# v0.90.0: 1.0準備

* [[\#1394](https://github.com/vrm-c/UniVRM/pull/1394)] Colorsのnull考慮漏れを修正
* [[\#1392](https://github.com/vrm-c/UniVRM/pull/1392)] ビルド時の参照エラーを修正
* [[\#1391](https://github.com/vrm-c/UniVRM/pull/1391)] UniVRM-0.90.0
* [[\#1385](https://github.com/vrm-c/UniVRM/pull/1385)] 未知の material をエクスポートするとエラーになるのを回避
* [[\#1387](https://github.com/vrm-c/UniVRM/pull/1387)] [1.0] ScriptableObject VRM10Expression の MorphTargetBinding.Weight の値域を 0-1 に修正
* [[\#1376](https://github.com/vrm-c/UniVRM/pull/1376)] VRM1.0についてもNew Mesh APIを使う
* [[\#1375](https://github.com/vrm-c/UniVRM/pull/1375)] UniVRM-0.89.1
* [[\#1374](https://github.com/vrm-c/UniVRM/pull/1374)] [1.0] indices が 65535 を超える場合に indexFormat をセットする
* [[\#1373](https://github.com/vrm-c/UniVRM/pull/1373)] New Mesh APIを利用することで、GPUへのMeshアップロードコストを削減
* [[\#1372](https://github.com/vrm-c/UniVRM/pull/1372)] MeshContextのListをIReadOnlyListに変更・その他フォーマット
* [[\#1371](https://github.com/vrm-c/UniVRM/pull/1371)] MeshImporterからMeshContextを分離
* [[\#1370](https://github.com/vrm-c/UniVRM/pull/1370)] fix download
* [[\#1369](https://github.com/vrm-c/UniVRM/pull/1369)] doc/v0 89 0
