# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2021, VRM Consortium
# This file is distributed under the same license as the UniVRM Programming
# Document package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2021.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-11 16:50+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.1\n"

#: ../../release/056/v0.56.0.md:1
msgid "v0.56.0: 最低バージョンを Unity-2018.4 に更新"
msgstr ""

#: ../../release/056/v0.56.0.md:3
msgid "[Release](https://github.com/vrm-c/UniVRM/releases/tag/v0.56.0)"
msgstr ""

#: ../../release/056/v0.56.0.md:4
msgid "[Milestone](https://github.com/vrm-c/UniVRM/milestone/15?closed=1)"
msgstr ""

#: ../../release/056/v0.56.0.md:6
msgid ""
"[Full "
"Changelog](https://github.com/vrm-c/UniVRM/compare/v0.55.0...v0.56.0)"
msgstr ""

#: ../../release/056/v0.56.0.md:8
msgid "主な変更"
msgstr ""

#: ../../release/056/v0.56.0.md:10
msgid "Unity対応バージョンを更新"
msgstr ""

#: ../../release/056/v0.56.0.md:12
msgid "サポートバージョンを `Unity-2018.4LTS 以降` `.Net4` のみに更新しました。"
msgstr ""

#: ../../release/056/v0.56.0.md:14
msgid ""
"[**closed**] Update Unity version "
"[\\#420](https://github.com/vrm-c/UniVRM/pull/420)"
msgstr ""

#: ../../release/056/v0.56.0.md:15
msgid "UnVRMのUnityバージョンは`5.6.7f1`から`2018.4.23f1`に更新した"
msgstr ""

#: ../../release/056/v0.56.0.md:17
msgid "VRMShaders フォルダを独立"
msgstr ""

#: ../../release/056/v0.56.0.md:19
msgid "MToon"
msgstr ""

#: ../../release/056/v0.56.0.md:20
msgid "UniUnlit"
msgstr ""

#: ../../release/056/v0.56.0.md:21
msgid "ShaderProperty"
msgstr ""

#: ../../release/056/v0.56.0.md:23
msgid ""
"を `VRMShaders` フォルダに移動して、独立した UPM パッケージとしました。 UniVRM-0.55 "
"以前からアップグレードする場合は、 `Assets/VRM` "
"を一度削除してからインストールしなおすことをおすすめします(unitypackageはファイルの移動に対応していないため)。"
msgstr ""

#: ../../release/056/v0.56.0.md:26
msgid ""
"[**closed**] **Separate vrmshaders** "
"[\\#436](https://github.com/vrm-c/UniVRM/pull/436)"
msgstr ""

#: ../../release/056/v0.56.0.md:27
msgid "`VRM`からパッケージを分割して、`VRMShaders`が独立。シェーダは`VRMShaders`に移動した"
msgstr ""

#: ../../release/056/v0.56.0.md:28
msgid ""
"[**closed**] **update MToon** "
"[\\#435](https://github.com/vrm-c/UniVRM/pull/435)"
msgstr ""

#: ../../release/056/v0.56.0.md:29
msgid "MToonバージョンはv3.3に更新した"
msgstr ""

#: ../../release/056/v0.56.0.md:30
msgid ""
"[**closed**] add constant UniGLTF.UniUnlit.Utils.ShaderName "
"[\\#442](https://github.com/vrm-c/UniVRM/pull/442)"
msgstr ""

#: ../../release/056/v0.56.0.md:32
msgid "UniVRM の UPM 対応"
msgstr ""

#: ../../release/056/v0.56.0.md:34
msgid ""
"`Unity-2019.3` で導入された [git url](https://docs.unity3d.com/Manual/upm-ui-"
"giturl.html) によるパッケージ指定に対応しました。 以下の２つを登録することで UniVRM を使用できます。 VRM が "
"VRMShaders に依存しています。"
msgstr ""

#: ../../release/056/v0.56.0.md:38
msgid "https://github.com/vrm-c/UniVRM/releases"
msgstr ""

#: ../../release/056/v0.56.0.md:40
msgid ""
"[**closed**] **Add Basic UPM integration** "
"[\\#393](https://github.com/vrm-c/UniVRM/pull/393) "
"([eelstork](https://github.com/eelstork))"
msgstr ""

#: ../../release/056/v0.56.0.md:41
msgid "UniVRMはパッケージとして使えるようになった"
msgstr ""

#: ../../release/056/v0.56.0.md:43
msgid "BlendShapeKeyのインタフェースを厳格化、整理"
msgstr ""

#: ../../release/056/v0.56.0.md:45
msgid "BlendShapeKeyを作成する方法が不明瞭だったため、 より明示的な API に置き換えました。"
msgstr ""

#: ../../release/056/v0.56.0.md:48
msgid "BlendShapeClip.Key 追加"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid "before"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid "after"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid "備考"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid "public BlendShapeKey(string name, BlendShapePreset preset)"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid "private"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid ""
"BlendShapePreset.Unknownのときの挙動が不明瞭だった。代わりに、CreateFromPreset または "
"CreateUnknown を使用してください"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid "BlendShapeKey.CreateFrom"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid "BlendShapeKey.CreateFromClip"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid "他の関数に合わせて、名前を変更"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid "new BlendShpaeKey(BlendShapePreset)"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid "BlendShapeKey.CreateFromPreset"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid "オーバーロードをやめて明示的な関数に変更"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid "new BlendShpaeKey(string)"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid "BlendShapeKey.CreateUnknown"
msgstr ""

#: ../../release/056/v0.56.0.md
msgid ""
"オーバーロードをやめて明示的な関数に変更。#330 以前は、Enum.Parse(ignoreCase=true)　"
"のような動作をしていました。この関数で作成した場合は、 BlendShapePreset.Unknown になります。"
msgstr ""

#: ../../release/056/v0.56.0.md:57
msgid "https://github.com/vrm-c/UniVRM/pull/330"
msgstr ""

#: ../../release/056/v0.56.0.md:59
msgid "参考コード"
msgstr ""

#: ../../release/056/v0.56.0.md:101
msgid ""
"[**closed**] **Update BlendShapeKey interface** "
"[\\#427](https://github.com/vrm-c/UniVRM/pull/427)"
msgstr ""

#: ../../release/056/v0.56.0.md:104
msgid "MeshUtility の追加"
msgstr ""

#: ../../release/056/v0.56.0.md:106
msgid "`https://github.com/vrm-c/UniVRM.git?path=/Assets/MeshUtilty`"
msgstr ""

#: ../../release/056/v0.56.0.md:108
msgid "で導入できます。"
msgstr ""

#: ../../release/056/v0.56.0.md:110
msgid "https://github.com/vrm-c/UniVRM/tree/master/Assets/MeshUtility"
msgstr ""

#: ../../release/056/v0.56.0.md:112
msgid "SkinnedMeshRenderer + Mesh を"
msgstr ""

#: ../../release/056/v0.56.0.md:114
msgid "SkinnedMeshRenderer + Mesh(BlendShapeのある三角形を含むコピー)"
msgstr ""

#: ../../release/056/v0.56.0.md:115
msgid "SkinnedMeshRenderer + Mesh(BlednShapeの無い三角形を含むコピー)"
msgstr ""

#: ../../release/056/v0.56.0.md:117
msgid "に分解します。"
msgstr ""

#: ../../release/056/v0.56.0.md:119
msgid ""
"[**closed**] **Add mesh utility** "
"[\\#434](https://github.com/vrm-c/UniVRM/pull/434)"
msgstr ""

#: ../../release/056/v0.56.0.md:120
msgid "メッシュを分割するUtilityを追加した"
msgstr ""

#: ../../release/056/v0.56.0.md:122
msgid "Exporter の更新"
msgstr ""

#: ../../release/056/v0.56.0.md:124
msgid ""
"[**closed**] **Add blendshape options to export dialog** "
"[\\#421](https://github.com/vrm-c/UniVRM/pull/421)"
msgstr ""

#: ../../release/056/v0.56.0.md:125
msgid "BlendShapeオプションをエクスポートダイアログに追加した"
msgstr ""

#: ../../release/056/v0.56.0.md:126
msgid ""
"[**closed**] **ExporterWindowに警告メッセージを実装** "
"[\\#404](https://github.com/vrm-c/UniVRM/pull/404)"
msgstr ""

#: ../../release/056/v0.56.0.md:127
msgid ""
"[**closed**] add error messages for export validation "
"[\\#447](https://github.com/vrm-c/UniVRM/pull/447)"
msgstr ""

#: ../../release/056/v0.56.0.md:128
msgid "エクスポート時、ルートに移動・回転・スケールがある場合にメッセージを出す"
msgstr ""

#: ../../release/056/v0.56.0.md:129
msgid ""
"[**closed**] EditorExport時にアセットが見つかったTextureは、それを使う "
"[\\#433](https://github.com/vrm-c/UniVRM/pull/433)"
msgstr ""

#: ../../release/056/v0.56.0.md:130
msgid "Jpgフォマットのテクスチャは出力できるようになった"
msgstr ""

#: ../../release/056/v0.56.0.md:131
msgid ""
"[**closed**] Fix nullcheck "
"[\\#432](https://github.com/vrm-c/UniVRM/pull/432)"
msgstr ""

#: ../../release/056/v0.56.0.md:132
msgid "BlendShapeProxyの無いモデルのエクスポート時(Vrmになる前の初回エクスポート)にエラーなっていた問題を修正した"
msgstr ""

#: ../../release/056/v0.56.0.md:133
msgid ""
"[**closed**] Add an option to remove vertex color in export menu "
"[\\#428](https://github.com/vrm-c/UniVRM/pull/428)"
msgstr ""

#: ../../release/056/v0.56.0.md:134
msgid "頂点カラー情報を削除するオプションを追加した"
msgstr ""

#: ../../release/056/v0.56.0.md:135
msgid ""
"[**closed**] Save the export directory "
"[\\#419](https://github.com/vrm-c/UniVRM/pull/419)"
msgstr ""

#: ../../release/056/v0.56.0.md:136
msgid "VRMエクスポート二回目からダイアログのデフォルトは前回の出力先を指定するようになった"
msgstr ""

#: ../../release/056/v0.56.0.md:137
msgid ""
"[**closed**] Fix export nonactive mesh "
"[\\#401](https://github.com/vrm-c/UniVRM/pull/401)"
msgstr ""

#: ../../release/056/v0.56.0.md:138
msgid "BlendShapeBindingによって参照される非アクティブなメッシュはエクスポートしない。対象オブジェクトはアクティブなメッシュがない場合、エクスポートしない"
msgstr ""

#: ../../release/056/v0.56.0.md:139
msgid ""
"[**closed**] Check bone names duplicate when export vrm file. "
"[\\#378](https://github.com/vrm-c/UniVRM/pull/378) ([neon-"
"izm](https://github.com/neon-izm))"
msgstr ""

#: ../../release/056/v0.56.0.md:140
msgid "名前同じのボーンはエクスポート禁止"
msgstr ""

#: ../../release/056/v0.56.0.md:142
msgid "unitypackage"
msgstr ""

#: ../../release/056/v0.56.0.md:144
msgid ""
"[**closed**] update export UnityPackage menu "
"[\\#441](https://github.com/vrm-c/UniVRM/pull/441)"
msgstr ""

#: ../../release/056/v0.56.0.md:145
msgid ""
"VRMShadersを追加してUniJSON-standalone、UniHumanoid-standaloneとUniGLTF-"
"standaloneを削除した"
msgstr ""

#: ../../release/056/v0.56.0.md:146
msgid ""
"[**closed**] asmdef をpackageに同梱するように変更 "
"[\\#405](https://github.com/vrm-c/UniVRM/pull/405)"
msgstr ""

#: ../../release/056/v0.56.0.md:148
msgid "その他のChangelog"
msgstr ""

#: ../../release/056/v0.56.0.md:150
msgid ""
"[**closed**] **Add texture transform extensions** "
"[\\#229](https://github.com/vrm-c/UniVRM/pull/229)"
msgstr ""

#: ../../release/056/v0.56.0.md:151
msgid "textureInfoの拡張であるKHR_texture_transformの対応"
msgstr ""

#: ../../release/056/v0.56.0.md:152
msgid ""
"[**closed**] BuildMesh load balancing in ImporterContext "
"[\\#451](https://github.com/vrm-c/UniVRM/pull/451)"
msgstr ""

#: ../../release/056/v0.56.0.md:153
msgid "動的読み込み時のフレームレート低下を防ぐためBuildMeshの処理をフレーム分散させるオプションを用意しました"
msgstr ""

#: ../../release/056/v0.56.0.md:154
msgid ""
"[**closed**] Fix vrm look at blend shape applyer "
"[\\#449](https://github.com/vrm-c/UniVRM/pull/449)"
msgstr ""

#: ../../release/056/v0.56.0.md:155
msgid "BlendShapeで制御される目が動かないの問題を修正した"
msgstr ""

#: ../../release/056/v0.56.0.md:156
msgid ""
"[**closed**] check invalid file name "
"[\\#445](https://github.com/vrm-c/UniVRM/pull/445)"
msgstr ""

#: ../../release/056/v0.56.0.md:157
msgid "テクスチャ名前が長すぎるとVRMファイルがエクスポート禁止。インポート時に制御文字のエスケープを追加した"
msgstr ""

#: ../../release/056/v0.56.0.md:158
msgid ""
"[**closed**] Fix: SpringBone LateUpdate to FixedUpdate "
"[\\#430](https://github.com/vrm-c/UniVRM/pull/430) "
"([yoship1639](https://github.com/yoship1639))"
msgstr ""

#: ../../release/056/v0.56.0.md:159
msgid "`fixed update`を追加して、`fixed update`か`late update`かを選べるようになった"
msgstr ""

#: ../../release/056/v0.56.0.md:160
msgid ""
"[**closed**] fix MaterialImporter and TextureTransformTest "
"[\\#417](https://github.com/vrm-c/UniVRM/pull/417)"
msgstr ""

#: ../../release/056/v0.56.0.md:161
msgid "ImporterContextをMaterialImporterに持ち運ばなくても動くように変更した。それに伴ってテストも修正した"
msgstr ""

#: ../../release/056/v0.56.0.md:162
msgid ""
"[**closed**] Add cache enum "
"[\\#416](https://github.com/vrm-c/UniVRM/pull/416)"
msgstr ""

#: ../../release/056/v0.56.0.md:163
msgid "Enum.Parse and Enum.GetValuesをキャッシュする"
msgstr ""

#: ../../release/056/v0.56.0.md:164
msgid ""
"[**closed**] Suppress garbage collection due to using linq "
"[\\#413](https://github.com/vrm-c/UniVRM/pull/413)"
msgstr ""

#: ../../release/056/v0.56.0.md:165
msgid "LINQ構文使用によってVRMロード時に発生していたGCを抑制を対応した"
msgstr ""

#: ../../release/056/v0.56.0.md:166
msgid ""
"[**closed**] VrmFirstPersonを修正 "
"[\\#412](https://github.com/vrm-c/UniVRM/pull/412)"
msgstr ""

#: ../../release/056/v0.56.0.md:167
msgid ""
"[**closed**] fix multi frame blendShape "
"[\\#410](https://github.com/vrm-c/UniVRM/pull/410)"
msgstr ""

#: ../../release/056/v0.56.0.md:168
msgid ""
"[**closed**] Fix argument textureitem "
"[\\#409](https://github.com/vrm-c/UniVRM/pull/409)"
msgstr ""

#: ../../release/056/v0.56.0.md:169
msgid ""
"[**closed**] Changed to be able to extend texture loader. "
"[\\#408](https://github.com/vrm-c/UniVRM/pull/408)"
msgstr ""

#: ../../release/056/v0.56.0.md:170
msgid "テクスチャローダーを拡張できるように変更した"
msgstr ""

#: ../../release/056/v0.56.0.md:171
msgid ""
"[**closed**] fix glTFPbrMetallicRoughness init. "
"[\\#403](https://github.com/vrm-c/UniVRM/pull/403)"
msgstr ""

#: ../../release/056/v0.56.0.md:172
msgid "materials[]->pbrMetallicRoughnessの項目が無い場合にImportに失敗するの問題を修正した"
msgstr ""

#: ../../release/056/v0.56.0.md:173
msgid ""
"[**closed**] Fix blendshape uppercase bug. "
"[\\#399](https://github.com/vrm-c/UniVRM/pull/399) ([sh-"
"akira](https://github.com/sh-akira))"
msgstr ""

#: ../../release/056/v0.56.0.md:174
msgid "BlendShap大文字のためにエラーが発生するバグを修正した"
msgstr ""

#: ../../release/056/v0.56.0.md:175
msgid ""
"[**closed**] Fix: Large heap allocation in "
"BoneMeshEraser.ExcludeTriangles "
"[\\#389](https://github.com/vrm-c/UniVRM/pull/389)"
msgstr ""

#: ../../release/056/v0.56.0.md:176
msgid "頂点数が多いモデルを読み込んだ時に、BoneMeshEraser.ExcludeTriangles内で大量のヒープアロケートが発生していたの問題を対応した"
msgstr ""

#: ../../release/056/v0.56.0.md:177
msgid ""
"[**closed**] onloadmodel to return ienumerator "
"[\\#386](https://github.com/vrm-c/UniVRM/pull/386)"
msgstr ""

#: ../../release/056/v0.56.0.md:178
msgid "ImporterContext.OnLoadModelの戻り値をIEnumeratorに変更した"
msgstr ""

#: ../../release/056/v0.56.0.md:179
msgid ""
"[**closed**] Bvhのfloat.parseのロケール問題を修正 "
"[\\#383](https://github.com/vrm-c/UniVRM/pull/383)"
msgstr ""

#: ../../release/056/v0.56.0.md:180
msgid "ロケールを無視して英語で処理してしまうため、小数点が、ピリオドでないロケール(フランス語など)に対する修正"
msgstr ""

#: ../../release/056/v0.56.0.md:181
msgid ""
"[**closed**] Add non-string based method to search prefab "
"[\\#381](https://github.com/vrm-c/UniVRM/pull/381) ([sator-"
"imaging](https://github.com/sator-imaging))"
msgstr ""

#: ../../release/056/v0.56.0.md:182
msgid ""
"[**closed**] Support mesh sharing morph target "
"[\\#380](https://github.com/vrm-c/UniVRM/pull/380) "
"([mkc1370](https://github.com/mkc1370))"
msgstr ""

#: ../../release/056/v0.56.0.md:183
msgid "Blenderから*.gltfや*.glbを書き出した際にモーフ名付きのメッシュが読み込まれない問題の修正を行いました"
msgstr ""

#: ../../release/056/v0.56.0.md:184
msgid ""
"[**closed**] Adding support for editor preview on non-windows platforms "
"[\\#379](https://github.com/vrm-c/UniVRM/pull/379) ([sator-"
"imaging](https://github.com/sator-imaging))"
msgstr ""

#: ../../release/056/v0.56.0.md:185
msgid "Windowsじゃないのプラットフォームのサポートの追加した。エディターのプレビューのみ"
msgstr ""

#: ../../release/056/v0.56.0.md:186
msgid ""
"[**closed**] Fix: memory leak in editor preview "
"[\\#325](https://github.com/vrm-c/UniVRM/pull/325) "
"([ropo](https://github.com/ropo))"
msgstr ""

