# v0.93.0: 1.0準備

* [[\#1452](https://github.com/vrm-c/UniVRM/pull/1452)] UniVRM-0.93.0
* [[\#1446](https://github.com/vrm-c/UniVRM/pull/1446)] [1.0][Constraint] rotation local to localのみに
* [[\#1444](https://github.com/vrm-c/UniVRM/pull/1444)] Fix/material has vertex color
* [[\#1443](https://github.com/vrm-c/UniVRM/pull/1443)] [1.0] SpringBone Joint のJSONキー省略時にデフォルト値を補う
* [[\#1445](https://github.com/vrm-c/UniVRM/pull/1445)] MeshVertexのdefault colorをwhiteにした
* [[\#1440](https://github.com/vrm-c/UniVRM/pull/1440)] FirstPerson 設定が無い Renderer のデフォルト値を auto にする
* [[\#1439](https://github.com/vrm-c/UniVRM/pull/1439)] default material
* [[\#1437](https://github.com/vrm-c/UniVRM/pull/1437)] Can export metallic roughness occlusion correct.
* [[\#1436](https://github.com/vrm-c/UniVRM/pull/1436)] Marshal.Copy で問題が発生する前に throw する
* [[\#1435](https://github.com/vrm-c/UniVRM/pull/1435)] ランタイム正規化のサンプルとドキュメント
* [[\#1434](https://github.com/vrm-c/UniVRM/pull/1434)] release/079/v0.92.0.md
