# v0.98.0..v0.99.0: KHR_mesh_quantization, KHR_materials_emissive_strength

## glTF
* [[\#1659](https://github.com/vrm-c/UniVRM/pull/1659)] KHR_materials_emissive_strength を実装
* [[\#1653](https://github.com/vrm-c/UniVRM/pull/1653)] UNSIGNED_SHORT の index buffer に対応。エラーメッセージを追加。
* [[\#1644](https://github.com/vrm-c/UniVRM/pull/1644)] [1.0] gltf のバリエーション実装
* [[\#1636](https://github.com/vrm-c/UniVRM/pull/1636)] Initial support for KHR_mesh_quantization

## [1.0]
* [[\#1664](https://github.com/vrm-c/UniVRM/pull/1664)] [1.0] SpringBone.center 復活
* [[\#1649](https://github.com/vrm-c/UniVRM/pull/1649)] Ignore duplicated UV expression in migration.
* [[\#1652](https://github.com/vrm-c/UniVRM/pull/1652)] impl unknown + surprised migration.
* [[\#1639](https://github.com/vrm-c/UniVRM/pull/1639)] ReverseX
* [[\#1645](https://github.com/vrm-c/UniVRM/pull/1645)] update vrm-specification
* [[\#1622](https://github.com/vrm-c/UniVRM/pull/1622)] change (1.0, constraint): Change max range of weights to 1.0

### FastSpringBone
* Merge remote-tracking branch 'upstream/master' into fix/fsb-collider-and-rotation
* [[\#1661](https://github.com/vrm-c/UniVRM/pull/1661)] FastSpringBoneBuffer.ReconstructBuffers()実行後にboneのTransformが意図しない動作をしていた問題を修正
* [[\#1663](https://github.com/vrm-c/UniVRM/pull/1663)] refactor fast spring bone
* [[\#1662](https://github.com/vrm-c/UniVRM/pull/1662)] FastSpringBoneが初期化時のrotationとリアルタイムのColliderのScaleを反映するように
* [[\#1628](https://github.com/vrm-c/UniVRM/pull/1628)] ReconstructBuffers時に、揺れものの状態がリセットされる問題を修正しました

## MeshUtil / Sample
* [[\#1650](https://github.com/vrm-c/UniVRM/pull/1650)] Update sample. How to add CustomBlendShape
* [[\#1655](https://github.com/vrm-c/UniVRM/pull/1655)] BlendShape を作って登録するサンプル
* [[\#1656](https://github.com/vrm-c/UniVRM/pull/1656)] Fix/assgin all blend shapes in a folder
* [[\#1647](https://github.com/vrm-c/UniVRM/pull/1647)] MeshIntegrator整理終わり
* [[\#1642](https://github.com/vrm-c/UniVRM/pull/1642)] MeshIntegrator と VrmMeshIntegrator で BlendShape 分割しないモードを追加する
* [[\#1638](https://github.com/vrm-c/UniVRM/pull/1638)] Fix/mesh integrator update

## Other
* [[\#1666](https://github.com/vrm-c/UniVRM/pull/1666)] ビルドエラー(runtime への UnityEditor 漏れ出し)を修正
* [[\#1667](https://github.com/vrm-c/UniVRM/pull/1667)] 99番に追いついてしまった。
* [[\#1668](https://github.com/vrm-c/UniVRM/pull/1668)] Deserialize で glTFExtensionImport を作ろうとしている。作成済み。
* [[\#1660](https://github.com/vrm-c/UniVRM/pull/1660)] AnimatedMorphCube quantize for blendshape is not implemented.
* [[\#1658](https://github.com/vrm-c/UniVRM/pull/1658)] UniVRM-0.99
* [[\#1651](https://github.com/vrm-c/UniVRM/pull/1651)] Add disposed check
* [[\#1643](https://github.com/vrm-c/UniVRM/pull/1643)] null だと後続で例外
* [[\#1640](https://github.com/vrm-c/UniVRM/pull/1640)] error message
* [[\#1641](https://github.com/vrm-c/UniVRM/pull/1641)] 警告対策にリネームしようと思ったが、未使用なので削除。
* [[\#1635](https://github.com/vrm-c/UniVRM/pull/1635)] Fixed dispose on vrm import call from VRMImporterMenu
* [[\#1626](https://github.com/vrm-c/UniVRM/pull/1626)] Disable WebGl color space check
* [[\#1629](https://github.com/vrm-c/UniVRM/pull/1629)] OnDrawGizmosではなくOnDrawGizmosSelectedを利用する
* [[\#1625](https://github.com/vrm-c/UniVRM/pull/1625)] UniVRM-0.98.1
* [[\#1624](https://github.com/vrm-c/UniVRM/pull/1624)] constraint の nullable 項目のインポート対応。
* [[\#1619](https://github.com/vrm-c/UniVRM/pull/1619)] UniVRM-0.98.0 release document
