TheKingsRace/Assets/Scripts/PlayerScripts/DebugStateMachine/DebugMoveState
Evan Nydahl d5d946e990 Addtional Animator changes
-fixed some transitions that didn't have variables.
-edited base movement exit/enter times to avoid missed transitions
2022-03-24 19:16:16 -05:00
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DebugGrapple created a debug prefab 2022-02-18 13:56:10 -06:00
DebugIncapacitated Fixed a lot of the issues we addressed on Monday 2022-03-09 02:16:56 -06:00
DebugSlide Addtional Animator changes 2022-03-24 19:16:16 -05:00
DebugWASD Fixed a lot of the issues we addressed on Monday 2022-03-09 02:16:56 -06:00
DebugGrapple.meta created a debug prefab 2022-02-18 13:56:10 -06:00
DebugIncapacitated.meta created a debug prefab 2022-02-18 13:56:10 -06:00
DebugSlide.meta created a debug prefab 2022-02-18 13:56:10 -06:00
DebugWASD.meta created a debug prefab 2022-02-18 13:56:10 -06:00
dMoveBaseState.cs created a debug prefab 2022-02-18 13:56:10 -06:00
dMoveBaseState.cs.meta created a debug prefab 2022-02-18 13:56:10 -06:00
dMoveStateManager.cs Fixed a lot of the issues we addressed on Monday 2022-03-09 02:16:56 -06:00
dMoveStateManager.cs.meta created a debug prefab 2022-02-18 13:56:10 -06:00