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@@ -101,7 +101,7 @@ namespace UniVRM10
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using (var loader = new Vrm10Importer(parser, extractedObjects))
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{
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// settings TextureImporters
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foreach (var textureInfo in loader.TextureSetImporter.GetTextureParamsDistinct())
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foreach (var textureInfo in loader.TextureSetImporter.GetTextureImportParamSet().GetEnumerable())
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{
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VRMShaders.TextureImporterConfigurator.Configure(textureInfo, loader.TextureFactory.ExternalTextures);
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}
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