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add normalize flag to VrmScriptedImporter
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@@ -17,6 +17,9 @@ namespace UniVRM10
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[SerializeField]
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public UniGLTF.RenderPipelineTypes RenderPipeline = default;
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[SerializeField]
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public bool Normalize = default;
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public override void OnImportAsset(AssetImportContext ctx)
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{
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VrmScriptedImporterImpl.Import(this, ctx, MigrateToVrm1, RenderPipeline);
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