# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2021, VRM Consortium
# This file is distributed under the same license as the UniVRM Programming
# package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2022.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2022-06-15 17:59+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.1\n"

#: ../../release/079/v0.100.0.md:1
msgid "v0.99.0..v0.100.0: Unity-2021向けの修正"
msgstr ""

#: ../../release/079/v0.100.0.md:3
msgid "Unity-2021"
msgstr ""

#: ../../release/079/v0.100.0.md:4
msgid ""
"[[\\#1685](https://github.com/vrm-c/UniVRM/pull/1685)] fix Property "
"PROP_NAME already exists in the property sheet with a different type: 5"
msgstr ""

#: ../../release/079/v0.100.0.md:6
msgid "Unity-2020"
msgstr ""

#: ../../release/079/v0.100.0.md:7
msgid ""
"[[\\#1674](https://github.com/vrm-c/UniVRM/pull/1674)] 作業バージョンを "
"Unity-2020.3.34f1 に更新"
msgstr ""

#: ../../release/079/v0.100.0.md:8
msgid ""
"[[\\#1689](https://github.com/vrm-c/UniVRM/pull/1689)] [UnitTest] "
"NativeArray の挙動変化に追随"
msgstr ""

#: ../../release/079/v0.100.0.md:10
msgid "glTF"
msgstr ""

#: ../../release/079/v0.100.0.md:11
msgid ""
"[[\\#1683](https://github.com/vrm-c/UniVRM/pull/1683)] image.uri から mime "
"を決定する"
msgstr ""

#: ../../release/079/v0.100.0.md:12
msgid ""
"[[\\#1681](https://github.com/vrm-c/UniVRM/pull/1681)] For multiple gltf,"
" glb importer conflicts."
msgstr ""

#: ../../release/079/v0.100.0.md:14
msgid "Other"
msgstr ""

#: ../../release/079/v0.100.0.md:15
msgid "[[\\#1691](https://github.com/vrm-c/UniVRM/pull/1691)] UniVRM-0.100.0"
msgstr ""

#: ../../release/079/v0.100.0.md:16
msgid ""
"[[\\#1695](https://github.com/vrm-c/UniVRM/pull/1695)] 1693 "
"のコミットに他のものも含めてしまったので同じ変更やりなおし"
msgstr ""

#: ../../release/079/v0.100.0.md:17
msgid ""
"[[\\#1696](https://github.com/vrm-c/UniVRM/pull/1696)] Revert "
"\"MeshUtility.SeparationProcessing を public にする\""
msgstr ""

#: ../../release/079/v0.100.0.md:18
msgid ""
"[[\\#1693](https://github.com/vrm-c/UniVRM/pull/1693)] "
"MeshUtility.SeparationProcessing を public にする"
msgstr ""

#: ../../release/079/v0.100.0.md:19
msgid ""
"[[\\#1694](https://github.com/vrm-c/UniVRM/pull/1694)] build の注意書きで、 "
"Standard を明示的に含める項を追加"
msgstr ""

#: ../../release/079/v0.100.0.md:20
msgid ""
"[[\\#1690](https://github.com/vrm-c/UniVRM/pull/1690)] OnValidate で "
"m_excludes を Validate しているのだが、 Validate する前にクリアしていて情報が落ちている"
msgstr ""

#: ../../release/079/v0.100.0.md:21
msgid "[[\\#1686](https://github.com/vrm-c/UniVRM/pull/1686)] MeshContext の整理"
msgstr ""

#: ../../release/079/v0.100.0.md:22
msgid "[[\\#1684](https://github.com/vrm-c/UniVRM/pull/1684)] MeshContext 整理"
msgstr ""

#: ../../release/079/v0.100.0.md:23
msgid ""
"[[\\#1679](https://github.com/vrm-c/UniVRM/pull/1679)] "
"FastSpringBoneBufferCombinerでArgumentOutOfRangeExceptionしうる問題を修正"
msgstr ""

#: ../../release/079/v0.100.0.md:24
msgid ""
"[[\\#1676](https://github.com/vrm-c/UniVRM/pull/1676)] PathObject "
"修正。TryGetFromAsset"
msgstr ""

#: ../../release/079/v0.100.0.md:25
msgid ""
"[[\\#1673](https://github.com/vrm-c/UniVRM/pull/1673)] "
"VRMShaders.PathObject を追加。 MigrationMenu で使う。"
msgstr ""

#: ../../release/079/v0.100.0.md:26
msgid ""
"[[\\#1672](https://github.com/vrm-c/UniVRM/pull/1672)] 不用になっていた "
"ShaderProperty 列挙システムを削除"
msgstr ""

#: ../../release/079/v0.100.0.md:27
msgid "[[\\#1670](https://github.com/vrm-c/UniVRM/pull/1670)] UniVRM-0.99.0"
msgstr ""

