From 0a50881fa5529e27242ef634984e02dc84e2ad84 Mon Sep 17 00:00:00 2001 From: amamagi Date: Mon, 30 May 2022 16:03:58 +0900 Subject: [PATCH] add collider idx --- .../Runtime/FastSpringBone/System/UpdateFastSpringBoneJob.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/VRM10/Runtime/FastSpringBone/System/UpdateFastSpringBoneJob.cs b/Assets/VRM10/Runtime/FastSpringBone/System/UpdateFastSpringBoneJob.cs index 7e9df7d89..336fc7ce9 100644 --- a/Assets/VRM10/Runtime/FastSpringBone/System/UpdateFastSpringBoneJob.cs +++ b/Assets/VRM10/Runtime/FastSpringBone/System/UpdateFastSpringBoneJob.cs @@ -75,7 +75,7 @@ namespace UniVRM10.FastSpringBones.System for (var colliderIndex = colliderSpan.startIndex; colliderIndex < colliderSpan.startIndex + colliderSpan.count; ++colliderIndex) { var collider = Colliders[colliderIndex]; - var colliderTransform = Transforms[collider.transformIndex]; + var colliderTransform = Transforms[collider.transformIndex + logic.transformIndexOffset]; var worldPosition = colliderTransform.localToWorldMatrix.MultiplyPoint3x4(collider.offset); var worldTail = colliderTransform.localToWorldMatrix.MultiplyPoint3x4(collider.tail);