{
    "title": "vrm.humanoid.bone",
    "type": "object",
    "properties": {
        "bone": {
            "description": "Human bone name.",
            "type": "string",
            "enum": ["hips","leftUpperLeg","rightUpperLeg","leftLowerLeg","rightLowerLeg","leftFoot","rightFoot","spine","chest","neck","head","leftShoulder","rightShoulder","leftUpperArm","rightUpperArm","leftLowerArm","rightLowerArm","leftHand","rightHand","leftToes","rightToes","leftEye","rightEye","jaw","leftThumbProximal","leftThumbIntermediate","leftThumbDistal","leftIndexProximal","leftIndexIntermediate","leftIndexDistal","leftMiddleProximal","leftMiddleIntermediate","leftMiddleDistal","leftRingProximal","leftRingIntermediate","leftRingDistal","leftLittleProximal","leftLittleIntermediate","leftLittleDistal","rightThumbProximal","rightThumbIntermediate","rightThumbDistal","rightIndexProximal","rightIndexIntermediate","rightIndexDistal","rightMiddleProximal","rightMiddleIntermediate","rightMiddleDistal","rightRingProximal","rightRingIntermediate","rightRingDistal","rightLittleProximal","rightLittleIntermediate","rightLittleDistal","upperChest"]
        },
        "node": {
            "description": "Reference node index",
            "type": "integer"
        },
        "useDefaultValues": {
            "description": "Unity's HumanLimit.useDefaultValues",
            "type": "boolean"
        },
        "min": {
            "description": "Unity's HumanLimit.min",
            "type": "object",
            "properties": {
                "x": {
                    "type": "number"
                },
                "y": {
                    "type": "number"
                },
                "z": {
                    "type": "number"
                }
            }
        },
        "max": {
            "description": "Unity's HumanLimit.max",
            "type": "object",
            "properties": {
                "x": {
                    "type": "number"
                },
                "y": {
                    "type": "number"
                },
                "z": {
                    "type": "number"
                }
            }
        },
        "center": {
            "description": "Unity's HumanLimit.center",
            "type": "object",
            "properties": {
                "x": {
                    "type": "number"
                },
                "y": {
                    "type": "number"
                },
                "z": {
                    "type": "number"
                }
            }
        },
        "axisLength": {
            "description": "Unity's HumanLimit.axisLength",
            "type": "number"
        }
    }
}