# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2021, VRM Consortium
# This file is distributed under the same license as the UniVRM Programming
# package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2022.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2022-10-07 15:03+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.1\n"

#: ../../vrm1/folder_structure.md:1
msgid "Folder 構成"
msgstr "Folder structure"

#: ../../vrm1/folder_structure.md:3
msgid "`v0.104` 時点で UniVRM リポジトリの `Assets` 下には６つのフォルダがあります。"
msgstr ""

#: ../../vrm1/folder_structure.md:5
msgid "Assets 下のフォルダ"
msgstr "Folders under Assets"

#: ../../vrm1/folder_structure.md:6 ../../vrm1/folder_structure.md:59
#: ../../vrm1/folder_structure.md:65 ../../vrm1/folder_structure.md:72
#: ../../vrm1/folder_structure.md:78
msgid "VRMShaders"
msgstr ""

#: ../../vrm1/folder_structure.md:8
msgid "UPM パッケージ `com.vrmc.vrmshaders` です。"
msgstr "UPM package "com.vrmc.vrmshaders"."

#: ../../vrm1/folder_structure.md:10
msgid ""
"`gltf`, `vrm-0.x`, `vrm-1.0` に関連する `Shader` や `Material` や `Texture` "
"に関連する機能を集めています。 `UniUnlit` `MToon` `MToon-1.0` が含まれています。"
msgstr "Shaders, Materials and Textures related to gltf, vrm-0.x, vrm-1.0"
"It summarizes the functions related to Includes `UniUnlit`, `MToon` and `MToon-1.0`."

#: ../../vrm1/folder_structure.md:13
msgid "個々のシェーダーについては、<https://vrm.dev/univrm/shaders/index.html> を参照してください。"
msgstr "See <https://vrm.dev/univrm/shaders/index.html> for individual shaders."

#: ../../vrm1/folder_structure.md:15 ../../vrm1/folder_structure.md:60
#: ../../vrm1/folder_structure.md:66 ../../vrm1/folder_structure.md:73
#: ../../vrm1/folder_structure.md:79 ../../vrm1/folder_structure.md:83
msgid "UniGLTF"
msgstr ""

#: ../../vrm1/folder_structure.md:17
msgid "UPM パッケージ `com.vrmc.gltf` です。 `com.vrmc.vrmshaders` に依存します。"
msgstr "UPM package "com.vrmc.gltf". Depends on "com.vrmc.vrmshaders"."

#: ../../vrm1/folder_structure.md:20
msgid ""
"`gltf`, `glb` の import / export 機能が有ります。 拡張子、 `.gltf`, `.glb` のファイルの "
"Editor import 機能が有ります。"
msgstr "It has gltf and glb import/export functionality. For files with extension `.gltf` and `.glb`"
"There is an import function of Editor."

#: ../../vrm1/folder_structure.md:23 ../../vrm1/folder_structure.md:61
#: ../../vrm1/folder_structure.md:67
msgid "VRM"
msgstr ""

#: ../../vrm1/folder_structure.md:25
msgid ""
"UPM パッケージ `com.vrmc.univrm` です。 `com.vrmc.vrmshaders` と `com.vrmc.gltf` "
"に依存します。"
msgstr "UPM package `com.vrmc.univrm`. `com.vrmc.vrmshaders` and `com.vrmc.gltf` depends on."

#: ../../vrm1/folder_structure.md:28
msgid ""
"`vrm-0.x` の import / export 機能が有ります。 拡張子、 `.vrm` のファイルの Editor import "
"機能が有ります。 もし、`vrm-1.0` だった場合は import できません。"
msgstr "There is an import/export function for `vrm-0.x`. "
"Editor import file with extension `.vrm` have a function. If it is `vrm-1.0`, it cannot be imported."

#: ../../vrm1/folder_structure.md:32
msgid "VRM_Samples"
msgstr ""

#: ../../vrm1/folder_structure.md:34
msgid "`vrm-0.x` のサンプルシーンが有ります。 動作に `VRM`, `UniGLTF`, `VRMShaders` が必要です。"
msgstr "There is a `vrm-0.x` example scene. It requires `VRM`, `UniGLTF` and `VRMShaders` to work."

#: ../../vrm1/folder_structure.md:37 ../../vrm1/folder_structure.md:68
#: ../../vrm1/folder_structure.md:74
msgid "VRM10"
msgstr ""

#: ../../vrm1/folder_structure.md:39
msgid ""
"UPM パッケージ `com.vrmc.vrm` です。 `com.vrmc.vrmshaders` と `com.vrmc.gltf` "
"に依存します。"
msgstr "UPM package `com.vrmc.vrm`. `com.vrmc.vrmshaders` and `com.vrmc.gltf` depends on."

#: ../../vrm1/folder_structure.md:42
msgid ""
"`vrm-1.0` の import / export 機能が有ります。 拡張子、 `.vrm` のファイルの Editor import "
"機能が有ります。 もし、`vrm-0.x` だった場合は マイグレート が可能です。"
msgstr "There is an import/export function of `vrm-1.0`."
"Editor import of files with extension `.vrm`."
"vrm-0.x" can be migrated."

#: ../../vrm1/folder_structure.md:46
msgid "VRM10_Samples"
msgstr ""

#: ../../vrm1/folder_structure.md:48
msgid "`vrm-1.0` のサンプルシーンが有ります。 動作に `VRM10`, `UniGLTF`, `VRMShaders` が必要です。"
msgstr "There is a sample scene for `vrm-1.0`. Depends on `VRM10`, `UniGLTF`, `VRMShaders`."

#: ../../vrm1/folder_structure.md:51
msgid "フォルダの組み合わせ"
msgstr "combination of folders"

#: ../../vrm1/folder_structure.md:53
msgid ""
"フォルダは、依存フォルダの条件を満たす範囲で組み合わせることができます。 すべてのフォルダがあると `vrm-0.x` と `vrm-1.0` "
"の両方が動きます。 片方だけ使う場合は、不要な方を削除することができます。"
msgstr "You can merge folders as long as they meet the conditions of the folders they depend on."
"`vrm-0.x` and `vrm-1.0` with all folders both work."
"If you only use one, you can remove the one you don't need."

#: ../../vrm1/folder_structure.md:57
msgid "例: VRM-0.X だけインストールする"
msgstr "Example: Install only VRM-0.X"

#: ../../vrm1/folder_structure.md:63
msgid "例: VRM-1.0 と VRM-0.X 両方 インストールする"
msgstr "Example: Install both VRM-1.0 and VRM-0.X"

#: ../../vrm1/folder_structure.md:70
msgid "例: VRM-1.0 だけインストールする"
msgstr "Example: Install only VRM-1.0"

#: ../../vrm1/folder_structure.md:76
msgid "例: UniGLTF だけインストールする"
msgstr "Example: Install only UniGLTF"

#: ../../vrm1/folder_structure.md:81
msgid "動かない例: UniGLTF だけインストールする"
msgstr "Non-working example: install only UniGLTF"

#: ../../vrm1/folder_structure.md:85
msgid "VRMShaders が無いので動きません。"
msgstr "It doesn't work because it doesn't have VRMShaders."

