCoroutine(2, diff =>
|
||||
{
|
||||
_currentCamera.Grab(
|
||||
diff.x * GrabSpeed / Screen.height,
|
||||
diff.y * GrabSpeed / Screen.height
|
||||
);
|
||||
})));
|
||||
// mouse wheel
|
||||
_activeCoroutines.Add(StartCoroutine(MouseScrollOperationCoroutine(diff =>
|
||||
{
|
||||
_currentCamera.Dolly(diff.y * DollySpeed);
|
||||
})));
|
||||
}
|
||||
private void OnDisable()
|
||||
{
|
||||
foreach (var coroutine in _activeCoroutines)
|
||||
{
|
||||
StopCoroutine(coroutine);
|
||||
}
|
||||
_activeCoroutines.Clear();
|
||||
}
|
||||
private void Update()
|
||||
{
|
||||
var posRot = _currentCamera.Calc();
|
||||
|
||||
transform.localRotation = posRot.Rotation;
|
||||
transform.localPosition = posRot.Position;
|
||||
}
|
||||
private IEnumerator MouseDragOperationCoroutine(int buttonIndex, Action<Vector2> dragOperation)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
while (!Input.GetMouseButtonDown(buttonIndex))
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
var prevPos = Input.mousePosition;
|
||||
while (Input.GetMouseButton(buttonIndex))
|
||||
{
|
||||
var currPos = Input.mousePosition;
|
||||
var diff = currPos - prevPos;
|
||||
dragOperation(diff);
|
||||
|
||||
prevPos = currPos;
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
private IEnumerator MouseScrollOperationCoroutine(Action<Vector2> scrollOperation)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
scrollOperation(Input.mouseScrollDelta);
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 77cf12e6f4085e246b0582a18a957bc1
|
||||
timeCreated: 1523878901
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -1,40 +0,0 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
namespace VRM
|
||||
{
|
||||
public class TargetMover : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
float m_radius = 5.0f;
|
||||
|
||||
[SerializeField]
|
||||
float m_angluarVelocity = 40.0f;
|
||||
|
||||
[SerializeField]
|
||||
float m_y = 1.5f;
|
||||
|
||||
[SerializeField]
|
||||
float m_height = 3.0f;
|
||||
|
||||
public IEnumerator Start()
|
||||
{
|
||||
var angle = 0.0f;
|
||||
|
||||
while (true)
|
||||
{
|
||||
angle += m_angluarVelocity * Time.deltaTime * Mathf.Deg2Rad;
|
||||
|
||||
var x = Mathf.Cos(angle) * m_radius;
|
||||
var z = Mathf.Sin(angle) * m_radius;
|
||||
var y = m_y + m_height * Mathf.Cos(angle / 3);
|
||||
|
||||
transform.localPosition = new Vector3(x, y, z);
|
||||
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,12 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c04054aea7a18b642b0a4905e808604e
|
||||
timeCreated: 1524045545
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -1,217 +0,0 @@
|
|||
#pragma warning disable 0414
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
namespace VRM
|
||||
{
|
||||
public class VRMRuntimeLoader : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
bool m_loadAsync;
|
||||
|
||||
[SerializeField, Header("GUI")]
|
||||
CanvasManager m_canvas;
|
||||
|
||||
[SerializeField]
|
||||
LookTarget m_faceCamera;
|
||||
|
||||
[SerializeField, Header("loader")]
|
||||
UniHumanoid.HumanPoseTransfer m_source;
|
||||
|
||||
[SerializeField]
|
||||
UniHumanoid.HumanPoseTransfer m_target;
|
||||
|
||||
[SerializeField, Header("runtime")]
|
||||
VRMFirstPerson m_firstPerson;
|
||||
|
||||
VRMBlendShapeProxy m_blendShape;
|
||||
|
||||
void SetupTarget()
|
||||
{
|
||||
if (m_target != null)
|
||||
{
|
||||
m_target.Source = m_source;
|
||||
m_target.SourceType = UniHumanoid.HumanPoseTransfer.HumanPoseTransferSourceType.HumanPoseTransfer;
|
||||
|
||||
m_blendShape = m_target.GetComponent<VRMBlendShapeProxy>();
|
||||
|
||||
m_firstPerson = m_target.GetComponent<VRMFirstPerson>();
|
||||
|
||||
var animator = m_target.GetComponent<Animator>();
|
||||
if (animator != null)
|
||||
{
|
||||
m_firstPerson.Setup();
|
||||
|
||||
if (m_faceCamera != null)
|
||||
{
|
||||
m_faceCamera.Target = animator.GetBoneTransform(HumanBodyBones.Head);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
SetupTarget();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
if (m_canvas == null)
|
||||
{
|
||||
Debug.LogWarning("no canvas");
|
||||
return;
|
||||
}
|
||||
|
||||
m_canvas.LoadVRMButton.onClick.AddListener(LoadVRMClicked);
|
||||
m_canvas.LoadBVHButton.onClick.AddListener(LoadBVHClicked);
|
||||
}
|
||||
|
||||
void LoadVRMClicked()
|
||||
{
|
||||
#if UNITY_STANDALONE_WIN
|
||||
var path = FileDialogForWindows.FileDialog("open VRM", ".vrm");
|
||||
#else
|
||||
var path = Application.dataPath + "/default.vrm";
|
||||
#endif
|
||||
if (string.IsNullOrEmpty(path))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var bytes = File.ReadAllBytes(path);
|
||||
// なんらかの方法でByte列を得た
|
||||
|
||||
var context = new VRMImporterContext(path);
|
||||
|
||||
// GLB形式でJSONを取得しParseします
|
||||
context.ParseVrm(bytes);
|
||||
|
||||
|
||||
// metaを取得(todo: thumbnailテクスチャのロード)
|
||||
var meta = context.ReadMeta();
|
||||
Debug.LogFormat("meta: title:{0}", meta.Title);
|
||||
|
||||
|
||||
// ParseしたJSONをシーンオブジェクトに変換していく
|
||||
if (m_loadAsync)
|
||||
{
|
||||
LoadAsync(context);
|
||||
}
|
||||
else
|
||||
{
|
||||
VRMImporter.LoadFromBytes(context);
|
||||
OnLoaded(context.Root);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// メタが不要な場合のローダー
|
||||
/// </summary>
|
||||
void LoadVRMClicked_without_meta()
|
||||
{
|
||||
#if UNITY_STANDALONE_WIN
|
||||
var path = FileDialogForWindows.FileDialog("open VRM", ".vrm");
|
||||
#else
|
||||
var path = Application.dataPath + "/default.vrm";
|
||||
#endif
|
||||
if (string.IsNullOrEmpty(path))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
#if true
|
||||
var bytes = File.ReadAllBytes(path);
|
||||
// なんらかの方法でByte列を得た
|
||||
|
||||
if (m_loadAsync)
|
||||
{
|
||||
// ローカルファイルシステムからロードします
|
||||
VRMImporter.LoadVrmAsync(bytes, OnLoaded);
|
||||
}
|
||||
else
|
||||
{
|
||||
var root=VRMImporter.LoadFromBytes(bytes);
|
||||
OnLoaded(root);
|
||||
}
|
||||
|
||||
#else
|
||||
// ParseしたJSONをシーンオブジェクトに変換していく
|
||||
if (m_loadAsync)
|
||||
{
|
||||
// ローカルファイルシステムからロードします
|
||||
VRMImporter.LoadVrmAsync(path, OnLoaded);
|
||||
}
|
||||
else
|
||||
{
|
||||
var root=VRMImporter.LoadFromPath(path);
|
||||
OnLoaded(root);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void LoadAsync(VRMImporterContext context)
|
||||
{
|
||||
#if true
|
||||
var now = Time.time;
|
||||
VRMImporter.LoadVrmAsync(context, go=> {
|
||||
var delta = Time.time - now;
|
||||
Debug.LogFormat("LoadVrmAsync {0:0.0} seconds", delta);
|
||||
OnLoaded(go);
|
||||
});
|
||||
#else
|
||||
// ローカルファイルシステムからロードします
|
||||
VRMImporter.LoadVrmAsync(path, OnLoaded);
|
||||
#endif
|
||||
}
|
||||
|
||||
void LoadBVHClicked()
|
||||
{
|
||||
#if UNITY_STANDALONE_WIN
|
||||
var path = FileDialogForWindows.FileDialog("open BVH", ".bvh");
|
||||
if (!string.IsNullOrEmpty(path))
|
||||
{
|
||||
LoadBvh(path);
|
||||
}
|
||||
#else
|
||||
LoadBvh(Application.dataPath + "/default.bvh");
|
||||
#endif
|
||||
}
|
||||
|
||||
void OnLoaded(GameObject root)
|
||||
{
|
||||
root.transform.SetParent(transform, false);
|
||||
|
||||
// add motion
|
||||
var humanPoseTransfer = root.AddComponent<UniHumanoid.HumanPoseTransfer>();
|
||||
if (m_target != null)
|
||||
{
|
||||
GameObject.Destroy(m_target.gameObject);
|
||||
}
|
||||
m_target = humanPoseTransfer;
|
||||
SetupTarget();
|
||||
}
|
||||
|
||||
void LoadBvh(string path)
|
||||
{
|
||||
Debug.LogFormat("ImportBvh: {0}", path);
|
||||
var context = new UniHumanoid.ImporterContext
|
||||
{
|
||||
Path = path
|
||||
};
|
||||
UniHumanoid.BvhImporter.Import(context);
|
||||
|
||||
if (m_source != null)
|
||||
{
|
||||
GameObject.Destroy(m_source.gameObject);
|
||||
}
|
||||
m_source = context.Root.GetComponent<UniHumanoid.HumanPoseTransfer>();
|
||||
|
||||
SetupTarget();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,12 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 03b059a6d90275246ba8622ac40a63dc
|
||||
timeCreated: 1517899576
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -1,135 +0,0 @@
|
|||
using System.Linq;
|
||||
using UniHumanoid;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
|
||||
namespace VRM
|
||||
{
|
||||
public class ViewerUI : MonoBehaviour
|
||||
{
|
||||
#region UI
|
||||
[SerializeField]
|
||||
Text m_version;
|
||||
|
||||
[SerializeField]
|
||||
Button m_open;
|
||||
|
||||
[SerializeField]
|
||||
Toggle m_enableLipSync;
|
||||
|
||||
[SerializeField]
|
||||
Toggle m_enableAutoBlink;
|
||||
#endregion
|
||||
|
||||
[SerializeField]
|
||||
HumanPoseTransfer m_src;
|
||||
|
||||
[SerializeField]
|
||||
GameObject m_target;
|
||||
|
||||
private void Reset()
|
||||
{
|
||||
var buttons = GameObject.FindObjectsOfType<Button>();
|
||||
m_open = buttons.First(x => x.name == "Open");
|
||||
|
||||
var toggles = GameObject.FindObjectsOfType<Toggle>();
|
||||
m_enableLipSync = toggles.First(x => x.name == "EnableLipSync");
|
||||
m_enableAutoBlink = toggles.First(x => x.name == "EnableAutoBlink");
|
||||
|
||||
var texts= GameObject.FindObjectsOfType<Text>();
|
||||
m_version = texts.First(x => x.name == "Version");
|
||||
|
||||
m_src = GameObject.FindObjectOfType<HumanPoseTransfer>();
|
||||
|
||||
m_target = GameObject.FindObjectOfType<TargetMover>().gameObject;
|
||||
|
||||
}
|
||||
|
||||
GameObject m_loaded;
|
||||
|
||||
AIUEO m_lipSync;
|
||||
bool m_enableLipSyncValue;
|
||||
bool EnableLipSyncValue
|
||||
{
|
||||
set
|
||||
{
|
||||
if (m_enableLipSyncValue == value) return;
|
||||
m_enableLipSyncValue = value;
|
||||
if (m_lipSync != null)
|
||||
{
|
||||
m_lipSync.enabled = m_enableLipSyncValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Blinker m_blink;
|
||||
bool m_enableBlinkValue;
|
||||
bool EnableBlinkValue
|
||||
{
|
||||
set
|
||||
{
|
||||
if (m_blink == value) return;
|
||||
m_enableBlinkValue = value;
|
||||
if (m_blink != null)
|
||||
{
|
||||
m_blink.enabled = m_enableBlinkValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
m_version.text = string.Format("VRMViewer {0}.{1}",
|
||||
VRMVersion.MAJOR, VRMVersion.MINOR);
|
||||
m_open.onClick.AddListener(OnOpenClicked);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
EnableLipSyncValue = m_enableLipSync.isOn;
|
||||
EnableBlinkValue = m_enableAutoBlink.isOn;
|
||||
}
|
||||
|
||||
void OnOpenClicked()
|
||||
{
|
||||
var path = FileDialogForWindows.FileDialog("open vrm", "vrm");
|
||||
if (string.IsNullOrEmpty(path))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Debug.LogFormat("{0}", path);
|
||||
|
||||
var go = VRMImporter.LoadFromPath(path);
|
||||
if (go == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SetModel(go);
|
||||
}
|
||||
|
||||
void SetModel(GameObject go)
|
||||
{
|
||||
// cleanup
|
||||
if (m_loaded != null)
|
||||
{
|
||||
GameObject.Destroy(m_loaded);
|
||||
}
|
||||
|
||||
m_loaded = go;
|
||||
|
||||
var dst = go.AddComponent<HumanPoseTransfer>();
|
||||
dst.Source = m_src;
|
||||
dst.SourceType = HumanPoseTransfer.HumanPoseTransferSourceType.HumanPoseTransfer;
|
||||
|
||||
m_lipSync = go.AddComponent<AIUEO>();
|
||||
m_blink = go.AddComponent<Blinker>();
|
||||
|
||||
var lookAt = go.GetComponent<VRMLookAtHead>();
|
||||
lookAt.Target = m_target.transform;
|
||||
lookAt.UpdateType = UpdateType.LateUpdate; // after HumanPoseTransfer's setPose
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,12 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8ff4c2e543f3a9143a42e9d01e7d9bc4
|
||||
timeCreated: 1524037800
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: cb6ff948a1027244a86abf24f3445a87
|
||||
timeCreated: 1520832729
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5d0b0ec0bd1cdee4fbd25b64a6d059df
|
||||
timeCreated: 1524033960
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Loading…
Reference in New Issue
Block a user