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23 lines
457 B
C#
23 lines
457 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DashDashingState : DashBaseState
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{
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public override void EnterState(DashStateManager dSM, DashBaseState previousState){
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}
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public override void ExitState(DashStateManager dSM, DashBaseState nextState){
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}
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public override void UpdateState(DashStateManager dSM){
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}
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public override void FixedUpdateState(DashStateManager dSM){
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}
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}
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