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https://github.com/vrm-c/UniVRM.git
synced 2026-05-11 04:54:17 -05:00
Updated UniGLTF. ImporterContext constructor
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@ -8,7 +8,7 @@ namespace VRM
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{
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public static class VRMImporterMenu
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{
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[MenuItem(VRMVersion.VRM_VERSION + "/Import", priority =1)]
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[MenuItem(VRMVersion.VRM_VERSION + "/Import", priority = 1)]
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static void ImportMenu()
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{
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var path = EditorUtility.OpenFilePanel("open vrm", "", "vrm");
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@ -20,7 +20,11 @@ namespace VRM
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if (Application.isPlaying)
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{
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// load into scene
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Selection.activeGameObject = VRMImporter.LoadFromPath(path);
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var context = new VRMImporterContext();
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context.Load(path);
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context.ShowMeshes();
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context.EnableUpdateWhenOffscreen();
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Selection.activeGameObject = context.Root;
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}
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else
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{
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@ -43,24 +47,21 @@ namespace VRM
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}
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// import as asset
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Import(path, UnityPath.FromUnityPath(assetPath));
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var prefabPath = UnityPath.FromUnityPath(assetPath);
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var context = new VRMImporterContext();
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context.ParseGlb(File.ReadAllBytes(path));
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context.SaveTexturesAsPng(prefabPath);
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EditorApplication.delayCall += () =>
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{
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//
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// after textures imported
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//
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context.Load();
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context.SaveAsAsset(prefabPath);
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context.Destroy(false);
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};
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}
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}
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static void Import(string readPath, UnityPath prefabPath)
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{
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//var bytes = File.ReadAllBytes(readPath);
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var context = new VRMImporterContext(UnityPath.FromFullpath(readPath));
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context.ParseGlb(File.ReadAllBytes(readPath));
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context.SaveTexturesAsPng(prefabPath);
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EditorApplication.delayCall += () =>
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{
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// delay and can import png texture
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VRMImporter.LoadFromBytes(context);
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context.SaveAsAsset(prefabPath);
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context.Destroy(false);
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};
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}
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}
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}
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@ -28,16 +28,20 @@ namespace VRM
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{
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throw new Exception();
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}
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var context = new VRMImporterContext(path);
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var context = new VRMImporterContext();
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context.ParseGlb(File.ReadAllBytes(path.FullPath));
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var prefabPath = path.Parent.Child(path.FileNameWithoutExtension + ".prefab");
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// save texture assets !
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context.SaveTexturesAsPng(prefabPath);
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EditorApplication.delayCall += () =>
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{
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// delay and can import png texture
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VRMImporter.LoadFromBytes(context);
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//
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// after textures imported
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//
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context.Load();
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context.SaveAsAsset(prefabPath);
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context.Destroy(false);
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};
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@ -45,7 +45,6 @@ namespace VRM
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[Obsolete("use VVRMImporterContext.LoadAsync")]
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public static void LoadVrmAsync(string path, Action<GameObject> onLoaded, Action<Exception> onError = null, bool show = true)
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{
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var context = new VRMImporterContext(UnityPath.FromFullpath(path));
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LoadVrmAsync(File.ReadAllBytes(path), onLoaded, onError, show);
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}
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@ -71,12 +70,11 @@ namespace VRM
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public static Task<GameObject> LoadVrmAsync(string path, bool show = true)
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{
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var context = new VRMImporterContext(UnityPath.FromFullpath(path));
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var context = new VRMImporterContext();
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context.ParseGlb(File.ReadAllBytes(path));
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return LoadVrmAsync(context, show);
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}
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public static Task<GameObject> LoadVrmAsync(Byte[] bytes, bool show = true)
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{
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var context = new VRMImporterContext();
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@ -4,7 +4,7 @@ using System.Linq;
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using System.Collections.Generic;
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using UniGLTF;
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using UnityEngine;
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using System.IO;
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namespace VRM
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{
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@ -13,13 +13,23 @@ namespace VRM
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const string HUMANOID_KEY = "humanoid";
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const string MATERIAL_KEY = "materialProperties";
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[Obsolete]
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public VRMImporterContext(UnityPath gltfPath) : base(gltfPath)
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public VRMImporterContext()
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{
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}
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public VRMImporterContext()
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public override void Parse(string path, byte[] bytes)
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{
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var ext = Path.GetExtension(path).ToLower();
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switch (ext)
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{
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case ".vrm":
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ParseGlb(bytes);
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break;
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default:
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base.Parse(path, bytes);
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break;
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}
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}
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public override void Load()
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@ -57,7 +67,7 @@ namespace VRM
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{
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using (MeasureTime("texture.Process"))
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{
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var texture = new TextureItem(GLTF, index);
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var texture = new TextureItem(index);
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texture.Process(GLTF, Storage);
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return texture;
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}
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@ -369,7 +379,7 @@ namespace VRM
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// 作成する(先行ロード用)
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if (gltfMeta.texture >= 0 && gltfMeta.texture < GLTF.textures.Count)
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{
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var t = new TextureItem(GLTF, gltfMeta.texture);
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var t = new TextureItem(gltfMeta.texture);
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t.Process(GLTF, Storage);
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meta.Thumbnail = t.Texture;
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}
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2
UniGLTF
2
UniGLTF
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@ -1 +1 @@
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Subproject commit 5595029d7446fa4c1a8136dc47527c87c5a89fdd
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Subproject commit fb2176c8ea68d9913241292591b494d88b87ff31
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