# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2021, VRM Consortium
# This file is distributed under the same license as the UniVRM Programming
# Document package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2021.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-11 16:50+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.1\n"

#: ../../vrm0/firstperson.md:1
msgid "VRMFirstPersonの使い方"
msgstr "How to use VRMFirstPerson"

#: ../../vrm0/firstperson.md:3
msgid "{doc}`FirstPerson と Renderer の可視制御 </implementation/first_person>`"
msgstr ""

#: ../../vrm0/firstperson.md:5
#, fuzzy
msgid ""
"実行時に**VRMFirstPerson.Setup**を呼び出すことで、FirstPerson設定に応じた Renderer "
"の可視制御を行うことができます。 明示的に外部から呼び出してください。"
msgstr ""
"By calling **VRMFirstPerson.Setup** at runtime, the layer settings "
"described above can be performed. Please call the function explicitly "
"from outside."

#: ../../vrm0/firstperson.md:8
msgid "アプリケーションに追加の描画レイヤーを指定する"
msgstr "Specify the additional render layers for the application"

#: ../../vrm0/firstperson.md:10
msgid "定数で以下のレイヤーを定義しています。"
msgstr "The following layers are defined as constant:"

#: ../../vrm0/firstperson.md
msgid "{{< img src=\"images/vrm/layer_setting.png\" >}}"
msgstr ""

#: ../../vrm0/firstperson.md
msgid "9番と１０番にLayerを設定"
msgstr "Set Layer in #9 and #10"

#: ../../vrm0/firstperson.md:26
msgid "実行時にSetupを呼び出して、カメラにLayerMaskを設定する"
msgstr "Call Setup function at runtime and set LayerMask in Camera"

#: ../../vrm0/firstperson.md:28
msgid "VRMFirstPerson.Setupの呼び出し"
msgstr "Call VRMFirstPerson.Setup"

#: ../../vrm0/firstperson.md:29
msgid "一人称カメラとその他のカメラに対してLayerMask"
msgstr " Set LayerMask for first-person camera view and other camera views"

#~ msgid "VRMFirstPersonの設定"
#~ msgstr "VRMFirstPerson Settings"

#~ msgid ""
#~ "[VRMFirstPerson]({{< relref \"univrm_firstperson.md\" "
#~ ">}})ではRendererに対して設定があります。"
#~ msgstr ""
#~ "[VRMFirstPerson](univrm_firstperson.md) has the "
#~ "following settings for Renderer:"

#~ msgid "FirstPersonFlag"
#~ msgstr ""

#~ msgid "レイヤー"
#~ msgstr "Layer"

#~ msgid "備考"
#~ msgstr "Note"

#~ msgid "Both"
#~ msgstr ""

#~ msgid "default"
#~ msgstr ""

#~ msgid "一人称と三人称で分ける必要のない部分に指定します"
#~ msgstr ""
#~ "Specify parts that are not necessarily"
#~ " separated between first-person view "
#~ "and third-person view."

#~ msgid "ThirdPersonOnly"
#~ msgstr ""

#~ msgid "VRMThirdPersonOnly"
#~ msgstr ""

#~ msgid "一人称時に描画したくない部分に指定します"
#~ msgstr "Specify parts that are not rendered in first-person view."

#~ msgid "FirstPersonOnly"
#~ msgstr ""

#~ msgid "VRMFirstPersonOnly"
#~ msgstr ""

#~ msgid "三人称時に描画したくない部分に指定します。自動作成した頭部無しモデルが使います"
#~ msgstr ""
#~ "Specify parts that are not rendered "
#~ "in third-person view. The auto-"
#~ "created headless model is used."

#~ msgid "Auto"
#~ msgstr ""

#~ msgid "実行時に一人称用モデルを自動で作成し、それをFIRSTPERSON_ONLY_LAYERに設定します"
#~ msgstr ""
#~ "Automatically create the model in "
#~ "first-person view at runtime and set"
#~ " it to FIRSTPERSON_ONLY_LAYER."

