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https://github.com/Leahnaya/TheKingsRace.git
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37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Nitro : MonoBehaviour
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{
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private PlayerStats playerStats;
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private CoolDown driver;
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private bool isOnCoolDown = false;
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//this will need to be set from scritable object or something;
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private float coolDown;
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// Start is called before the first frame update
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void Start(){
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playerStats = GetComponent<PlayerStats>();
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coolDown = 5.0f;
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//retrieves
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driver = FindObjectOfType<CoolDown>();
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}
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//// Update is called once per frame
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//void Update(){
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// //once cooldowns are implemented, put this on one (a long one)
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// if (Input.GetKeyDown(KeyCode.LeftShift) && isOnCoolDown == false){
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// playerStats.CurVel = playerStats.MaxVel;
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// StartCoroutine(startCoolDown());
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// }
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//}
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//private IEnumerator startCoolDown(){
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// Debug.Log("start corotine");
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// isOnCoolDown = true;
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// driver.startUICooldown("Nitro");
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// yield return new WaitForSeconds(coolDown);
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// isOnCoolDown = false;
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//}
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}
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