From 1add059e826cd2b976f7441da3b0581beffdab79 Mon Sep 17 00:00:00 2001 From: ousttrue Date: Mon, 5 Dec 2022 14:52:55 +0900 Subject: [PATCH] =?UTF-8?q?=E3=83=86=E3=82=B9=E3=83=88=E6=99=82=E3=81=AE?= =?UTF-8?q?=20Asset=20=E7=94=9F=E6=88=90=E3=82=92=E5=9B=9E=E9=81=BF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * あとで。ゴミ掃除問題 --- Assets/UniGLTF/Tests/UniGLTF/UniGLTFTests.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Assets/UniGLTF/Tests/UniGLTF/UniGLTFTests.cs b/Assets/UniGLTF/Tests/UniGLTF/UniGLTFTests.cs index e030185c3..98b7699a9 100644 --- a/Assets/UniGLTF/Tests/UniGLTF/UniGLTFTests.cs +++ b/Assets/UniGLTF/Tests/UniGLTF/UniGLTFTests.cs @@ -220,9 +220,9 @@ namespace UniGLTF [Category("UnityPath")] [TestCase("", PathType.Unsuported)] [TestCase("Assets", PathType.Unsuported)] - [TestCase("Assets/存在するフォルダ", PathType.Assets)] + [TestCase("Assets/何らかの/パス", PathType.Assets)] [TestCase("Packages", PathType.Unsuported)] - [TestCase("Packages/存在するローカルパッケージ", PathType.Packages)] + [TestCase("Packages/ローカルパッケージ", PathType.Packages)] public void UnityPathPathType(string path, PathType pathType) { var assets = UnityPath.FromUnityPath(path); @@ -233,9 +233,9 @@ namespace UniGLTF [Category("UnityPath")] [TestCase("", false)] [TestCase("Assets", false)] - [TestCase("Assets/存在するフォルダ", true)] + [TestCase("Assets/何らかの/パス", true)] [TestCase("Packages", false)] - [TestCase("Packages/存在するローカルパッケージ", true)] + // [TestCase("Packages/存在するローカルパッケージ", true)] public void UnityPathWritableTest(string path, bool expected) { var assets = UnityPath.FromUnityPath(path);