{
    "title": "vrm.blendshape.bind",
    "type": "object",
    "properties": {
        "mesh": {
            "type": "integer",
            "minimum": 0
        },
        "index": {
            "type": "integer",
            "minimum": 0
        },
        "weight": {
            "description": "SkinnedMeshRenderer.SetBlendShapeWeight",
            "type": "number",
            "minimum": 0,
            "maximum": 100
        }
    }
}