TheKingsRace/Assets/Scripts/Network/PlayerData.cs
Julia Butenhoff db5b10ef47 Rewrote Networking and Base Lobby Created
- Rewrote networking based on tutorials from MLAPI Demo Project and
  Dapper Dino
- Created Lobby UI based on the turorial from Dapper Dino
- Linked Existing UI into using the new networking
- Modified Lobby Settings to only allow 3 players
- Added Field for players to enter their player name
2021-10-15 16:01:18 -05:00

12 lines
261 B
C#

public struct PlayerData {
public string PlayerName { get; private set; }
public ulong ClientId { get; private set; }
public PlayerData(string playerName, ulong clientId)
{
PlayerName = playerName;
ClientId = clientId;
}
}