# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2021, VRM Consortium
# This file is distributed under the same license as the UniVRM Programming
# Document package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2021.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-11 16:50+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.1\n"

#: ../../release/055/v0.41.md:1
msgid "v0.41"
msgstr ""

#: ../../release/055/v0.41.md:3
msgid "※Important Information※"
msgstr ""

#: ../../release/055/v0.41.md:4
msgid "Major Updates:"
msgstr ""

#: ../../release/055/v0.41.md:5
msgid "[Exporter] Corrected exported normal map (for DXT5)"
msgstr ""

#: ../../release/055/v0.41.md:6
msgid ""
"[Exporter] Fixed bugs that material parameters were gone when exporting "
"VRM at runtime (for ShaderProperty that cannot be enumerated)"
msgstr ""

#: ../../release/055/v0.41.md:7
msgid ""
"[BlendShape] Fixed bugs that the list was missing when BlendShapeClip was"
" deleted"
msgstr ""

#: ../../release/055/v0.41.md:8
msgid "[BlendShape] Manipulation of UV value of Material Animation"
msgstr ""

#: ../../release/055/v0.41.md:9
msgid ""
"[BLendShape] Added a function to move horizontally with MainTex_ST_S / "
"move vertically with Matex_ST_T"
msgstr ""

#: ../../release/055/v0.41.md:10
msgid ""
"[BLendShape] When adding new BlendShapeClip, the file name can be put "
"into BlendShapeName"
msgstr ""

#: ../../release/055/v0.41.md:11
msgid "[SpringBoneColliderGroup] Enhanced NullCheck"
msgstr ""

#: ../../release/055/v0.41.md:13
msgid "Editor Updates:"
msgstr ""

#: ../../release/055/v0.41.md:15
msgid "[Editor] Added version# in VRM menu"
msgstr ""

#: ../../release/055/v0.41.md:16
msgid "[Editor] Added git hash to unitypackage file name"
msgstr ""

#: ../../release/055/v0.41.md:17
msgid "[Editor] Added UnitTest"
msgstr ""

#: ../../release/055/v0.41.md:19
msgid "API Updates:"
msgstr ""

#: ../../release/055/v0.41.md:20
msgid ""
"[Importer] Added the argument: show. Now you can choose to undisplay VRM "
"model when VrmImporter.LoadVrmAsync is ended"
msgstr ""

#: ../../release/055/v0.41.md:21
msgid ""
"[Importer] Extended code that relies on unpacking textures in the same "
"path as glb"
msgstr ""

#: ../../release/055/v0.41.md:22
msgid ""
"[Importer] Change Task's version check from `UNITY_2018_1_OR_NEWER` to "
"`UNITY_2017_1_OR_NEWER`"
msgstr ""

#: ../../release/055/v0.41.md:23
msgid "[Exporter] Organized interface"
msgstr ""

#: ../../release/055/v0.41.md:33
msgid ""
"[UniGLTF] Changed the implementation method of extension from inheritance"
" to partial class"
msgstr ""

#: ../../release/055/v0.41.md:34
msgid ""
"Added [BlendShapeProxy]``public void "
"SetValues(IEnumerable<KeyValuePair<BlendShapeKey, float>> values)``"
msgstr ""

#: ../../release/055/v0.41.md:35
msgid "Renamed UniTask => DepthFirstScheduler"
msgstr ""

#: ../../release/055/v0.41.md:37
msgid "JSON Related Fixes:"
msgstr ""

#: ../../release/055/v0.41.md:38
msgid "Discarded `/nodes/*/extras/rootBone`."
msgstr ""

#: ../../release/055/v0.41.md:40
msgid ""
"This item was meant to save `SkinnedMeshRenderer.rootBone`, but we found "
"it was the same as `/ skins / * / skeleton` of the GLTF specification."
msgstr ""

#: ../../release/055/v0.41.md:43
msgid ""
"When using UniVRM in a built application, there may be influences by "
"`SkinnedMeshRenderer.updateWhenOffscreen = false`."
msgstr ""

#: ../../release/055/v0.41.md:46
msgid ""
"From now on, we will provide the information about the change of JSON "
"level here."
msgstr ""

#: ../../release/055/v0.41.md:48
msgid ""
"To use `SkinnedMeshRenderer.updateWhenOffscreen=true` more convenient, we"
" added `ImporterContext.EnableUpdateWhenOffscreen` that can apply to all "
"meshes at one time. Feel free to use it."
msgstr ""

